Search found 173 matches

by Ruevil2
13 Feb 2024, 10:03
Forum: Scripts and Functions (v2)
Topic: ADOSQL v6
Replies: 7
Views: 1139

Re: ADOSQL v6

Hey I uploaded a new version. Realized I hadn't properly handled SQL error reporting so I changed that up. All SQL related errors are dumped to an errorlog in the same folder as the script. Let me know if you run into any issues. Didn't have problems so far with the first version, but I've not enco...
by Ruevil2
08 Feb 2024, 19:54
Forum: Scripts and Functions (v2)
Topic: ADOSQL v6
Replies: 7
Views: 1139

Re: ADOSQL v6

@boiler
@Thalon

Hey I uploaded a new version. Realized I hadn't properly handled SQL error reporting so I changed that up. All SQL related errors are dumped to an errorlog in the same folder as the script. Let me know if you run into any issues.
by Ruevil2
29 Jan 2024, 22:21
Forum: Ask for Help (v2)
Topic: Accessing MS SQL Topic is solved
Replies: 6
Views: 549

Re: Accessing MS SQL Topic is solved

I ran into this same problem and ended up dealing with it.

Check here for working V2 modification

viewtopic.php?f=83&t=125462
by Ruevil2
29 Jan 2024, 22:19
Forum: Scripts and Functions (v2)
Topic: ADOSQL v6
Replies: 7
Views: 1139

ADOSQL v6

ADOSQL v6 Last Updated - 2024-02-08 Originally written by [VXE] Modified for V2 by Ruevil2 All usage is identical to the original. Please refer here for details. https://www.autohotkey.com/boards/viewtopic.php?f=6&t=74 /* ##############################################################################...
by Ruevil2
23 Jan 2023, 11:54
Forum: Tutorials (v1)
Topic: How to Make AHK Work in Most Games - The Basics
Replies: 26
Views: 140851

Re: How to Make AHK Work in Most Games - The Basics

Can somebody clarify what "rehooking" means in the fourth step? 4) Some games do not allow their keybinds to be 'hijacked'. -Explanation: Many games, especially DirectX driven, use driver level keyboard interaction and cannot be changed via AHK. You need to choose keybindings that the game is NOT u...
by Ruevil2
23 Mar 2020, 07:53
Forum: Gaming Scripts (v1)
Topic: Diablo Smash v1
Replies: 4
Views: 7760

Re: Diablo Smash v1

Nice stuff. What is the "scroll trick" that is mentioned in the code comments? In D3 there is a trick for relieving some of the constant clicking involved in the game. If you bind 'force move' to scroll up and scroll down in the settings then you can just roll the scroll back and forth to move inst...
by Ruevil2
13 Feb 2020, 22:08
Forum: Gaming Help (v1)
Topic: Rapid click script
Replies: 24
Views: 130831

Re: Rapid click script

@ T1r1a : Use a click counter. Example: Counting starts when you click inside the black outline. Counting stops when time is up. Adjust the time interval to your liking. Figure out for yourself what Reset button does. ;) Indicator=0 Gui,Add,GroupBox,w250 Section,Time Interval Gui,Add,Edit,xs+20 ys+...
by Ruevil2
13 Feb 2020, 20:26
Forum: Gaming Help (v1)
Topic: Rapid click script
Replies: 24
Views: 130831

Re: Rapid click script

I have visited How Many Times Can You Click in 25 Seconds? to test the following script: #MaxThreadsPerHotkey, 2 SetDefaultMouseSpeed, 0 SetBatchLines, -1 ListLines, Off F12:: bFlag := !bFlag While bFlag Click Return The script scored 792 clicks in 25 seconds. FYI: The dev of that websites says in ...
by Ruevil2
13 Feb 2020, 19:56
Forum: Gaming Help (v1)
Topic: 2020 Rust AK Script
Replies: 20
Views: 18292

Re: 2020 Rust AK Script

Unless you are running a VM I am calling bullshit on being undetectable unless you can provide some sort of evidence. Most game detection softwares run a dll in ring 0, good luck avoiding that with pure AHK code.
by Ruevil2
06 Feb 2020, 17:46
Forum: Gaming Scripts (v1)
Topic: Diablo Smash v1
Replies: 4
Views: 7760

