[Editor/Code Generator] Gdip Bitmap Maker ( v0.1.12 Feb 8th, 2024 )

Post your working scripts, libraries and tools for AHK v1.1 and older
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Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

[Editor/Code Generator] Gdip Bitmap Maker ( v0.1.12 Feb 8th, 2024 )

06 Mar 2019, 21:17

Version 0.1.12 [Newest Version] Available Here:
viewtopic.php?f=6&t=62550&p=558312#p558312
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Image
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Here is a very early alpha script that allows you to create bitmaps in a MSPaint like environment and then export the bitmaps as code to be used in scripts.

Right click the control panels to retract them, and again to expand them.
Hold Shift While Pressing the up, down, left , right , etc buttons to +/- 10px
Currently only really supports 96dpi, i'll likely make it run at higher dpi sooner or later, likely not in the first update.

CREDITS:
----------------------------------------------------------
This project wouldn't be where it is without the work of these people.

SPEED MASTER - Refactored Code, New Hotkeys

---------------------------------------------------------

***********************************************************Edit************************************************************************************
****************************************************************************************************************************************************

Update:

Version: v0.1.10 - July 19th, 2021
;---------------------------------------------------------------------------------------------------------------
Features:
  • Condensed Output Code
  • You can now add pictures to a bitmap and save as a PNG or as code to use in a script
You can now:
Crop
Combine
Write on
Draw on
etc...
Pictures / screenshots


; Updates: v0.1.8 - March 29th, 2020
;---------------------------------------------------------------------------------------------------------------
; Element Listbox now shows if a element has a note attached to it.
; Gdip library removed from the script, user must now #Include it.

Updated to: v0.1.7 June 6th, 2019
---------------------------------------------------------------------------------------------------------------
- Fixed Major Memory Leak. (program should no longer crash after working on a bitmap for extended periods).
- Added refactored code submitted by Speed Master
- Added extra hotkeys submitted by Speed Master (See Speed Masters post on page 1 of this thread for hotkeys)
- Added a save progress bar to the save tab - can now see the save progress.
- Removed +AlwaysOnTop option.
- Added CREDITS DDL to tab 6. A temp way to credit people that have contributed to this project.
- Other small changes

Updated to: v0.1.5 March 13th, 2019
---------------------------------------------------------------------------------------------------------------
Fill_polygon Added.
Draw_Lines Added.
Element Control Panel Update.
Can now dump bitmap functions directly into clipboard.
Can now clone a element.
Smoothing and a lock added to bitmap control panel.
Text now uses brushes.
Defaults can now be set and saved to file
Can now use cursor to set 2 Gradient Brush positions
Can now use element control panel to adjust all 4 points of a bezier line
Arrow keys can be used while setting polygon,lines points, gradient points.
Other minor changes

Updated to: v0.1.3 March 9th, 2019
---------------------------------------------------------------------------------------------------------------
New control panel to adjust bitmap settings
You can now zoom in or out of a bitmap.
You can now adjust the size of a bitmap after it has been created.
---------------------------------------------------------------------------------------------------------------

Updated to v0.1.2 March 8th, 2019
Changes:
Bitmaps can now be reloaded into the editor later.
A sound will play and a traytip will pop up when a bitmap is finished saving (Large bitmaps can take 1 min or more to save)
Multiple copies of the same bitmap can be running at the same time
Bitmap saves can now be named.
Bitmap save files can be deleted from within the editor. (Data File and Function File)
Fixed the output code so that Smoothing is set for the Graphics and not the bitmap (oops)
Notes will now show up in output code (Functions)
There is now a master folder that contains 3 additional folders for the saved bitmaps and pngs
Hidding / UnHidding a element will reselect that element (List was going to the top if the list was longer than dispaly Listbox)

****************************************************************************************************************************************************
****************************************************************************************************************************************************

See post 2 for demo script.

Version v0.1.10

Code: Select all

;***************************************************************************************************
;***************************************************************************************************
;***************************************************************************************************
#Include <My Altered Gdip Lib>  ;<------       Replace with your copy of GDIP

;***************************************************************************************************
;***************************************************************************************************
;***************************************************************************************************



;##################################################################################################################################################
;##################################################################################################################################################

; Written By: Hellbent aka CivReborn (https://www.youtube.com/user/CivReborn)
; Date Started: March 1st, 2019
; Date of Last Edit: July 19th, 2021
; Current Version: v0.1.10 Early Alpha 
; Credits: Speed Master , 

; Updates: v0.1.10 - July 19th, 2021
;---------------------------------------------------------------------------------------------------------------
; Can now add pictures to a bitmap.
; Can load a bitmap that has a picture
; Can export code to add a picture to a bitmap.
; Export code condenced ( Brush , Shape , Delete ) 
; Can crop or Resize Images.
; Can add text to images.

; Updates: v0.1.8 - March 29th, 2020
;---------------------------------------------------------------------------------------------------------------
; Element Listbox now shows if a element has a note attached to it.
; Gdip library removed from the script, user must now #Include it.

; Updates: v0.1.7 - June 6th, 2019
;---------------------------------------------------------------------------------------------------------------
; Fixed major memory leak
; Added Refactored code submitted by - Speed Master
; Added Extra Hotkeys Submitted by - Speed Master
; Added Save progress bar to Save tab, can now see the save progress.
; Removed +AlwaysOnTop Option.
; Added CREDITS DDL to tab 6.
; Other small changes.


