PABI Logical
It is a remake of retro game named Logical. I loved to play it on my Amiga. About two weeks ago I decided to remake it.
This game proofs that AutoHotkey is not only good for automating stuff.
Unfortunately the rendering is not very efficient, it works not good on very slow computers. If it works too slow on your Computer, try to make the window smaller.
Download site on GitHub
Screenshots:
Gameplay on YouTube:
Enjoy it and leave comments!
[Game] PABI Logical
[Game] PABI Logical
Scripting is too complicated? Try AutoHotFlow, the graphical automation tool! Written in AutoHotkey.
- Masonjar13
- Posts: 1555
- Joined: 20 Jul 2014, 10:16
- Location: Не Россия
- Contact:
Re: [Game] PABI Logical
Nice work! As far as I know, there's only been maybe 3 working 2D games in AHK, and 2 3D rendering demos (not complete/fully functioning), but none used actual graphics or sound effects. This is an impressive feat on its own
I tested this on a mid-to-low spec system, didn't get any lag or anything. I did have to watch the first video to see how to actually play the game, I'm certainly not familiar with it. Not sure It's something I'd play through, doesn't quite catch my fancy, but I always love seeing people push the limits of AHK, especially regarding game development.
I tested this on a mid-to-low spec system, didn't get any lag or anything. I did have to watch the first video to see how to actually play the game, I'm certainly not familiar with it. Not sure It's something I'd play through, doesn't quite catch my fancy, but I always love seeing people push the limits of AHK, especially regarding game development.
Re: [Game] PABI Logical
Very nice! Fun game too!
Thanks for sharing.
Note, if you have gdip.ahk in your standard lib, remove it from gamefolder\lib\gdip.ahk, I got duplicate function error.
Thanks for sharing.
Note, if you have gdip.ahk in your standard lib, remove it from gamefolder\lib\gdip.ahk, I got duplicate function error.
Re: [Game] PABI Logical
There are quite a few.
there even is a working 3D game written in AHK.
Still this is a good game as far as I can tell.
I would have prefered it if you would have used my displayOut engine - since I specifically wrote it for stuff like this. ( And I always enjoy it when people use my code )
then again I see that you are using parts that I have not implemented yet - so I guess it's too much to ask.
there even is a working 3D game written in AHK.
Still this is a good game as far as I can tell.
I would have prefered it if you would have used my displayOut engine - since I specifically wrote it for stuff like this. ( And I always enjoy it when people use my code )
then again I see that you are using parts that I have not implemented yet - so I guess it's too much to ask.
Recommends AHK Studio
- SpeedMaster
- Posts: 494
- Joined: 12 Nov 2016, 16:09
Re: [Game] PABI Logical
Very impressive
thanks for sharing !
Here is a list of some working games
https://autohotkey.com//boards/viewtopi ... 19&t=36744
thanks for sharing !
It is true there are very fewnnnik wrote:There are quite a few.
Here is a list of some working games
https://autohotkey.com//boards/viewtopi ... 19&t=36744
Last edited by SpeedMaster on 06 Sep 2017, 15:54, edited 5 times in total.
Re: [Game] PABI Logical
Well considering that most of our stuff is lost...
I miss most of Bentschis stuff in there and of the old german forums
I miss most of Bentschis stuff in there and of the old german forums
Recommends AHK Studio
Re: [Game] PABI Logical
Thank you, SpeedMaster. It's very interesting. I didn't notice all those games yet.
Yesterday I fixed a bug in level 96.
Who plays PABI Logical? How far did you come?
Yesterday I fixed a bug in level 96.
Who plays PABI Logical? How far did you come?
Scripting is too complicated? Try AutoHotFlow, the graphical automation tool! Written in AutoHotkey.
- SpeedMaster
- Posts: 494
- Joined: 12 Nov 2016, 16:09
Re: [Game] PABI Logical
off-topic
Last edited by SpeedMaster on 06 Sep 2017, 16:15, edited 1 time in total.
Re: [Game] PABI Logical
I didn't have any time to play this before the semester was over. Now that the semester is over I have played it.
I enjoyed playing it a lot. I didn't get very far though
I enjoyed playing it a lot. I didn't get very far though
Recommends AHK Studio
- Masonjar13
- Posts: 1555
- Joined: 20 Jul 2014, 10:16
- Location: Не Россия
- Contact:
Re: [Game] PABI Logical
Your list is off-topic here, SpeedMaster. But I think it would be a good idea for you to start a separate topic and maintain a list of games
Re: [Game] PABI Logical
+1Masonjar13 wrote:Your list is off-topic here, SpeedMaster. But I think it would be a good idea for you to start a separate topic and maintain a list of games
Scripting is too complicated? Try AutoHotFlow, the graphical automation tool! Written in AutoHotkey.
- SpeedMaster
- Posts: 494
- Joined: 12 Nov 2016, 16:09
Re: [Game] PABI Logical
I think you're right.Masonjar13 wrote:Your list is off-topic here, SpeedMaster. But I think it would be a good idea for you to start a separate topic and maintain a list of games
I opened a new topic in the gaming section (see my previous post) and moved the list there
Sorry to have spammed this topic
Cheers
Re: [Game] PABI Logical
This looks really impressive, surprised it doesn't have more replies.
anywho, I decided to try it but I get this error (both the 'source' and 'installed as portable' version):
it then continues on to the game, but when you go to play, it's all blank. no images. though I can hear the things doing their stuff.
anywho, I decided to try it but I get this error (both the 'source' and 'installed as portable' version):
it then continues on to the game, but when you go to play, it's all blank. no images. though I can hear the things doing their stuff.
rawr. fear me.
*poke*
Is it December 21, 2012 yet?
*poke*
Is it December 21, 2012 yet?
Re: [Game] PABI Logical
Thank you for reporting it!
Did you notice that the game tries to use the gdip.ahk from your personal lib folder? Instead it should have used the gdip.ahk provided with the game.
I found the reason in the file Draw/DrawThread.ahk:
And changed it to this:
This should help you to start the game. I'll publish an update asap.
Did you notice that the game tries to use the gdip.ahk from your personal lib folder? Instead it should have used the gdip.ahk provided with the game.
I found the reason in the file Draw/DrawThread.ahk:
Code: Select all
#include <gdip>
Code: Select all
#include lib\gdip.ahk
Scripting is too complicated? Try AutoHotFlow, the graphical automation tool! Written in AutoHotkey.
Re: [Game] PABI Logical
that fixed it! also, this is tough so fast. but well done.
rawr. fear me.
*poke*
Is it December 21, 2012 yet?
*poke*
Is it December 21, 2012 yet?
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