AFC is a thin object-oriented wrapper around some of AutoHotkey's functionality. It mainly takes care of wrapping long-time present commands and functions that use old and quirky paradigms into a saner and cleaner class-based API.
AFC is designed to be modular, and to be as direct as possible with the original API. This translates to not having otherwise obvious properties that are implemented through flexi-lists. I believe that the performance and code size penalty is not justified.
AFC provides:
- Structured class-based entry points.
- GUI API
- Default base object, which provides OOP syntax sugar for non-object values (such as str.Length)
- Menus
- Timers
- Hotkeys and hotstrings (perhaps?)
AFC's GUI API gets completely rid of:
- g-labels and Gui event labels.
- Associated variable names.
- Gui names/numbers.
- Confusing subcommands.