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How to suspend a script and make it work again?

Posted: 18 Feb 2018, 20:03
by atrohs
Hi fellows!

I'm modifying a script that I own that serves to assist in the sights of FPS games.

The script works something like this ... When I choose a weapon I must press the corresponding key to control the recoil (example f1).

I would like when I press the following keys the script should be suspended.

key_RCoff: = "capslock"
key_RCoff2: = "tab"
key_RCoff3: = "2"
key_RCoff4: = "3"
key_RCoff5: = "4"
key_RCoff6: = "5"

but when I press the `1` key the script re-runs on the previously selected weapon.

example = select the command of one of the weapons (f3 for example), after some time I pressed tab (which should suspend the recoil), and when I press `1` (pick the gun again) the script should work again as if I had pressed f3 (or another weapon selected).

Code: Select all

sens:=3.0
zoomsens:=0.9

key_ump:="F1"
key_uzi:="F2"
key_akm:="F3"
key_m416:="F4"
key_scar:="F5"
key_m16a4:="F6"
key_groza:="F7"
key_m249:="home"
key_vector:="F9"
key_skspubg:="F10"
key_Tgun:="F11"
key_glock:="ins"
key_RCoff:="capslock"
key_RCoff2:="tab"
key_RCoff3:="2"
key_RCoff4:="3"
key_RCoff5:="4"
key_RCoff6:="5"
key_Terminate:="Del"
key_shoot:="LButton"
key_zoom:="RButtont"


modifier:=2.52/sens




loop {
sleep 1

if GetKeyState(key_ump)
{
ump:=true
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_glock)
{
glock:=true
ump:=false
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m16a4)
{
m16a4:=true
m416:=false
uzi:=false
akm:=false
scar:=false
ump:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_scar)
{
scar:=true
m416:=false
uzi:=false
akm:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m416)
{
m416:=true
ump:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_akm)
{
akm:=true
m416:=false
uzi:=false
ump:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}


if GetKeyState(key_uzi)
{
uzi:=true
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_groza)
{
groza:=true
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m249)
{
m249:=true
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_vector)
{
vector:=true
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
mk14pubg:=false
Tgun:=false

}
if GetKeyState(key_skspubg)
{
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=true
Tgun:=false
}

if GetKeyState(key_Tgun)
{
Tgun:=true
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
}


if GetKeyState(key_Terminate)
{
sleep 2000
ExitApp
}

if GetKeyState(key_RCoff)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_RCoff2)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_RCoff3)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}

if GetKeyState(key_RCoff4)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_RCoff5)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_RCoff6)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_shoot)

{

if ump
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 22*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 23*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)

sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if AKM
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 7*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -9*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 2*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 6*modifier)
sleep 100






if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if uzi
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 14*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 23*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48S
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if m416
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 30
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 28*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 30*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if groza
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}


else if glock
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 40*modifier)
sleep 60





if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}



else if scar
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if m249
{

loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if Tgun
{

loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 60*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 70*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 55*modifier)
sleep 86



if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if vector
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 15*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55


if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}


else if skspubg
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 110



if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 900
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}




else if m16a4
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 75


if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
}
}

Sorry my bad english. Thank you for any help!!

Mod edit: Fixed code tags.

Re: How to suspend a script and make it work again?

Posted: 19 Feb 2018, 04:01
by Rohwedder
Hallo,
add "Pause, On" to all "off" Keys eg key_RCoff6
and at the end of your script the Hotkey "~1::Pause, Off"

Code: Select all

	if GetKeyState(key_RCoff6)
	{
		akm:=false
		uzi:=false
		scar:=false
		ump:=false
		m416:=false
		m16a4:=false
		groza:=false
		glock:=false
		m249:=false
		vector:=false
		skspubg:=false
		Tgun:=false
		Pause, On
	}
}
~1::Pause, Off ;"~": When the hotkey fires, its key's native function will not be blocked
By the way, what do you have against Hotkeys?

Re: How to suspend a script and make it work again?

Posted: 22 Feb 2018, 20:01
by atrohs
It work very well mate! Thank your very much.
By the way, what do you have against Hotkeys?
have not against, just dont know how to use xDD