; Updates: v0.1.5
;---------------------------------------------------------------------------------------------------------------
; Fill_poygon Added.
; Draw_Lines Added.
; Element Control Panel Update.
; Can now dump bitmap functions directly into clipboard.
; Can now clone a element.
; Smoothing and a lock added to bitmap control panel.
; Text now uses brushes.
; Defaults can now be set and saved to file
; Can now use cursor to set 2 Gradient Brush positions
; Can now use element control panel to adjust all 4 points of a bezier line
; Arrow keys can be used while setting polygon,lines points, gradient points.
; Other minor changes


; Updates: v0.1.4
;---------------------------------------------------------------------------------------------------------------
; Minor Bug fixes

; Updates: v0.1.3
;---------------------------------------------------------------------------------------------------------------
; New control panel to adjust bitmap settings
; You can now zoom in or out of a bitmap.
; You can now adjust the size of a bitmap after it has been created.

; Updates: v0.1.2
;---------------------------------------------------------------------------------------------------------------
; Bitmaps can now be reloaded into the editor later.
; A sound will play and a traytip will pop up when a bitmap is finished saving (Large bitmaps can take 1 min or more to save)
; Multiple copies of the same bitmap can be running at the same time
; Bitmap saves can now be named.
; Bitmap save files can be deleted from within the editor. (Data File and Function File)
; Fixed the output code so that Smoothing is set for the Graphics and not the bitmap (oops)
; Notes will now show up in output code (Functions)
; There is now a master folder that contains 3 additional folders for the saved bitmaps and pngs
; Hidding / UnHidding a element will reselect that element (List was going to the top if the list was longer than dispaly Listbox)

;Version v0.1.10 Paste:								   ;July 19th, 2021
;Version v0.1.8 Paste: https://pastebin.com/y4nMyj7z   ;March 29th, 2020
;Version v0.1.7 Paste: https://pastebin.com/cdaTYN5U   ;June 6th, 2019
;Version v0.1.3 Paste: https://pastebin.com/pscPkD7g   ;March 9th, 2019
;Version v0.1.2 Paste: https://pastebin.com/QMYpJaxY   ;March 8th, 2019
;Version v0.1.1 Paste: https://pastebin.com/pPBEphce
;Version v0.0.6 Paste: https://pastebin.com/A4h2fdEy

