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RUNSHOTING 100% hit. Stop Movemet for CS:GO (any FPS)


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st1m_bl
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I think this is a great idea if you know how to write good scripts. 
 
I'm not very good at writing scripts. 
I'm having to write this simple script where the player will automatically stop at the site after the key is released the movement, and not continue to "slide" in that direction. 
I mean that in Sounter-Strike for precise shot must be in the same place. 
Without scripts it can be done, moving in one direction and briefly pressing the opposite movement. 
 
It can be combined with the shooting, for example: 
Running away, he saw the enemy, took aim, pulled MOUSE1, and at the same moment the button is pressed the opposite movement (when you run diagonally including (if applicable)), shot (on the first seconds of the player stops and in that case if he does not release the key movement, he continues to run (this is necessary for the first (~ 3) cartridges that are minimally deviate from crosshair for accurate shooting)). 
 
I know that there are people who will be able to implement the idea into reality, yet he himself is not capable, help, please. 
 
 
If you can help, I can provide the script that forces include step with the shooting, but it is almost useless.

 

$LButton::
  While (GetKeyState("LButton","p"))
  { Send, {CapsLock Down}
    Sleep, 10
    Send, {LButton Down}
    Sleep, 10
  }
  Send, {CapsLock Up}
  Sleep, 10
  Send, {LButton Up}
  Sleep, 10
  Return
 


Rundercaster
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Your idea is not very good because you are going to be stuck on one spot for some time.

If you are going to use left mouse button it will not going to work when is script running

I think the best script for CS GO is this:

color = 0xFF00FF ;<- your color(you can change it)
xloc = 960     ;<- your coordinate(you can change it)
yloc = 554     ;<- your coordinate (you can change it)
return

$V::
  Suspend, On
  If (fnCheckPixel(color,xloc,yloc))
  { fnDoShoot(color,xloc,yloc)
  }
  Suspend, Off
  return



fnCheckPixel(color, x, y)
{ PixelGetColor,thiscolor,%x%,%y%, RGB
  If (Thiscolor = color)
  { return 1
  }
  else
  { return 0
  }
}


fnDoShoot(color,x,y)
{  If (GetKeyState("v","p"))
  { While ((GetKeyState("v","p")) && (fnCheckPixel(color,x,y)))
      Click, %960%, %530%
      Sleep, 100
  }
}
 

It will shoot when the pixel on crosshair is the same to the color on fixed coordinate

(when you standing still it will shoot while you pressing the button)

 



dennz
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Is PixelGetColor and PixelSearch only possible in Windowed Mode in csgo? Its easy to write some autoshoot scripts, but windowed ( even fullscreen noborder ) is a pain to play..

girlgamer
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True fullscreen mode uses an entirely different memory map than windowed mode. AutoHotkey depends on the standard memory map that windowed (even windowed fullscreen mode) uses. trying to use pixel operations or mouse operations when in True fullscreen will fail because the

memory your script is trying to access is in a completely different place.


The universe is a wondrous place! The faster you create unbreakable code, the faster the universe creates people that can break it. All scripting follows the rule Rule Of Twos -- 1) Good, 2) Fast 3) Cheap -- pick any Two.
I guarantee absolutely nothing about any code I provide except that it works in my machine. ‚óŹ
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dennz
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Thanks for reply. It would be too nice..
Im just testing this solution, but it might be detectable by vac - who knows.

http://ahkscript.org...0&hilit=directx

st1m_bl
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Your idea is not very good because you are going to be stuck on one spot for some time.

If you are going to use left mouse button it will not going to work when is script running

I think the best script for CS GO is this:

color = 0xFF00FF ;<- your color(you can change it)
xloc = 960     ;<- your coordinate(you can change it)
yloc = 554     ;<- your coordinate (you can change it)
return

$V::
  Suspend, On
  If (fnCheckPixel(color,xloc,yloc))
  { fnDoShoot(color,xloc,yloc)
  }
  Suspend, Off
  return



fnCheckPixel(color, x, y)
{ PixelGetColor,thiscolor,%x%,%y%, RGB
  If (Thiscolor = color)
  { return 1
  }
  else
  { return 0
  }
}


fnDoShoot(color,x,y)
{  If (GetKeyState("v","p"))
  { While ((GetKeyState("v","p")) && (fnCheckPixel(color,x,y)))
      Click, %960%, %530%
      Sleep, 100
  }
}
 

It will shoot when the pixel on crosshair is the same to the color on fixed coordinate

(when you standing still it will shoot while you pressing the button)

I tried script, but i dont know how it do must working. What color, and what gives this color commands? 

I knink you understand idea: whem i run and see emeny, i will hold cross to head whem i run, click and i will freeze and shot and continie moveing what i want

we can chat if you have skills to create script  :)