AutoHotkey Games.
Posted: 23 Sep 2017, 15:38
Hey, how is it going folks.
I have been using AHK for about two years now so I thought I would finally come check out the forum and see if anyone else does some of the same things with AHK as I tend to more often than not do. That is to create games or game like scripts. Up until now I have mostly avoided using the forums at all, mainly because even if I have a problem that I could use help with, I don't speak geek / nerd and would have no idea what to call any given problem or search for it, I also have no patience to wait a few hours for a reply let alone the days or weeks that it could take.
So, like I said I have avoided bothering with the forums. I started out using AHK to automate a few small programs, but because I don't use a computer for work I quickly ran out of things that needed to be automated (more or less), I ended up putting AHK aside and there it would still be if I had not discovered that I could make GUI's with it.
That was about a year ago, and since then I have made what must be in hundreds of scripts with AHK. Although I have made many conventional AHK scripts, I tend to find the greatest pleasure in the aforementioned games and the like, and because I enjoy working on such things, there must be others that have also played around with the like.
I did see a few posts before writing this thread on other games people had made, but many of the links were dead, and I saw no pictures or videos of the games in question, which is really all that I am interested in. The only person I have ever found so far that posts videos or Images or videos of there work is a guy on youtube by the name of SpawnNova. Much of what he does is not final polished games, but this is something that I also tend to do. Speaking as someone who still has much to learn, I tend to create scripts that test out ideas and proof of concepts.
So if you have images of similar projects or better yet videos of them please share. I would also love to hear about some of the concepts you have come up with for solving any number of things related to this topic. For example, I was playing around with simulated gravity a few months ago, I worked out a good system that met my needs at the time, but I would love to know how others might have tackled it.
Although others might love to see your code, the code itself or a copy of your games is really not what I am interested in, and even if you were to try to share the actual game with me, I would likely never run it. This is more about visuals and concepts not hard fast code.
Anyway... I have only worked on a few games and I rarely see them to completion before I want to move onto my next project. But here are a few of the games and the like I have worked on /made
They are not very good, but each new project builds off the last.
AutoHotkey PONG:
AutoHotkey Space Invaders:
Zombie Game:
Platform style game (mega man-ish) *** Not my most complete game, but my fav thus far.
***Concept*** Movement / Game A.I (I use these kinds of scripts to flush out new ideas)
With the example above, I was working on automating the "Bots" to form patterns. The Idea is/was that I would have a trigger that would cause the different blocks to assemble into patterns such as the transformer logo , super mario, etc etc. Shown is my early work on seeing if the method of getting the bots to move would work the way I wanted them to.
***Concept*** Movement. (Another quick example of how I work out new ideas about automating the movement for game objects)
As you can they are not great, but I enjoy working on them and I would love to see what anyone else has made using AHK.
I have been using AHK for about two years now so I thought I would finally come check out the forum and see if anyone else does some of the same things with AHK as I tend to more often than not do. That is to create games or game like scripts. Up until now I have mostly avoided using the forums at all, mainly because even if I have a problem that I could use help with, I don't speak geek / nerd and would have no idea what to call any given problem or search for it, I also have no patience to wait a few hours for a reply let alone the days or weeks that it could take.
So, like I said I have avoided bothering with the forums. I started out using AHK to automate a few small programs, but because I don't use a computer for work I quickly ran out of things that needed to be automated (more or less), I ended up putting AHK aside and there it would still be if I had not discovered that I could make GUI's with it.
That was about a year ago, and since then I have made what must be in hundreds of scripts with AHK. Although I have made many conventional AHK scripts, I tend to find the greatest pleasure in the aforementioned games and the like, and because I enjoy working on such things, there must be others that have also played around with the like.
I did see a few posts before writing this thread on other games people had made, but many of the links were dead, and I saw no pictures or videos of the games in question, which is really all that I am interested in. The only person I have ever found so far that posts videos or Images or videos of there work is a guy on youtube by the name of SpawnNova. Much of what he does is not final polished games, but this is something that I also tend to do. Speaking as someone who still has much to learn, I tend to create scripts that test out ideas and proof of concepts.
So if you have images of similar projects or better yet videos of them please share. I would also love to hear about some of the concepts you have come up with for solving any number of things related to this topic. For example, I was playing around with simulated gravity a few months ago, I worked out a good system that met my needs at the time, but I would love to know how others might have tackled it.
Although others might love to see your code, the code itself or a copy of your games is really not what I am interested in, and even if you were to try to share the actual game with me, I would likely never run it. This is more about visuals and concepts not hard fast code.
Anyway... I have only worked on a few games and I rarely see them to completion before I want to move onto my next project. But here are a few of the games and the like I have worked on /made
They are not very good, but each new project builds off the last.
AutoHotkey PONG:
AutoHotkey Space Invaders:
Zombie Game:
Platform style game (mega man-ish) *** Not my most complete game, but my fav thus far.
***Concept*** Movement / Game A.I (I use these kinds of scripts to flush out new ideas)
With the example above, I was working on automating the "Bots" to form patterns. The Idea is/was that I would have a trigger that would cause the different blocks to assemble into patterns such as the transformer logo , super mario, etc etc. Shown is my early work on seeing if the method of getting the bots to move would work the way I wanted them to.
***Concept*** Movement. (Another quick example of how I work out new ideas about automating the movement for game objects)
As you can they are not great, but I enjoy working on them and I would love to see what anyone else has made using AHK.