I am having a bit of trouble remapping the WheelUp and WheelDown actions in the game "God Eater Resurrection". I want to use the scroll wheel to scroll through the radial menus in game. Unfortunately, the game itself doesn't recognize the wheel scrolling; instead, you navigate the menus by pressing "scroll left" and "scroll right" buttons, in this case bound to "a" and "z".
My script looks like this:
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#MaxHotkeysPerInterval 2000
#InstallKeybdHook
#InstallMouseHook
WheelUp::a
WheelDown::z
However, in game, as soon as I scroll up or down even one click, the game thinks that I am continuously hammering or holding "a" or "z". There is no way to stop it, either; the game thinks that the corresponding key is held or hammered and the menu scrolls (or twitches back and forth rapidly) until I quit. I've googled around for a solution and found none. Would anyone be able to shed some light on what could be going on here?