Search found 17 matches

by prototype_zero
03 May 2024, 08:54
Forum: Gaming Help (v1)
Topic: Mouse Movement Help
Replies: 5
Views: 281

Re: Mouse Movement Help

i cant say i tried your script or fully understand it but to me from looking at the docs setting it to 20 does slow it down. i think there is a difference in mouse dpi and setdefaultmousespeed so i would try to set it to 0 where you want speed and higher where not The speed to move the mouse in the...
by prototype_zero
23 Apr 2024, 09:04
Forum: Gaming Help (v1)
Topic: Mouse Movement Help
Replies: 5
Views: 281

Re: Mouse Movement Help

peter_ahk wrote:
22 Apr 2024, 10:52
setdefaultmouse speed is 2 and 0 is instantly maybe you did a typo putting 20 there?
I've tried playing with the numbers but it doesn't seem to make a difference at all. I feel like there must be something fundamental I'm missing.
by prototype_zero
22 Apr 2024, 09:56
Forum: About This Community
Topic: Issues with registering, Post your username here...
Replies: 865
Views: 2072846

Re: Issues with registering, Post your username here...

I am having issues with posting. When I submit a new topic post, I get neither a rejection or approval, it just disappears into the void. If you are looking for your last two posts/topics from a few days ago, they have been moved here, from AHK v2 help to v1 help: https://www.autohotkey.com/boards/...
by prototype_zero
22 Apr 2024, 09:55
Forum: Gaming Help (v1)
Topic: Mouse Movement Help
Replies: 5
Views: 281

Mouse Movement Help

Hello, I'm making this object tracking script using autohotkey. I was able to get it to work in game, where the mouse follows the object. However, the mouse tracking movement is slow, choppy, and has a delayed reaction time to the object movement. I'm trying to achieve as close to a 1:1 tracking eff...
by prototype_zero
22 Apr 2024, 09:21
Forum: About This Community
Topic: Issues with registering, Post your username here...
Replies: 865
Views: 2072846

Re: Issues with registering, Post your username here...

I am having issues with posting. When I submit a new topic post, I get neither a rejection or approval, it just disappears into the void.
by prototype_zero
12 Apr 2024, 11:28
Forum: Gaming Help (v1)
Topic: Mouse Movement in Game [FPS] to Target Coordinates - Help
Replies: 5
Views: 353

Re: Mouse Movement in Game [FPS] to Target Coordinates - Help

Hallo, unfortunately, I have to say no. I am a complete non-gamer and only know these problems with FPS games from the Autohotkey forum. Just to study these problems, I downloaded a few free, supposedly offline FPS games, but always got a prompt to create an account - nope, never - uninstall. Do yo...
by prototype_zero
10 Apr 2024, 11:40
Forum: Gaming Help (v1)
Topic: Mouse Movement in Game [FPS] to Target Coordinates - Help
Replies: 5
Views: 353

Re: Mouse Movement in Game [FPS] to Target Coordinates - Help

Hallo, unfortunately, I have to say no. I am a complete non-gamer and only know these problems with FPS games from the Autohotkey forum. Just to study these problems, I downloaded a few free, supposedly offline FPS games, but always got a prompt to create an account - nope, never - uninstall. Do yo...
by prototype_zero
09 Apr 2024, 22:43
Forum: Gaming Help (v1)
Topic: Mouse Movement in Game [FPS] to Target Coordinates - Help
Replies: 5
Views: 353

Re: Mouse Movement in Game [FPS] to Target Coordinates - Help

Hi @Rohwedder. Your assistance in a previous post regarding mouse movement was of great benefit, I thought I might @ you to see if you could help with this issue I'm facing with this script.
by prototype_zero
09 Apr 2024, 15:04
Forum: Gaming Help (v1)
Topic: Mouse Movement in Game [FPS] to Target Coordinates - Help
Replies: 5
Views: 353

Re: Mouse Movement in Game [FPS] to Target Coordinates - Help

I made some modifications, and was able to get some movement in game. While the mouse sort of moves towards the center target coordinates, it is not very consistent, and often, once reaching the center of the object, will then be pushed away along with y-axis. The movement is also not very smooth, a...
by prototype_zero
05 Apr 2024, 16:49
Forum: Gaming Help (v1)
Topic: Mouse Movement in Game [FPS] to Target Coordinates - Help
Replies: 5
Views: 353

