Search found 27 matches

by Oliver
25 May 2018, 08:19
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Hey man, thanks for letting us know. I currently cannot do without Axis-to-Axis with Detent due to a new aircraft that will be added to the flightsim I play next week.
by Oliver
24 May 2018, 07:31
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Will the new v0.3 version eventually support the Axis-to-Axis with Detent option?
by Oliver
23 May 2018, 08:46
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Now that vJoy doesn't work anymore under Windows 10 v1803 and the developer of vJoy is not planning to fix it because he's stopped working on it, what do y'all recommend to use as an alternative?
by Oliver
18 Jan 2018, 15:49
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

@evilC I wanna share it with some flying buddies for them to try/test it, would you rather put it in some experimental build and distribute that on your site or do you want me to redirect my buddies to your latest official build and have me share the plug-in script on our own site?
by Oliver
16 Jan 2018, 16:18
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Alrighty but you do realize that might take a while since it seems I'm the only using it and the only one you've presented it to by means of this thread? ;)
by Oliver
16 Jan 2018, 05:39
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Sweet! Thumbs up! I think this went from a user request to a stable release-ready version in less than a week. When will you include it in the release version? BTW, another added value of the "Copy current position" function is that it removes the need for using tools such as DIView to determine the...
by Oliver
16 Jan 2018, 04:17
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

So basically if I'd set multiple breakpoints I would get a linear line from [0,0] to the first breakpoint [X,Y], a new line from the first to the second [X,Y], and so on until [100,100]?
by Oliver
15 Jan 2018, 13:52
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Well, to put it bluntly, I've got everything I asked for.

What are your plans? Or you looking to further tweak or add settings? I'd say it serves it's purpose very well right now! Maybe indeed the option to set the values and have a graph as visual representation of what you've just set.
by Oliver
14 Jan 2018, 04:54
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Gents, the copy current function does not take into account the invert checkbox. E.g. when I place my physical throttle at 70% (30% in UCR's terms), select invert, and hit copy current, it creates a breapoint at 30% instead of 70%.
by Oliver
13 Jan 2018, 13:13
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Whatever you do, I'm happy, because it works!
by Oliver
13 Jan 2018, 09:33
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Yeah basically [0,0] at the start and [100,100] at the end do not need to be user selectable as they have to be there anyway.

Gonna try it in a couple of hours! The GUI and all seems to work perfectly so far.
by Oliver
13 Jan 2018, 07:37
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Ah OK! I thought I had to actually use it but it's merely an example of the GUI, got it.
by Oliver
13 Jan 2018, 06:34
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

I must say, the standalone with Helgef's multi breakpoint code, I can't really understand how to use it... I'm getting a very small dialog window that I can't resize and it's not really self explanatory. Currently still using evilC's initial script that I run as a plugin. I just have 2 copies of the...
by Oliver
12 Jan 2018, 13:07
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

When pasting the above snippet I get an error saying the plugin is missing some lines and will therefore not be included in the list. What am I missing?
by Oliver
12 Jan 2018, 09:18
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

@ Helgef, the idea is to assign a user defined input range of a physical joystick to a user defined input range of a virtual joystick (or throttle, or wheel, or pedals, or....). One example would be that I want throttles idle/off to 70% to translate to throttles idle/off to 80% on the virtual thrott...
by Oliver
12 Jan 2018, 07:20
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Well if you can enter the physical detent and the virtual detent you can just make profiles using your flexible GUI. I'd make a profile for the DCS M-2000C and the DCS F-5E-3. (And the Hornet soon.)
by Oliver
11 Jan 2018, 18:46
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

A little background info: I don't know what you know about flightsims and stuff but the issue is DCS World. It doesn't have an option to set when a jet goes into afterburner. This differs per jet and is hardcoded by the developers of the specific jet at a point somewhere at X percent of throttle lev...
by Oliver
11 Jan 2018, 18:36
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Test succeeded! With the percentages set on a scale from 0% to X% before the detent and Invert checked in the GUI it works as expected. Only thing now would be to allow users to enter both percentages via the GUI so they can change it per profile and indeed scratch variables from the code that are n...
by Oliver
11 Jan 2018, 18:14
Forum: Gaming Scripts (v1)
Topic: Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
Replies: 1014
Views: 827240

Re: Universal Control Remapper (UCR) - v0.1.19 26th Dec 2017

Oh fuck me!

It seems for both my physical throttle axes as well as the vJoy sliders, sliders down/idle = 100, sliders maxed = 0. So the values for InDetent and OutDetent have to be '100 - desired percentage' instead of 'desired percentage'.

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