Aim Assist V4.0 BETA

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CPLNet
Posts: 50
Joined: 06 Dec 2016, 11:24

Aim Assist V4.0 BETA

03 Nov 2017, 20:24

Hello and welcome to this tutorial showing you my new aimbot aim v4.0

so it has been completely remastered using a negative round for the aim calculates offset so the principle remains the same as on the old version of my cheat F4 = I aim at the side F3 I aim the terros do not forget to press insert between each change side terro / ct to close the precedent
So I have a little remodel he no longer on the skins and maps everything is in 1 file ahk I put the comments next to the values I show you.

have fun and good game

ITS A BETA I PRECISE THEN ONLY DUST 2 WORK ACTUALLY , FINISH SOON

there is video tuto

https://www.youtube.com/watch?v=0w1GeDHz3BM

download : https://www.dropbox.com/s/vtv3ij4subm7y ... O.rar?dl=0

source code

Code: Select all

;----Aim Assist v4.00 v1----
#Persistent
#KeyHistory, 0
#NoEnv
#HotKeyInterval 1
#MaxHotkeysPerInterval 127
#InstallKeybdHook
#UseHook
#SingleInstance, Force
SetKeyDelay,-0 8
SetControlDelay, -1
SetMouseDelay, -1
SetWinDelay,-1
SendMode, InputThenPlay
SetBatchLines,-1
ListLines, Off
CoordMode, Pixel, Screen, RGB
CoordMode, Mouse, Screen
PID := DllCall("GetCurrentProcessId")
Process, Priority, %PID%, Normal
 
ColVn := 0
ZeroX := 960
ZeroY := 540
CFovX := 155  ; square research in width
CFovY := 155  ;square research in height
ScanL := ZeroX - CFovX
ScanT := ZeroY - CFovY
ScanR := ZeroX + CFovX
ScanB := ZeroY + CFovY

;Counter-Terrorists
F4::
Loop  {
GetKeyState, Mouse2, LButton, P
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, 0x5B563B, ColVn, Fast RGB ; searching color of ennemy
if errorlevel = 0

{

GoSub GetAimOffset
GoSub GetAimMoves2

GoSub MouseMoves
GoSub AntiShake
}
}

GetAimMoves2:
RootX := Floor(( AimPixelX - A_ScreenWidth/2 + 95)* 0.015) ; 95 editable = aim lock speed / 0.015 = offset where the mouse will be lock left right
 x := RootX * DirX
Return

;Terrorist
F3::
Loop  {
GetKeyState, Mouse2, LButton, P
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, 0x644325, ColVn, Fast RGB
if errorlevel != 0
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, 0x3B2614, ColVn, Fast RGB
if errorlevel != 0
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, 0x3E2113, ColVn, Fast RGB
if errorlevel != 0
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, 0x5C4B2C, ColVn, Fast RGB
if errorlevel = 0

{

GoSub GetAimOffset
GoSub GetAimMoves

GoSub MouseMoves
GoSub AntiShake

}

}


GetAimOffset:
 AimX := AimPixelX - ZeroX
  If ( AimX > 0 ) {
   DirX := 1
  }
  If ( AimX < 0 ) {
   DirX := -1
  }
  If ( AimY > 0 ) {
   DirY := 0
  }
  If ( AimY < 0 ) {
   DirY := 0
  }
 AimOffsetX := AimX  * DirX
Return
 
GetAimMoves:
RootX := Floor(( AimPixelX - A_ScreenWidth/2 + 95)* 0.015) ; same as up
 x := RootX * DirX
Return
 
AntiShake:
Abs(AimPixelX - A_ScreenWidth/2 + 11)> 60 ; abcisse on research point with offset
	

MouseMoves:
If ( Mouse2 == "D" ) {
DllCall("mouse_event", "UInt", 0x01, "Int", x, "Int", 0)
	}
return 

INS:: Reload

my skype : CPL Net Thomas.

Enjoy cheating ! :)
illsbury
Posts: 2
Joined: 18 Nov 2017, 19:16

Re: Aim Assist V4.0 BETA

19 Nov 2017, 08:05

Hello,

I contacted you on Skype to ask some questions on this. I'd like to use it for Destiny 2 using a different pixel color for Destiny 2 HP Bar.
TSSS
Posts: 4
Joined: 15 May 2018, 09:44

Re: Aim Assist V4.0 BETA

15 May 2018, 11:08

I see counter terrorists in the code... SO I assume this is for cs-go.... Would this work for SWBF2 or Fortnite?

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