Search found 78 matches
- 28 Jan 2020, 08:20
- Forum: Gaming Help (v1)
- Topic: AHK Veteran Puzzled by Mouse in Inquisitor Game
- Replies: 9
- Views: 2525
Re: AHK Veteran Puzzled by Mouse in Inquisitor Game
Though if you go with CE I'm pretty sure it'll be easy since older games tend to be really really nice about their offsets and after the detective work you just plop everything into AHK and forget about CE. I went with CE! Never used it before so I tried the Tutorials. Looks like a very powerful pr...
- 02 Oct 2019, 08:40
- Forum: Ask for Help (v1)
- Topic: why PixelGetColor doesn't work here ? Topic is solved
- Replies: 8
- Views: 1689
Re: why PixelGetColor doesn't work here ? Topic is solved
try using "color_before" and "color_after"
- 02 Oct 2019, 07:17
- Forum: Gaming Help (v1)
- Topic: AHK Veteran Puzzled by Mouse in Inquisitor Game
- Replies: 9
- Views: 2525
Re: AHK Veteran Puzzled by Mouse in Inquisitor Game
Could be worth a try to look at what get's sent to the window with winspector spy when you send "winminimize, a" since if it does indeed do something sensible in response to it then you could just spam "wm_activateapp" (or some other message) to it to achieve predictable behavior. Though if you go w...
- 27 Aug 2019, 02:49
- Forum: Gaming Help (v1)
- Topic: AHK Veteran Puzzled by Mouse in Inquisitor Game
- Replies: 9
- Views: 2525
Re: AHK Veteran Puzzled by Mouse in Inquisitor Game
Given the cursor doesn't go berserk in the game itself then it's keeping track of the position properly within the game's memory so, I'd suggest giving a go at it with Cheat Engine or if VAC goes bananas from it then there's quite a few new CE alternatives that have been released that don't get you ...
- 23 Aug 2019, 09:03
- Forum: Gaming Scripts (v1)
- Topic: Basic Aimbot
- Replies: 14
- Views: 36003
Re: Basic Aimbot
Of course. Everything from more sophisticated pixelbots to memory aimbots to "opencv & friends" implementations of varying degrees, but it's still a good start. A good next step would be to swap AHK's PixelSearch to a faster solution using gdip and lockbits.
- 23 Aug 2019, 07:40
- Forum: Gaming Help (v1)
- Topic: AHK Veteran Puzzled by Mouse in Inquisitor Game
- Replies: 9
- Views: 2525
Re: AHK Veteran Puzzled by Mouse in Inquisitor Game
Is it possible that the game writes to what AHK's mousegetpos get's it's info from? I.e., for some inexplicable reason, the game overwrites the memory address that holds the cursor location? I think it could be worth trying to get the position with this https://rosettacode.org/wiki/Mouse_position#Au...
- 14 Jun 2019, 03:14
- Forum: Off-topic Discussion
- Topic: Can equaly reasonable minds think differently?
- Replies: 16
- Views: 6481
Re: Can equaly reasonable minds think differently?
Could there be even greater resistence to accept the views of others when hierarchy (or rather an attempt to emphasize it) is present? Adding semi-imaginary and ever branching power structures at this early stage would be a bit pointless since then you can just reach a conclusion that will effectiv...
- 08 May 2019, 07:36
- Forum: General Discussion
- Topic: promoting AutoHotkey
- Replies: 3
- Views: 2647
Re: promoting AutoHotkey
I think the single most important factor that puts AHK leaps and bounds ahead of it's competitors is how small the initial investment will be to automate a task and eventually much of the work. For companies that employ <50 employees and/or have <10m annual income (before taxes, wages etc), most of ...
- 13 Dec 2018, 05:37
- Forum: Ask for Help (v1)
- Topic: Decoding Base64 image failed Topic is solved
- Replies: 8
- Views: 2426
Re: Decoding Base64 image failed Topic is solved
You base64 string doesn't decode into anything, https://codebeautify.org/base64-to-image-converter The script didn't seem to work either, don't know why. If you justn eed to get it working and don't want/need to understand the unerlying issues then try this function instead https://autohotkey.com/bo...
- 04 Dec 2018, 02:26
- Forum: Gaming Help (v1)
- Topic: script won't read diablo 2 process memory
- Replies: 1
- Views: 1451
Re: script won't read diablo 2 process memory
First you need to find the the address itself and the offsets that point to the address, with e.g. Cheat Engine. Once you've found those then you'd be looking at writing the script and all good, but without that first step there's no need to start scripting with AHK. Btw, if you use Cheat Engine or ...
