Hey, I don't know if you'll answer this, but could you please give me some help? For it would seem that I need to replace the UCR.ahk file with a .ini file, but I can't work out how.
Thank you kindly
Universal Control Remapper (UCR) - v0.1.22 28th Oct 2018
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- Posts: 11
- Joined: 27 Sep 2016, 07:40
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Either Profile Inheritance or Switching seems to be borked. When I set a button to switch Profiles, with a press and release function, I can't have the release on the first profile and have the second inherit it, I have to make a switcher on the second with a release function only. And even then, I can't hold the designated button to get to the second and let go to go back to the first, I have to click it twice. Also, when I have the second profile inheriting the first, and a button set to do different things depending on the profile, when in the second the game I'm playing registers it as both commands. So say I've got a physical button set to a virtual button for afterburner in Profile #1 and a different virtual button for Match Speed in Profile #2, when I'm in Profile #2 and hit the button, it reads it as me pressing both virtual buttons at once.
This didn't used to happen, but I updated UCR and installed WhiteKnight at the same time, so I don't know which one broke it.
This didn't used to happen, but I updated UCR and installed WhiteKnight at the same time, so I don't know which one broke it.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Wow. I've been using an old version of this and didn't expect an update since then, some time in early 2016. I have a custom made device that wasn't being picked up and I almost lost hope, but somehow you have managed to continue improving this and I can even rename the axes I named incorrectly the first time! I am so grateful. Where is your paypal donation link?
This program is the best of its kind. period. Thank you so much
This program is the best of its kind. period. Thank you so much
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Hi, for some reason my UCR isn't transforming a keypress into a joystick input in vJoy whenever my game is in focus.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
@soundwAve
There is no good reason to be doing that. UCR could not possibly work if you did
@MiamiDude
No need. FYI, this version is no longer developed (Although I do fixes and new plugins every now and then), I am working on a replacement, hope to have something usable by xmas
@RecklessPrudence
Intended usage for press/release switchers is to have the profile switcher in a parent profile and tick "Inherits from parent" in both the child profiles.
@afonso_am
Did you try running UCR as admin?
There is no good reason to be doing that. UCR could not possibly work if you did
@MiamiDude
No need. FYI, this version is no longer developed (Although I do fixes and new plugins every now and then), I am working on a replacement, hope to have something usable by xmas
@RecklessPrudence
Intended usage for press/release switchers is to have the profile switcher in a parent profile and tick "Inherits from parent" in both the child profiles.
@afonso_am
Did you try running UCR as admin?
Last edited by evilC on 09 Nov 2017, 18:36, edited 1 time in total.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
That did it, thanks!
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Hi I'm playing a game that detects mouse and controller inputs. I am using UCR and vJoy to to simulate control pad controls with mouse and keyboard. I can block keyboard and mouse clicks from the game, but is there a way to block mouse movement? Thanks!
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Hey there Just a question! Is it possible to have "BUTTON to BUTTON" in a way that it can trigger a chain of putton presses after each other?
For example I want my HOTAS Button12 to press "RCTRL + ENTER", "WIN + H" and "LSHIFT + F10". All of those three commands. Is this acheivable somehow?
For example I want my HOTAS Button12 to press "RCTRL + ENTER", "WIN + H" and "LSHIFT + F10". All of those three commands. Is this acheivable somehow?
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Use a code runner plugin, put AHK code to send the key sequence you want into the code box.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Hmm do I need to know some coding language?
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Oh, that sounds complicated. "send >^{enter}#h<+{F10}" sends SHIFT + F10?
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Don't read it out loud, put it in the edit field .Oh, that sounds complicated.
Look at the (first) link I provided. You will find, for example, that the symbol ^ means control and > means right.
Cheers.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
@Helgef
Great thanks, we already have a working prototype, and I have implemented support for:
DirectInput (Input)
XInput (Input)
vJoy DirectInput (Output)
ViGEm (Output)
Interception Keyboard+Mouse (Input / Output)
Titan One (Input / Output)
Tobii Eye Tracker (Input)
DualShock 4 with all axes / gyros / touchpad (Input)
I also have POC code for reading Steam Controllers independently of Steam.
You should come join us in the Discord channel mate, we are starting to build a great little community there - I managed to drag in a bunch of the major players in the remapping scene (Authors of ViGEm, GloSC, Joystick Gremlin, to name a few...)