#SingleInstance, Force
SetBatchLines,-1
SetTitleMatchMode, 3
#NoEnv
IfNotExist,%A_ScriptDir%\HB Bitmap Maker Folder
{
	FileCreateDir,%A_ScriptDir%\HB Bitmap Maker Folder
	FileCreateDir,%A_ScriptDir%\HB Bitmap Maker Folder\Saved PNGs
	FileCreateDir,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Data
	FileCreateDir,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions	
}
SetWorkingDir,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Data
global Saved_Bitmap_List
Load_Saved_Bitmap_List()
;~ global Default_Values:={Default_Bitmap_X:320,Default_Bitmap_Y:30,Default_Bitmap_W:200,Default_Bitmap_H:200,Default_Bitmap_Smoothing:4,Default_Element_W:50,Default_Element_H:50,Default_Element_X:10,Default_Element_Y:10,Default_Element_X2:20,Default_Element_Y2:20,Default_Element_X3:30,Default_Element_Y3:30,Default_Element_X4:40,Default_Element_Y4:40,Default_Element_Alpha:"FF",Default_Element_Color:"FF0000",Default_Element_Alpha2:"FF",Default_Element_Color2:"00FF00",Default_Element_Hatch:39,Default_Element_Radius:5,Default_Element_Thickness:3,Default_Element_Start_Angle:0,Default_Element_End_Angle:90,Default_Element_Text:"Hellbent",Default_Element_Font:"Segoe UI",Default_Element_Options:"s16 Center vCenter Bold Underline",Default_Element_Hidden:0,Default_Element_Brush_Type:1,Default_Element_Polygon_List:"100,50|150,100|50,100|",Default_Element_Lines_List:"100,50|150,100|50,100|100,50|",Default_Element_Line_Brush_X1:0,Default_Element_Line_Brush_Y1:0,Default_Element_Line_Brush_X2:100,Default_Element_Line_Brush_Y2:100,Default_Element_Line_Brush_Wrap_Mode:1,Default_Element_Grade_Brush_X:0,Default_Element_Grade_Brush_Y:0,Default_Element_Grade_Brush_W:100,Default_Element_Grade_Brush_H:100,Default_Element_Grade_Brush_Wrap_Mode:1,Default_Element_Grade_Brush_LinearGradientMode:1}
global Default_Values:={Default_Bitmap_X:320,Default_Bitmap_Y:30,Default_Bitmap_W:200,Default_Bitmap_H:200,Default_Bitmap_Smoothing:4,Default_Element_W:50,Default_Element_H:50,Default_Element_X:10,Default_Element_Y:10,Default_Element_X2:20,Default_Element_Y2:20,Default_Element_X3:30,Default_Element_Y3:30,Default_Element_X4:40,Default_Element_Y4:40,Default_Element_Alpha:"FF",Default_Element_Color:"FF0000",Default_Element_Alpha2:"FF",Default_Element_Color2:"00FF00",Default_Element_Hatch:39,Default_Element_Radius:5,Default_Element_Thickness:3,Default_Element_Start_Angle:0,Default_Element_End_Angle:90,Default_Element_Text:"Hellbent",Default_Element_Font:"Segoe UI",Default_Element_Options:"s16 Center vCenter Bold Underline",Default_Element_Hidden:0,Default_Element_Brush_Type:1,Default_Element_Polygon_List:"100,50|150,100|50,100|",Default_Element_Lines_List:"100,50|150,100|50,100|100,50|",Default_Element_Line_Brush_X1:0,Default_Element_Line_Brush_Y1:0,Default_Element_Line_Brush_X2:100,Default_Element_Line_Brush_Y2:100,Default_Element_Line_Brush_Wrap_Mode:1,Default_Element_Grade_Brush_X:0,Default_Element_Grade_Brush_Y:0,Default_Element_Grade_Brush_W:100,Default_Element_Grade_Brush_H:100,Default_Element_Grade_Brush_Wrap_Mode:1,Default_Element_Grade_Brush_LinearGradientMode:1}
IfNotExist, %A_ScriptDir%\HB Bitmap Maker Folder\Default Values.ini
{
	for k, v in Default_Values
		IniWrite,% v,%A_ScriptDir%\HB Bitmap Maker Folder\Default Values.ini,Defaults,% k
}
for k, v in Default_Values	{
	IniRead,tttt,%A_ScriptDir%\HB Bitmap Maker Folder\Default Values.ini,Defaults,% k
	Default_Values[k]:=tttt
}
global Default_Bitmap_X,Default_Bitmap_Y,Default_Bitmap_W,Default_Bitmap_H,Default_Bitmap_Smoothing,Default_Element_W,Default_Element_H,Default_Element_X,Default_Element_Y,Default_Element_X2,Default_Element_Y2,Default_Element_X3,Default_Element_Y3,Default_Element_X4,Default_Element_Y4,Default_Element_Alpha,Default_Element_Color,Default_Element_Alpha2,Default_Element_Color2,Default_Element_Hatch,Default_Element_Radius,Default_Element_Thickness,Default_Element_Start_Angle,Default_Element_End_Angle,Default_Element_Text,Default_Element_Font,Default_Element_Options,Default_Element_Hidden,Default_Element_Brush_Type,Default_Element_Polygon_List,Default_Element_Lines_List,Default_Element_Line_Brush_X1,Default_Element_Line_Brush_Y1,Default_Element_Line_Brush_X2,Default_Element_Line_Brush_Y2,Default_Element_Line_Brush_Wrap_Mode,Default_Element_Grade_Brush_X,Default_Element_Grade_Brush_Y,Default_Element_Grade_Brush_W,Default_Element_Grade_Brush_H,Default_Element_Grade_Brush_Wrap_Mode,Default_Element_Grade_Brush_LinearGradientMode
;~ global Element_Key_List:= ["Type","X","Y","W","H","X2","Y2","X3","Y3","X4","Y4","Alpha","Color","Alpha2","Color2","Thickness","Radius","Hatch","Notes","Text","Options","Font","Brush_Type","Hidden","Line_Brush_X1","Line_Brush_Y1","Line_Brush_X2","Line_Brush_Y2","Line_Brush_Wrap_Mode","Grade_Brush_X","Grade_Brush_Y","Grade_Brush_W","Grade_Brush_H","Grade_Brush_LinearGradientMode","Grade_Brush_Wrap_Mode","Start_Angle","End_Angle","Polygon_list","Lines_List"]
global Element_Key_List:= ["SourceWidth","SourceHeight","SourceX","SourceY","SourceW","SourceH","Path","Type","X","Y","W","H","X2","Y2","X3","Y3","X4","Y4","Alpha","Color","Alpha2","Color2","Thickness","Radius","Hatch","Notes","Text","Options","Font","Brush_Type","Hidden","Line_Brush_X1","Line_Brush_Y1","Line_Brush_X2","Line_Brush_Y2","Line_Brush_Wrap_Mode","Grade_Brush_X","Grade_Brush_Y","Grade_Brush_W","Grade_Brush_H","Grade_Brush_LinearGradientMode","Grade_Brush_Wrap_Mode","Start_Angle","End_Angle","Polygon_list","Lines_List"]
global Windows:= New Main_Window()
global Selected_New_Element:="Fill_Rectangle",BitmapBackgroundColor
global Current_Elements,Active_Element
global New_Bitmap_Name,New_Bitmap_X,New_Bitmap_Y,New_Bitmap_W,New_Bitmap_H,New_Bitmap_Smoothing,New_Bitmap_Raster
global Bitmap_Array:=[]
global Active_Bitmaps_List
global Active_Bitmap:=1
global Element_Type_List:="Fill_Rectangle||Fill_Rounded_Rectangle|Fill_Circle|Fill_Polygon|Fill_Pie|Draw_Rectangle|Draw_Rounded_Rectangle|Draw_Circle|Draw_Line|Draw_Lines|Draw_Bezier|Draw_Arc|Draw_Pie|Text|Add_Picture"  ;|Fill_Region|Fill_Path
global Bitmap_Name_Counter:=1
global Auto_Draw:=1
global Element_Window:=New Element_Windows()
global Constructor:=New Element_Window_Constructor()
global Brush_Type:=1
global Element_Read_Keys
global Name_To_Save_Files
global Unlock_Delete_Button:=0
global Bitmap_Info_Control_Panel:=New Bitmap_Info_Control_Panel()
global Save_Progress:=0
global Loading := 0
return
GuiClose:
;~ GuiContextMenu:
	ExitApp

Load_Saved_Bitmap_List(){
	Saved_Bitmap_List:=""
	;~ Loop, %A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Data\*.*
	Loop, %A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Data\*.ini
	{
		tep:=StrSplit(A_LoopFileName,".")
		if(A_Index=1)
			Saved_Bitmap_List.=tep[1] "||"
		else 
			Saved_Bitmap_List.=tep[1] "|"
	}
	GuiControl,7:,List_Of_Existing_Saves,|
	GuiControl,7:,List_Of_Existing_Saves,% Saved_Bitmap_List
	GuiControl,6:,List_Of_Saved_Bitmaps,|
	GuiControl,6:,List_Of_Saved_Bitmaps,% Saved_Bitmap_List
}