- 03 Dec 2018, 09:38
- Forum: Ask for Help (v1)
- Topic: SetTimer as metod - Ex4 Topic is solved
- Replies: 2
- Views: 832
Re: SetTimer as metod - Ex4 Topic is solved
Both of your goals could be achieved with a simple start_time := A_TickCount time_out := 3000 loop { ticks := a_tickcount - start_time tooltip % ticks if (ticks >= time_out) break } exitapp But if you want to use that class, then I'd do something like this ; Example #4: Using a method as the timer s...
- 10 May 2017, 07:16
- Forum: Gaming Scripts (v1)
- Topic: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
- Replies: 16
- Views: 18259
Re: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
Significantly lower than with internal hacks, but there still is a chance especially if scripty cheats get too common.Ulfric Stormcloak wrote:What are chances of getting a Vac Ban from this ?
- 31 Mar 2017, 04:28
- Forum: Gaming Help (v1)
- Topic: Making Opaque Circle around mouse
- Replies: 5
- Views: 2500
Re: Making Opaque Circle around mouse
Here's one way to do it without gdip and instead setting the shape of the gui to a list of points/a polygon, setwindelay,-1 coordmode,mouse,screen radius := 50 gui 1: +AlwaysOnTop -caption Gui 1: color, FF0000 gui 1: show, % "x0 y0 w" a_screenwidth " h" a_screenheight, backdrop1 WinSet, ExStyle, +0x...
- 31 Mar 2017, 02:18
- Forum: Gaming Help (v1)
- Topic: Creating Aimbot
- Replies: 4
- Views: 3193
- 30 Mar 2017, 08:39
- Forum: Gaming Scripts (v1)
- Topic: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
- Replies: 16
- Views: 18259
Re: [CS GO] GUI Based Multihack With NoRecoil, bhop and autoshoot!
Here's a couple improvement suggestions to make it more readable and more easily improvable for others as well, ;;;no reason to set the same info every time you click so define outside/before the label active_pattern := ak_pattern ;semi-redundant and will make sense later sens:=2.52 key_shoot:="LBut...
- 16 Mar 2017, 09:59
- Forum: Gaming Help (v1)
- Topic: Autoclicker
- Replies: 2
- Views: 1948
Re: Autoclicker
Just type into google "ahk autoclicker" or click this link https://goo.gl/2ohx8W
No need to make others redo work that has been done dozens of times already.
No need to make others redo work that has been done dozens of times already.
- 07 Mar 2017, 09:03
- Forum: Gaming Help (v1)
- Topic: Mouse Twitching Script
- Replies: 1
- Views: 1942
Re: Mouse Twitching Script
Code: Select all
~$lbutton::
mousegetpos,mx,my
while(getkeystate(strreplace(a_thishotkey,"~$"),"P"))
mousemove, mx + rand(-5,5), my + rand(-5,5), 0
return
rand(min,max) {
random, r, % min, % max
return % r
}
rshift::exitapp
- 24 Feb 2017, 01:43
- Forum: Announcements
- Topic: [POLL] AutoHotkey_H dedicated subforum
- Replies: 34
- Views: 124063
Re: [POLL] AutoHotkey_H dedicated subforum
ahk_h isn't the same as ironahk. IA died many many many years ago. ahk_h has: scrollable guis, multi-threading, sleep delays built-in to send, and a lot of other goodies. Just saying ahk_h is well hidden and could use the little visibility and introductions that would come from a subforum. At least...
- 23 Feb 2017, 06:01
- Forum: Announcements
- Topic: [POLL] AutoHotkey_H dedicated subforum
- Replies: 34
- Views: 124063
Re: [POLL] AutoHotkey_H dedicated subforum
I think it'd be a good addition since couple (maybe more) years ago when I last checked ahk_h I found out it was 'discontinued' and have been under that impression till now (due to not being an active member of the community, but I think that's the majority of AHK's users) so the subforum would give...
- 23 Feb 2017, 05:52
- Forum: Gaming Help (v1)
- Topic: In-game time in Dota 2
- Replies: 3
- Views: 3308
Re: In-game time in Dota 2
Quite a few ways to deal with it, only limiting factor is what you can do in order to actually implement it. Memory reading is one option, but if you're not comfy with it there's a good chance you might get yourself banned while looking for the offsets+address. You could use one of the many OCR libr...