Diablo Smash v1

So I was bored and decided to play some Diablo 3 which prompted digging up this little tool for the game. Is really helpful with keeping the hand and wrist strain down in that insanely clicky game. Really this could be pretty generally applied to any game that requires regular button mashing. Contro...
by Ruevil2
05 Feb 2020, 12:48
Forum: Gaming Scripts (v1)
Topic: Project Reality Cheat Detection Proof Of Concept
Replies: 5
Views: 4511

Re: Project Reality Cheat Detection Proof Of Concept

What is the use case here? Most people using hacks know they are using them and this doesn't give the ability to detect hacks injected in someone else's client.
by Ruevil2
05 Feb 2020, 12:41
Forum: Tutorials (v1)
Topic: How to Make AHK Work in Most Games - The Basics
Replies: 26
Views: 140851

Re: How to Make AHK Work in Most Games - The Basics

Updated:

-Formatting
-Updated intermediate tricks
-Added new game suggestions
by Ruevil2
04 Jun 2019, 09:17
Forum: Scripts and Functions (v1)
Topic: Wake on LAN (WoL) function - (Wake computers in your LAN)
Replies: 17
Views: 8679

Re: Wake on LAN (WoL) function - (Wake computers in your LAN)

Wake on Lan definitely has permissions issues. On my network I had to create a proxy for the WoL so that it would run from server side for admin privileges. It needed admin rights and I did not want to give all my users who might potentially use it admin rights. Client creates a txt with the target ...
by Ruevil2
05 Mar 2019, 09:31
Forum: Gaming Help (v1)
Topic: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved
Replies: 10
Views: 4087

Re: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved

I can get screenshots of each tile, but how do I get a script to piece together a 6x6 board and recognise what tile is in each position? That is going to be a little bit of the hard part, I can point you to the tools (basically Loop , ImageSearch and Array ) but I can't really say what the best way...
by Ruevil2
04 Mar 2019, 12:45
Forum: Gaming Help (v1)
Topic: Problem with script ( tibia auto heal )
Replies: 3
Views: 5491

Re: Problem with script ( tibia auto heal )

trues wrote:
02 Mar 2019, 11:41
#IfWinActive Dragon Ball Legend
This is probably the issue. This line means, 'Only run this script when the active window title is Dragon Ball Legend'. It needs to be changed to reflect the window title of the tibia window. Use the 'Windows Spy' Tool to find this info.
by Ruevil2
04 Mar 2019, 12:39
Forum: Gaming Help (v1)
Topic: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved
Replies: 10
Views: 4087

Re: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved

Fist place to start is by taking a shot of each individual image so you can recognize each square on the board and what tile each space represents. The board is a 6x6 square so you have 36 tiles to recognize. After the recognition part I don't really have any more advice since deciding the best move...
by Ruevil2
15 Jan 2019, 09:17
Forum: Gaming Help (v1)
Topic: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved
Replies: 10
Views: 4087

Re: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved

I took a look at the game and from what I gathered in a few minutes you would have to start with board recognition. Basically determine the board space and how many tiles you are dealing with. Second step would be to determine color patterns. After that the logic of determining the best move starts ...
by Ruevil2
14 Jan 2019, 17:53
Forum: Gaming Help (v1)
Topic: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved
Replies: 10
Views: 4087

Re: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved

AHK is 'turing complete', so the short answer is yes, it can do anything that any other language can do. A better question is, are you smart enough to figure it out? Thanks Ruevil2. That's very good to know. I'm definitely not smart enough to figure it out, but I reckon there'd be plenty around who...
by Ruevil2
14 Jan 2019, 10:39
Forum: Gaming Help (v1)
Topic: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved
Replies: 10
Views: 4087

Re: Can a AHK script solve puzzles like CandyCrush Saga? Topic is solved

AHK is 'turing complete', so the short answer is yes, it can do anything that any other language can do. A better question is, are you smart enough to figure it out?

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