Clip_Bitmap(){
	GuiControlGet,List_Of_Saved_Bitmaps,6:,List_Of_Saved_Bitmaps
	FileRead,Clipboard,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%List_Of_Saved_Bitmaps%.txt
	Loop 2
		SoundBeep,500
	TrayTip,,Done
}

Set_Auto_Draw(){
	Auto_Draw:=!Auto_Draw
}

Test_Load(){
	GuiControlGet,List_Of_Saved_Bitmaps,6:,List_Of_Saved_Bitmaps
	if(!List_Of_Saved_Bitmaps)
		return
	lBM:={}
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,X
	lBM.X:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,Y
	lBM.Y:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,W
	lBM.W:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,H
	lBM.H:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,Name
	lBM.Name:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,Smoothing
	lBM.Smoothing:=tttt
	IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Properties,Number Of Elements
	lBM.Number_Of_Elements:=tttt
	c_ele:=1
	lBM.temp_Element:=[]
	gui,1:+OwnDialogs
	Loop,% lBM.Number_Of_Elements
		{
			lBM.temp_Element[A_Index]:={}
			Loop,% Element_Key_List.Length()	{
				IniRead,tttt,%List_Of_Saved_Bitmaps%.ini,Bitmap Element %c_ele%,% Element_Key_List[A_Index]
				LBM.temp_Element[c_ele][Element_Key_List[A_Index]]:=tttt
			}
			c_ele++	
		}
	Load_Bitmap(lbm)
}

Save_Code(){
	Gui,7:Submit,NoHide
	if(Bitmap_Array[Active_Bitmap]&&Name_To_Save_Files){
		Bitmap_Array[Active_Bitmap].Create_BitMap(1)
		loop, % Bitmap_Array[Active_Bitmap].Bitmap_Elements.Length(){
				Bitmap_Array[Active_Bitmap][Bitmap_Array[Active_Bitmap].Bitmap_Elements[A_Index].Type](A_Index,1)
		}
		temp:="`n`tGdip_DeleteGraphics( G )`n`treturn pBitmap`n}"
		FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
		;Save Bitmap data file
		;------------------------------------------------------------
		FileDelete,%Name_To_Save_Files%.ini
		IniWrite,% Bitmap_Array[Active_Bitmap].X,%Name_To_Save_Files%.ini,Bitmap Properties,X
		IniWrite,% Bitmap_Array[Active_Bitmap].Y,%Name_To_Save_Files%.ini,Bitmap Properties,Y
		IniWrite,% Bitmap_Array[Active_Bitmap].W,%Name_To_Save_Files%.ini,Bitmap Properties,W
		IniWrite,% Bitmap_Array[Active_Bitmap].H,%Name_To_Save_Files%.ini,Bitmap Properties,H
		IniWrite,% Bitmap_Array[Active_Bitmap].Name,%Name_To_Save_Files%.ini,Bitmap Properties,Name
		IniWrite,% Bitmap_Array[Active_Bitmap].Smoothing,%Name_To_Save_Files%.ini,Bitmap Properties,Smoothing
		IniWrite,% Bitmap_Array[Active_Bitmap].Bitmap_Elements.Length(),%Name_To_Save_Files%.ini,Bitmap Properties,Number Of Elements
		c_ele:=1
		Loop,% Bitmap_Array[Active_Bitmap].Bitmap_Elements.Length()
		{
			For, k , v in Bitmap_Array[Active_Bitmap].Bitmap_Elements[A_Index]
				IniWrite,% v,%Name_To_Save_Files%.ini,Bitmap Element %c_ele%,% k
			c_ele++	
			
			GuiControl,% "7: +Range0-" Bitmap_Array[Active_Bitmap].Bitmap_Elements.Length() ,Save_Progress
			GuiControl,7:,Save_Progress,% c_ele
		}
	}
	Load_Saved_Bitmap_List()
	loop 2
		SoundBeep,500
	TrayTip,,Done
}

Save_Png(){
	Gui,7:Submit,NoHide
	if(Bitmap_Array[Active_Bitmap]&&Name_To_Save_Files)
		Gdip_SaveBitmapToFile( Bitmap_Array[Active_Bitmap].Bitmap , A_ScriptDir "\HB Bitmap Maker Folder\Saved PNGs\" Name_To_Save_Files ".PNG" , 100 )
	SoundBeep,700
	TrayTip,,Done
}	

Save_Defaults(){
	For k, v in Default_Values
		IniWrite,% v,%A_ScriptDir%\HB Bitmap Maker Folder\Default Values.ini,Defaults,% k
	Loop 2
		SoundBeep,600
	TrayTip,,Done
}

Add_New_Element( path := "" ){
	local out := ""
	GuiControlGet,Selected_New_Element,1:,Selected_New_Element
	if( Selected_New_Element = "Add_Picture" ){
		Gui, 1:+OwnDialogs
		;~ ToolTip, % "here`n" path
		if( !Loading ){
			
			FileSelectFile, out ,, c:\Pictures\*.Png
		}else{
			;out := Bitmap_Array[Active_Bitmap].Path
		;~ ToolTip, % "here`n" path
			out := path
		}
		if( !Out )
			return
	}
	Bitmap_Array[Active_Bitmap].BitMap_Elements.Push(New Element(Selected_New_Element , out ))
	