Great thanks, we already have a working prototype, and I have implemented support for:
DirectInput (Input)
XInput (Input)
vJoy DirectInput (Output)
ViGEm (Output)
Interception Keyboard+Mouse (Input / Output)
Titan One (Input / Output)
Tobii Eye Tracker (Input)
DualShock 4 with all axes / gyros / touchpad (Input)
I also have POC code for reading Steam Controllers independently of Steam.
You should come join us in the Discord channel mate, we are starting to build a great little community there - I managed to drag in a bunch of the major players in the remapping scene (Authors of ViGEm, GloSC, Joystick Gremlin, to name a few...)
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
This is awesome!
Is there a way to configure a constant output? For example, I have NumpadDiv and NumpadSub both mapped to Low input buttons on two ButtonsToAxis plugins. I want to toggle these two axes in one direction. Maybe this is easier to accomplish in Code Runner plugin, toggled with a hotkey? I tried opening the status log and figuring out what to execute with Code Runner, but I'm kind of stumped.
Thanks!
Is there a way to configure a constant output? For example, I have NumpadDiv and NumpadSub both mapped to Low input buttons on two ButtonsToAxis plugins. I want to toggle these two axes in one direction. Maybe this is easier to accomplish in Code Runner plugin, toggled with a hotkey? I tried opening the status log and figuring out what to execute with Code Runner, but I'm kind of stumped.
Thanks!
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Not quite sure what you mean
You press NumpadDiv, what is supposed to happen to axis 1?
You release NumpadDiv, what is supposed to happen to axis 1?
repeat. what happens this time?
You press NumpadDiv, what is supposed to happen to axis 1?
You release NumpadDiv, what is supposed to happen to axis 1?
repeat. what happens this time?
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
thank you very much evilC! it works great, and the UI of UCR is wonderful, so even a noob like me can use it
I have one question however, is it normal that the "MouseAxis To JoyAxis" has a pretty huge input lag?
I have one question however, is it normal that the "MouseAxis To JoyAxis" has a pretty huge input lag?
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
@langos99
When you move a mouse, it sends data very very quickly.
AutoHotkey cannot keep up very well.
The new version of UCR we are writing in C# should be better.
When you move a mouse, it sends data very very quickly.
AutoHotkey cannot keep up very well.
The new version of UCR we are writing in C# should be better.
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
Hi, forgive me for any potentially noob questions. Jumping into this and I'm clueless.
1. Does anyone know any decent tutorials on configuring UCR mapping for keyboard+mouse to vjoy?
2. Is there a way to export/import profiles? (i.e. so everyone doesn't have to all map the same xbox one configuration from scratch)
3. Is there a way to scroll down or am I just dumb? After my 8th mapped key, I can't scroll down to see the other mappings https://i.imgur.com/q1wQsFs.png
1. Does anyone know any decent tutorials on configuring UCR mapping for keyboard+mouse to vjoy?
2. Is there a way to export/import profiles? (i.e. so everyone doesn't have to all map the same xbox one configuration from scratch)
3. Is there a way to scroll down or am I just dumb? After my 8th mapped key, I can't scroll down to see the other mappings https://i.imgur.com/q1wQsFs.png
Re: Universal Control Remapper (UCR) - v0.1.17 21st Aug 2017
1. Not sure, mouse support in this version of UCR is not great. What are you trying to achieve?
2. No import / export, but you can send someone your INI file. INI files are also in standard JSON, so you could theoretically edit them.
This is something we intend to address in the new version, we want to try to make it so that you can export a profile and give it to someone else with minimal reconfiguration needed by the other user.
3. This version of UCR has issues with scrolling that I was never really able to nail down. Try resizing the window if you cannot scroll down properly.
I think it is maybe related to screen size / scaling?
Needless to say, the new version should not suffer from these issues.
2. No import / export, but you can send someone your INI file. INI files are also in standard JSON, so you could theoretically edit them.
This is something we intend to address in the new version, we want to try to make it so that you can export a profile and give it to someone else with minimal reconfiguration needed by the other user.
3. This version of UCR has issues with scrolling that I was never really able to nail down. Try resizing the window if you cannot scroll down properly.
I think it is maybe related to screen size / scaling?
Needless to say, the new version should not suffer from these issues.
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