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by RUNIE
20 Nov 2017, 08:24
Forum: Offtopic
Topic: « What's on your mind? » Topic is solved
Replies: 3604
Views: 367043

Re: « What's on your mind? » Topic is solved

Made a little gif for my discord bot readme - https://i.imgur.com/Iu04Jro.gifv
by RUNIE
09 Nov 2017, 16:49
Forum: Offtopic
Topic: « What's on your mind? » Topic is solved
Replies: 3604
Views: 367043

Re: « What's on your mind? » Topic is solved

I messed up a change in my bot and this ensued...

https://imgur.com/a/EdbEY
by RUNIE
09 Nov 2017, 10:30
Forum: Offtopic
Topic: « What's on your mind? » Topic is solved
Replies: 3604
Views: 367043

Re: « What's on your mind? » Topic is solved

Check out this guy using tons of AHK scripts to automate his work

by RUNIE
31 Oct 2017, 10:37
Forum: About This Community
Topic: Guestbook: say hi, thank you, whatever!
Replies: 9
Views: 394

Re: Guestbook: say hi, thank you, whatever!

Thanks to maestrith, GeekDude, Cap'n Odin, nnnik, jNizM, just me, tidbit, evilC and probably a few others. Some of the above have helped me personally to learn or have created libraries that have honestly made AHK way more fun. The AutoHotkey community is surely one of the more pleasant places to le...
by RUNIE
29 Oct 2017, 07:05
Forum: Scripts and Functions
Topic: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)
Replies: 217
Views: 51492

Re: Examples of Non-Standard GUIs (ActiveX, GDI, etc.)

@robmar-zl

Nice, that's pretty impressive.
by RUNIE
23 Oct 2017, 14:46
Forum: Tutorials
Topic: GeekDude's tips and tricks
Replies: 24
Views: 10662

Re: GeekDude's tips and tricks

I answered your question but didn't notice there was a page 2 haha smh
by RUNIE
14 Oct 2017, 04:27
Forum: Gaming
Topic: ahk notifications showing above cs:go window Topic is solved
Replies: 1
Views: 62

Re: ahk notifications showing above cs:go window Topic is solved

Look at the code and remove the code that displays that box.
by RUNIE
14 Oct 2017, 04:23
Forum: Other Utilities & Resources
Topic: LYREBIRD API: Voice Synthesis with your own voice
Replies: 1
Views: 208

Re: LYREBIRD API: Voice Synthesis with your own voice

I tried it, it sounded pretty good tbh. Really, really weird but all speech synthesizers sound weird.
by RUNIE
11 Oct 2017, 10:48
Forum: Offtopic
Topic: « What's on your mind? » Topic is solved
Replies: 3604
Views: 367043

Re: « What's on your mind? » Topic is solved

Gun laws and control isn't a discussion you can start without things heating up tbh
by RUNIE
11 Oct 2017, 02:40
Forum: Tutorials
Topic: OOP design patterns in AHK
Replies: 5
Views: 566

Re: OOP design patterns in AHK

Name: Subclassed method AHK-only: kinda specific to AHK syntax Description: Creates a new temporary instance of a subclass when the subclass is called as a method via the main class. Use-cases: Making a subclass that can be called as a method Code: MyClass.SubClass("Test", "Second&qu...
by RUNIE
11 Oct 2017, 01:23
Forum: Tutorials
Topic: Make subclasses act like methods
Replies: 0
Views: 155

Make subclasses act like methods

One of the usecases for this is if you want to have a method but the method ends up being large and messy, so you would rather split up the method code but still be able to call it as a method. MyClass.SubClass("Test", "Second", 3) Class MyClass { Class SubClass extends MyClass.F...
by RUNIE
08 Oct 2017, 09:48
Forum: Tutorials
Topic: jeeswg's benchmark tests
Replies: 2
Views: 264

Re: jeeswg's benchmark tests

I use a pretty simple Timer class: Class Timer { static _init := Debug.Timer.Init() static Timers := [] Init() { DllCall("QueryPerformanceFrequency", "Int64P", F) this.Freq := F } Current() { DllCall("QueryPerformanceCounter", "Int64P", Timer) return Timer } S...
by RUNIE
07 Oct 2017, 04:49
Forum: Gaming
Topic: Vibrancer - NVIDIA Vibrancy, Easy Keybinds and Imgur Capture/Upload
Replies: 73
Views: 7380

Re: Vibrancer - NVIDIA Vibrancy, Easy Keybinds and Imgur Capture/Upload

v1.0.2 - Made Vibrancy Control plugin run by default - Default Vibrancy Control hotkeys set by default - Small changes to JSONFile class v1.0.3 - You can now easily add running programs to the game list by using the "Select window" feature - Added "Show Console" settings (shows ...
by RUNIE
06 Oct 2017, 20:42
Forum: AHK Studio
Topic: Studio API
Replies: 11
Views: 318

Re: Studio API

A complete list of callable methods is here: (NOTE: since maestrith updates the whole file at once the location of this class might change, it's the PluginClass)
https://github.com/maestrith/AHK-Studio ... .ahk#L1958
by RUNIE
06 Oct 2017, 20:20
Forum: Scripts and Functions
Topic: [class][v1/v2] threadFunc
Replies: 3
Views: 248

Re: [class][v1/v2] threadFunc

Does it basically do something like SetTimer, label, -1? Or am I missing the point here :o
by RUNIE
06 Oct 2017, 20:13
Forum: Offtopic
Topic: « What's on your mind? » Topic is solved
Replies: 3604
Views: 367043

Re: « What's on your mind? » Topic is solved

Works decently on WINE, but not on linux.
by RUNIE
03 Oct 2017, 16:41
Forum: Ask For Help
Topic: Function name obfuscation
Replies: 9
Views: 246

Re: Function name obfuscation

Or maybe try compiling with AHK_H encrypted?
by RUNIE
03 Oct 2017, 13:09
Forum: Ask For Help
Topic: Function name obfuscation
Replies: 9
Views: 246

Re: Function name obfuscation

Yeah but you're just moving the msgbox to another place :P
by RUNIE
03 Oct 2017, 11:48
Forum: Ask For Help
Topic: Function name obfuscation
Replies: 9
Views: 246

Re: Function name obfuscation

As far as I know, no.

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