	Update_Element_List()
	Active_Element:=Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()
	if(loading){
		Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element ].PicBitmap := Gdip_CreateBitmapFromFile( Path )
	}
	;~ ToolTip, % "here`nPath: " path "`nPath2: " Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element ].PicBitmap
	Element_Window[Selected_New_Element](Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element])
	GuiControl,8:Choose,Current_Elements,% Active_Element
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
}

Clone_Element(){
	if(Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()&&Active_Element){
		Bitmap_Array[Active_Bitmap].BitMap_Elements.Push(New Element(Selected_New_Element))
		For,k,v in Element_Key_List
			Bitmap_Array[Active_Bitmap].BitMap_Elements[Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()][v]:=Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element][v]
		Active_Element:=Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()
		Element_Window[Selected_New_Element](Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element])
		GuiControl,8:Choose,Current_Elements,% Active_Element
		Set_Bitmap_Controls()
		Update_Element_List()
		GuiControl,8:Choose,Current_Elements,% Active_Element
		if(Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Brush_Type=3){
			GuiControl,13:,Line,1
		}
		if(Auto_Draw){
				SetTimer,Force_Draw,-10
			}	
	}
}

Switch_Active_Element(){
	Gui,8:Submit,NoHide
	Active_Element:=Current_Elements
	Set_Bitmap_Controls()
	Element_Window[Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Type](Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element])
	;~ Set_Bitmap_Controls()
}

Update_Element_List(){
	Element_List:=""
	Loop,% Bitmap_Array[Active_Bitmap].BitMap_Elements.Length(){
		if(Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Hidden=1&&Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Notes)
			Element_List.="( N H )  " Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Type  "|"
		else if(Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Notes)
			Element_List.="( N )  " Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Type  "|"
		else if(Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Hidden=1)
			Element_List.="( H )  " Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Type  "|"
		else
			Element_List.=Bitmap_Array[Active_Bitmap].BitMap_Elements[A_Index].Type  "|"
	}
	GuiControl,8:,Current_Elements,|
	GuiControl,8:,Current_Elements,% Element_List
}

ReOrder_Elements(){
	if(Active_Element){
		if(A_GuiControl="ReOrder_Up"&&Active_Element!=1){
			tempElement:=Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element]
			Bitmap_Array[Active_Bitmap].BitMap_Elements.RemoveAt(Active_Element)
			Bitmap_Array[Active_Bitmap].BitMap_Elements.InsertAt(Active_Element-1,tempElement)
			Update_Element_List()
			GuiControl,8:Choose,Current_Elements,% Active_Element-1
			Switch_Active_Element()
			
		}else if(A_GuiControl="ReOrder_Down"&&Active_Element!=Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()){
			tempElement:=Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element]
			Bitmap_Array[Active_Bitmap].BitMap_Elements.RemoveAt(Active_Element)
			Bitmap_Array[Active_Bitmap].BitMap_Elements.InsertAt(Active_Element+1,tempElement)
			Update_Element_List()
			GuiControl,8:Choose,Current_Elements,% Active_Element+1
			Switch_Active_Element()
		}
	}
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
}

Remove_Element(){
	if(Active_Element){
		Bitmap_Array[Active_Bitmap].BitMap_Elements.RemoveAt(Active_Element)
		Update_Element_List()
		if(Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()){
			(Active_Element != 1) ? (Active_Element-=1)
			GuiControl,8:Choose,Current_Elements,% Active_Element
			Element_Window[Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Type](Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element])
		}else	{
			Active_Element:=""
			Gui,13:Destroy  
			Gui,14:Destroy  
			Gui,15:Destroy  
		}
	}
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
}

Load_Bitmap(lBM){
	Loading := 1
	Bitmap_Name_Counter++
	Gui,5:Submit,NoHide
	Bitmap_Array.Push(New Bitmap_Class(lBM.X,lBM.Y,lBM.W,lBM.H,lBM.Smoothing,New_Bitmap_Name,New_Bitmap_Raster))
	GuiControl,5:,New_Bitmap_Name,% Bitmap_Name_Counter
		Active_Bitmap:=Bitmap_Array.Length()
	Add_Bitmaps_To_Bitmaps_List()
	GuiControl,1:Choose,Active_Bitmaps_List,% Active_Bitmap
	Loop,% Bitmap_Array.Length()
			Bitmap_Array[A_Index].move()
	if(Bitmap_Array.Length()=1){
		GuiControl,1:,Selected_New_Element,|
		GuiControl,1:,Selected_New_Element,% Element_Type_List	
	}
	Loop, % lbm.temp_Element.Length()	{
		;~ SoundBeep, 500
		;~ ToolTip, % lbm.temp_Element[A_Index].Path
		Add_New_Element(lbm.temp_Element[A_Index].Path)
		indext := A_Index
		For k, v in lbm.temp_Element[A_Index]
			Bitmap_Array[Bitmap_Array.Length()].BitMap_Elements[indext][k]:=v
	}
	GuiControl,7:,Display_Current_Bitmap_Name ,`nActive Bitmap : %Active_Bitmap% 
	Set_Bitmap_Controls()
	Update_Element_List()
	Loading := 0
}

Set_Bitmap_Controls(){
	Bitmap_Info_Control_Panel.Create_Bitmap_Control_Panel()
	Bitmap_Info_Control_Panel.Bitmap_Position_Controls()
	Bitmap_Info_Control_Panel.Bitmap_Position_Details(Bitmap_Array[Active_Bitmap])
	Bitmap_Info_Control_Panel.Bitmap_Zoom(Bitmap_Array[Active_Bitmap])
	Bitmap_Info_Control_Panel.Bitmap_Lock()
	Bitmap_Info_Control_Panel.Bitmap_Smoothing()
	Bitmap_Info_Control_Panel.Show_Bitmap_Control_Panel()
}

