#IfWinActive doesn't work after Creators Update Windows 10

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bug reporter 753

#IfWinActive doesn't work after Creators Update Windows 10

22 Apr 2017, 17:31

After I updated my Windows 10 to version 1703 aka Creators Update, #IfWinActive and #IfWinExist stopped working completely. They never "see" the window being active or existing. My scripts I used until now stopped working, I tried to fix this, but updating to latest AHK and toying with my code didn't help at all. I think these hotkeys are just broken now.
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haichen
Posts: 631
Joined: 09 Feb 2014, 08:24

Re: #IfWinActive doesn't work after Creators Update Windows 10

23 Apr 2017, 03:06

I tried the first example of #ifwinactive and it works for me.

Windows 10 64bit Version 1703 build 15063.138
Autohotkey 1.1.25.01

edit:
#IfWinExist also works
amadeus1171

Re: #IfWinActive doesn't work after Creators Update Windows 10

13 May 2017, 14:04

Well, here's another caveat. I use AHK to switch windows between Final Fantasy XI instances. #IfWinActive works, but WinActivate momentarily freezes the game after switching to the next instance. Using alt-tab doesn't freeze the game, but WinActivate does. Anybody else experiencing this kind of freezing?
lexikos
Posts: 9583
Joined: 30 Sep 2013, 04:07
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Re: #IfWinActive doesn't work after Creators Update Windows 10

13 May 2017, 16:38

So, knowing from the start that the Creators Update caused the problem, why do you assume it's an AutoHotkey bug?

I am using v1703 and have not encountered any issues.
amadeus1171
Posts: 1
Joined: 13 May 2017, 17:31

Re: #IfWinActive doesn't work after Creators Update Windows 10

13 May 2017, 23:11

Maybe it has something to do with the WinActivate code? I'll try with two different windows.

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