Mouse Movement in Game [FPS] to Target Coordinates - Help

Hello all, I am appealing the good folks on this forum for help. I am hoping someone could assist me in the final part of my script. The script is meant for FPS games. The script reads object coordinate data and then moves the mouse towards those coordinates. It works when I am on the desktop, for i...
by prototype_zero
02 Apr 2024, 13:25
Forum: Ask for Help (v1)
Topic: AHK Script to connect to a Named Pipe Help
Replies: 7
Views: 229

Re: AHK Script to connect to a Named Pipe Help

It's a v1 script, best to continue with debugging that. :) Regarding the win32pipe.CreateNamedPipe function in the Python script, replace win32pipe.PIPE_TYPE_MESSAGE | win32pipe.PIPE_WAIT with win32pipe.PIPE_WAIT and increase the timeout from 300 to e.g. 3000, also check win32pipe.PIPE_ACCESS_OUTBO...
by prototype_zero
01 Apr 2024, 09:58
Forum: Ask for Help (v1)
Topic: AHK Script to connect to a Named Pipe Help
Replies: 7
Views: 229

Re: AHK Script to connect to a Named Pipe Help

Shouldn't be syntax errors with 64bit, might be an issue if you had old ahk v1 +v2. In that case uninstall the lot, re-install v2, then install v1 after. The Python script uses PIPE_ACCESS_OUTBOUND , make any difference changing to PIPE_ACCESS_DUPLEX ? PIPE_NAME := "\\.\pipe\SamplePipe" PIPE_ACCESS...
by prototype_zero
31 Mar 2024, 11:52
Forum: Ask for Help (v1)
Topic: AHK Script to connect to a Named Pipe Help
Replies: 7
Views: 229

Re: AHK Script to connect to a Named Pipe Help

Hi, have to ask, the bitness matches in both processes, 32bit or 64 bit, and both process are either unicode or ANSI? To narrow down the issue, catch the value of A_LastError directly after the CF function, also consider Wait and Peek functions for named pipes mentioned in this thread . Hello, than...
by prototype_zero
29 Mar 2024, 14:50
Forum: Ask for Help (v1)
Topic: AHK Script to connect to a Named Pipe Help
Replies: 7
Views: 229

AHK Script to connect to a Named Pipe Help

Hello, I'm trying to make a AHK simple script that connects to my named pipe python script to retrieve real time data. Here is a sample. The named pipe works. When I create a python script to connect to it and print out the sample data, it works, so I know the named pipe is functioning properly. But...
by prototype_zero
24 Mar 2024, 22:11
Forum: Ask for Help (v1)
Topic: Trying to make a simple script that uses DLLCall mouse_event to move the cursor to sets of coordiantes Topic is solved
Replies: 2
Views: 164

Re: Trying to make a simple script that uses DLLCall mouse_event to move the cursor to sets of coordiantes Topic is solved

Hallo, try: ; Function to move the mouse cursor to a specific position on the screen MoveMouseToAbsolute(x, y) { Static SysX := 0x10000/A_ScreenWidth, SysY := 0x10000/A_ScreenHeight ; Calculate the absolute coordinates xa := Ceil(x * SysX) ya := Ceil(y * SysY) ; Move the mouse using mouse_event fun...
by prototype_zero
23 Mar 2024, 15:55
Forum: Ask for Help (v1)
Topic: Trying to make a simple script that uses DLLCall mouse_event to move the cursor to sets of coordiantes Topic is solved
Replies: 2
Views: 164

Trying to make a simple script that uses DLLCall mouse_event to move the cursor to sets of coordiantes Topic is solved

Hello, I've used different mouse functions that worked fine and in a very straight forward way of simply moving the mouse to a set of absolute coordinates on the screen. But for some reason, as soon as I use DLLCall mouse_event, the mouse cursor, regardless of what the target coordinates are, just b...
by prototype_zero
19 Mar 2024, 13:16
Forum: Gaming Help (v1)
Topic: Object Detection Data Tracking Script for AHK - Help
Replies: 0
Views: 255

Object Detection Data Tracking Script for AHK - Help

Hello everyone, Fairly new to AHK but have used it to make a few simple scripts. I had this idea and I was interested in seeing if it actually works. I have a object detection script in python that writes the object bounding box coordinates (xmin, xmax, ymin, ymax) to a text file. In real time, I wa...

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