Add_New_Bitmap(){
	Bitmap_Name_Counter++
	Gui,5:Submit,NoHide
	Bitmap_Array.Push(New Bitmap_Class(New_Bitmap_X,New_Bitmap_Y,New_Bitmap_W,New_Bitmap_H,New_Bitmap_Smoothing,New_Bitmap_Name,New_Bitmap_Raster))
	GuiControl,5:,New_Bitmap_Name,% Bitmap_Name_Counter
	if(!Active_Bitmap)
		Active_Bitmap:=1
	Add_Bitmaps_To_Bitmaps_List()
	GuiControl,1:Choose,Active_Bitmaps_List,% Active_Bitmap
	GuiControl,7:,Display_Current_Bitmap_Name ,`nActive Bitmap : %Active_Bitmap% 
	Loop,% Bitmap_Array.Length()
			Bitmap_Array[A_Index].move()
	if(Bitmap_Array.Length()=1){
		GuiControl,1:,Selected_New_Element,|
		GuiControl,1:,Selected_New_Element,% Element_Type_List	
	}
	Set_Bitmap_Controls()
}

Set_Active_Bitmap(){
	GuiControlGet,Active_Bitmap,1:,Active_Bitmaps_List
	GuiControl,7:,Display_Current_Bitmap_Name ,`nActive Bitmap : %Active_Bitmap% 
	Update_Element_List()
	if(Bitmap_Array[Active_Bitmap].BitMap_Elements.Length()){
		(Active_Element != 1) ? (Active_Element-=1)
		GuiControl,8:Choose,Current_Elements,% Active_Element
		Element_Window[Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Type](Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element])
		;~ Set_Bitmap_Controls()
	}else	{
		Active_Element:=""
		Gui,13:Destroy  
	}
	if(Bitmap_Array.Length())
		Set_Bitmap_Controls()
}

Remove_Active_Bitmap(){
	if(Bitmap_Array.Length()>0){
		GuiControlGet,Active_Bitmap,1:,Active_Bitmaps_List
		GuiControl,4:+Redraw,% Bitmap_Array[Active_Bitmap].Name
		GuiControl,4:Hide,% Bitmap_Array[Active_Bitmap].Name
		Bitmap_Array.RemoveAt(Active_Bitmap)
		(Active_Bitmap>1)?(Active_BitMap-=1)
		Add_Bitmaps_To_Bitmaps_List()
		GuiControl,1:Choose,Active_Bitmaps_List,% Active_Bitmap
		Set_Active_Bitmap()	
		if(Bitmap_Array.Length()<1)	{
			GuiControl,1:,Selected_New_Element,|
			GuiControl,8:,Current_Elements,|
			Gui,13:Destroy
			Gui,14:Destroy
			Gui,15:Destroy
			Gui,17:Destroy
		}
	}
}

;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
; Element_Windows
;**********************************************************************************************

Class Element_Windows	{
	Add_Picture( obj ){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		;~ Constructor.Rectangle_Lines(obj)
		Constructor.Add_Picture_Lines(obj)
		
		;~ Constructor.Brush_Options_Lines(obj)
		;~ Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		
		Constructor.Show_Window()
	}
	Fill_Rectangle(Obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		
		Constructor.Show_Window()
	}
	Fill_Rounded_Rectangle(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rounded_Rectangle_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Fill_Circle(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Fill_Pie(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Angle_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Fill_Polygon(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		
		Constructor.Polygon_Lines(obj)
		
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Position_Buttons_Polygon(obj)
		Constructor.Show_Window()
		
	}
	Draw_Rectangle(Obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Draw_Rounded_Rectangle(Obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rounded_Rectangle_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Draw_Circle(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Draw_Line(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Two_Points_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_X2_Y2()
		Constructor.Show_Window()
	}
	Draw_Lines(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Lines_Lines(obj)
		
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Position_Buttons_Polygon(obj)
		Constructor.Show_Window()
		
	}
	Draw_Arc(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Angle_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Draw_Pie(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Angle_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
	Draw_Bezier(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Bezier_Lines(obj)
		Constructor.Line_Thickness_Lines(obj)
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_X2_Y2()
		Constructor.Positioning_Buttons_X3_Y3_X4_Y4()
		Constructor.Show_Window()
	}
	Text(obj){
		Constructor.Window_Settings()
		Constructor.Hide_Element_Line(obj)
		Constructor.Notes_Line(obj)
		Constructor.Rectangle_Lines(obj)
		Constructor.Text_Lines(obj)
		
		Constructor.Brush_Options_Lines(obj)
		Constructor.Create_Brush_Window(obj)
		
		Constructor.Fine_Control_Window(obj)
		Constructor.Positioning_Buttons_X_Y()
		Constructor.Positioning_Buttons_W_H()
		Constructor.Show_Window()
	}
}

;**********************************************************************************************

; Element_Window_Constructor
;**********************************************************************************************

