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- 21 Feb 2018, 06:29
- Forum: Gaming Help (v1)
- Topic: creating a loop
- Replies: 1
- Views: 425
creating a loop
Hi all, this is my first post here and i would like to thank anyone for the answer. i am in need of a loop: This is what i am using now: $1:: Loop { if not GetKeyState("1", "P") break Send 1 sleep 30 } return $2:: Loop { if not GetKeyState("2", "P") break Send 2 sleep 30 } return $3:: Loop { if not ...