Ah wow, both of those tweaks to the pause command would be amazing. If I could use random pause delay times then I'd disable the global one but that's just because of the way I'll be working. Are there any plans to let us name the macros instead of Macro1, Macro2, etc?
The random delay is a great feature, I'd use it in different ways:
- Re-do my skill tree with lots of mouse clicks. Random delays for all of it.
- Apply a DoTs/HoTs in a loop. Random delays for all of it.
- Running back to a boss. Hardly any random delays or at least some very well placed ones! A badly placed delay here could mean the left arrow is pressed too long and instead of running into a tunnel I run into a wall, interupting the entire sequence.
There's so much you can do with a bit of randomness. Like it would be great to have an array of values which where the co-ordinates for the center of each player in the raid group panel. Then apply a random to which set of co-ordinates is pulled, then another couple of randoms to the x/y, then on top of that have a bit of a random delay between each of the clicks. I think for things like that though, using the min/max values for random would be better than a percentage of the value as it is now. Just makes for easier reading.
These are just some thoughts I had, it's great to see you are still active and I do really like what you've made, I'd still use it without the random stuff.