Class Element_Window_Constructor	{
	Window_Settings(){
		Gui,13:Destroy
		Gui,13:+Parent12 -Caption -DPIScale 
		Gui,13:Color,333333,333333
		Gui,13:Font,cWhite s8 ,Segoe Ui
	}
	Show_Window(){
		Gui,13:Show,x0 y0 w290 h380 ,
	}
	Notes_Line(obj){
		global
		Gui,13:Add,Text,x10 y+10 w40 r1,Notes :
		Gui,13:Add,Edit,x+10 yp-2 w220 r1 -E0x200 +Border vNotes gSubmit_13 ,% obj.Notes
	}
	Rectangle_Lines(obj){
		global
		Gui,13:Add,Text,x10 y+10 w15 r1 ,X :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX_Position gSubmit_13,% obj.X
		Gui,13:Add,Text,x+5 yp+4 w15 r1 ,Y :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY_Position gSubmit_13,% obj.Y
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,W :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vW_Position gSubmit_13,% obj.W
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,H :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vH_Position gSubmit_13,% obj.H
	}
	Add_Picture_Lines(obj){
		global
		Gui,13:Add,Text,x10 y+10 w15 r1 ,X :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX_Position gSubmit_13,% obj.X
		Gui,13:Add,Text,x+5 yp+4 w15 r1 ,Y :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY_Position gSubmit_13,% obj.Y
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,W :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vW_Position gSubmit_13,% obj.W
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,H :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vH_Position gSubmit_13,% obj.H
		
		Gui,13:Add, text , x10 y+10 w20 r1 , % "SX: " 
		Gui,13:Add, Edit , x+5 yp w50 r1 Center Number -E0x200 +Border vSx gSubmit_13, % obj.SourceX 
		
		Gui,13:Add, text , x+10  w20 r1 , % "SY: " 
		Gui,13:Add, Edit , x+5  w50 r1 Center Number -E0x200 +Border vSy gSubmit_13, % obj.SourceY 

		Gui,13:Add, text , x10  w20 r1 , % "SW: " 
		Gui,13:Add, Edit , x+5  w50 r1 Center Number -E0x200 +Border vSw gSubmit_13, % obj.SourceW
		
		Gui,13:Add, text , x+10  w20 r1 , % "SH: " 
		Gui,13:Add, Edit , x+5  w50 r1 Center Number -E0x200 +Border vSh gSubmit_13, % obj.SourceH
		
		Gui,13:Add, Edit , x10 y+20 w270 r1 Center -E0x200 +Border ReadOnly, % obj.Path
		
		Gui,13:Add, text , x10  w60 r1 , % "Width:" 
		Gui,13:Add, Edit , x+5  w50 r1 Center Number ReadOnly -E0x200 +Border , % obj.SourceWidth
		
		Gui,13:Add, text , x+20  w60 r1 , % "Height:" 
		Gui,13:Add, Edit ,cAqua x+5  w50 r1 Center Number ReadOnly -E0x200 +Border , % obj.SourceHeight
		
	}
	Polygon_Lines(obj){
		global
		Gui,13:Add,Text,x10 y+20 w60 r1 ,Positions :
		Gui,13:Add,Edit,x10 y+10 w270 r1 vPolygon_List gSubmit_13,% obj.Polygon_List
		Gui,13:Add,Button,x10 y+20 w80 h25 -Theme gAdd_New_Polygon_Point, Add Point
		Gui,13:Add,Button,x+10  w80 h25 -Theme gClear_Points, Clear
	}
	Lines_Lines(obj){
		global
		Gui,13:Add,Text,x10 y+10 w60 r1 ,Positions :
		Gui,13:Add,Edit,x10 y+5 w270 r1 vLines_List gSubmit_13,% obj.Lines_List
		Gui,13:Add,Button,x10 y+10 w80 h25 -Theme gAdd_New_Lines_Point, Add Point
		Gui,13:Add,Button,x+10  w80 h25 -Theme gClear_Points, Clear
	}
	Rounded_Rectangle_Lines(obj){
		global
		Gui,13:Add,Text,x10 y+15 w15 r1 ,X :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX_Position gSubmit_13,% obj.X
		Gui,13:Add,Text,x+5 yp+4 w15 r1 ,Y :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY_Position gSubmit_13,% obj.Y
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,W :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vW_Position gSubmit_13,% obj.W
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,H :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center Number -E0x200 +Border vH_Position gSubmit_13,% obj.H
		Gui,13:Add,Text,x10 y+12 w50 r1,Radius :
		Gui,13:Add,Edit,x+10 yp-4 w50 r1 Center -E0x200 +Border Uppercase vRadius gSubmit_13,% obj.Radius
	}
	Brush_Options_Lines(obj){
		global
		Gui,13:Add,Radio,x10 y180 -Theme Group AltSubmit vBrush_Type gSubmit_Brush_Type,Normal
		Gui,13:Add,Radio,x+10 yp -Theme gSubmit_Brush_Type,Hatch
		Gui,13:Add,Radio,x+10 yp -Theme gSubmit_Brush_Type,Lines
		Gui,13:Add,Radio,x+10 yp -Theme gSubmit_Brush_Type,Grade
		if(obj.Brush_Type=1)
			GuiControl,13:,Brush_Type,1
		else if(obj.Brush_Type=2)
			GuiControl,13:,Hatch,1
		else if(obj.Brush_Type=3)
			GuiControl,13:,Lines,1
		else if(obj.Brush_Type=4)
			GuiControl,13:,Grade,1
	}
	Hide_Element_Line(obj){
		global
		if(obj.Hidden)
			Gui,13:Add,Checkbox,x10 y10 Checked vHide_Element gHide_Element,Hide Element
		else
			Gui,13:Add,Checkbox,x10 y10 vHide_Element gHide_Element,Hide Element
	}
	Line_Thickness_Lines(obj){
		Gui,13:Add,Text,x10 y+10 w80 r1,Thickness :
		Gui,13:Add,Edit,x+10 yp-2 w40 r1 Center -E0x200 +Border vThickness gSubmit_13 ,% obj.Thickness
	}
	Two_Points_Lines(obj){
		Gui,13:Add,Text,x10 y+15 w25 r1 ,X :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vX_Position gSubmit_13,% obj.X
		Gui,13:Add,Text,x+10 yp+4 w25 r1 ,Y :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vY_Position gSubmit_13,% obj.Y
		Gui,13:Add,Text,x10 y+15 w25 r1 ,X2 :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center Number -E0x200 +Border vX2_Position gSubmit_13,% obj.X2
		Gui,13:Add,Text,x+10 yp+4 w25 r1 ,Y2 :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center Number -E0x200 +Border vY2_Position gSubmit_13,% obj.Y2
	}
	Bezier_Lines(obj){
		Gui,13:Add,Text,x5 y+10 w15 r1 ,X :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX_Position gSubmit_13,% obj.X
		Gui,13:Add,Text,x+5 yp+4 w15 r1 ,Y :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY_Position gSubmit_13,% obj.Y
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,X2 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX2_Position gSubmit_13,% obj.X2
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,Y2 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY2_Position gSubmit_13,% obj.Y2
		Gui,13:Add,Text,x5 y+10 w20 r1 ,X3 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX3_Position gSubmit_13,% obj.X3
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,Y3 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY3_Position gSubmit_13,% obj.Y3
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,X4 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vX4_Position gSubmit_13,% obj.X4
		Gui,13:Add,Text,x+5 yp+4 w20 r1 ,Y4 :
		Gui,13:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vY4_Position gSubmit_13,% obj.Y4
	}
	Angle_Lines(obj){
		Gui,13:Add,Text,x10 y+15 w70 r1 ,Start Angle :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vStart_Angle gSubmit_13,% obj.Start_Angle
		Gui,13:Add,Text,x+10 yp+4 w80 r1 ,Sweep Angle :
		Gui,13:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vEnd_Angle gSubmit_13,% obj.End_Angle
	}
	Text_Lines(obj){
		Gui,13:Add,Text,x10 y+7 w40 r1,Text :
		Gui,13:Add,Edit,x+10 yp-2 w220 r1 -E0x200 +Border vText gSubmit_13 ,% obj.Text
		Gui,13:Add,Text,x10 y+7 w50 r1,Options :
		Gui,13:Add,Edit,x+10 yp-2 w210 r1 -E0x200 +Border vOptions gSubmit_13 ,% obj.Options
		Gui,13:Add,Text,x10 y+7 w40 r1,Font :
		Gui,13:Add,Edit,x+10 yp-2 w220 r1 -E0x200 +Border vFont gSubmit_13 ,% obj.Font
		
	}
	Create_Brush_Window(obj){
		Gui,14:Destroy
		Gui,14:+AlwaysOnTop -Caption -DpiScale +Parent13 
		Gui,14:Color,333333,444444
		Gui,14:Font,cWhite s8 ,Segoe Ui
		Gui,14:Show,x0 y200 w290 h200
		if(obj.Brush_Type=1)
			This.Normal_Brush_Window(obj)
		else if(obj.Brush_Type=2)
			This.Hatch_Brush_Window(obj)
		else if(obj.Brush_Type=3)
			This.Line_Brush_Window(obj)
		else if(obj.Brush_Type=4)
			This.Grade_Brush_Window(obj)
	}
	Normal_Brush_Window(obj){
		Gui,14:Add,Text,x5 y30 w40 r1 ,Alpha :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha gSubmit_13,% obj.Alpha
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor gSubmit_13,% obj.Color
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_1,Get 
		Gui,14:Submit,NoHide
	}
	Hatch_Brush_Window(obj){
		Gui,14:Add,Text,x5 y20 w40 r1 ,Alpha :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha gSubmit_13,% obj.Alpha
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor gSubmit_13,% obj.Color
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_1,Get 
		
		Gui,14:Add,Text,x5 y+10 w40 r1 ,Alpha 2 :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha2 gSubmit_13,% obj.Alpha2
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color2 :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor2 gSubmit_13,% obj.Color2
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_2,Get 
		
		Gui,14:Add,Text,x5 y+10 w40 r1 ,Hatch :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vHatch gSubmit_13,% obj.Hatch
		Gui,14:Submit,NoHide
		
	}
	Line_Brush_Window(obj){
		Gui,14:Add,Text,x5 y10 w40 r1 ,Alpha :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha gSubmit_13,% obj.Alpha
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor gSubmit_13,% obj.Color
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_1,Get 
		
		Gui,14:Add,Text,x5 y+10 w40 r1 ,Alpha 2 :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha2 gSubmit_13,% obj.Alpha2
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color2 :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor2 gSubmit_13,% obj.Color2
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_2,Get 
		
		Gui,14:Add,Text,x10 y+10 w25 r1 ,X1 :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vLine_Brush_X1 gSubmit_13,% obj.Line_Brush_X1
		Gui,14:Add,Text,x+10 yp+4 w25 r1 ,Y1 :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vLine_Brush_Y1 gSubmit_13,% obj.Line_Brush_Y1
		
		Gui,14:Add,Text,x10 y+10 w25 r1 ,X2 :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vLine_Brush_X2 gSubmit_13,% obj.Line_Brush_X2
		Gui,14:Add,Text,x+10 yp+4 w25 r1 ,Y2 :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vLine_Brush_Y2 gSubmit_13,% obj.Line_Brush_Y2
		Gui,14:Add,Button,x+40 yp w70 r1 -Theme gSet_LineBrush_Positions, Set
		Gui,14:Add,Text,x10 y+10 w65 r1 ,Wrap Mode :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vLine_Brush_Wrap_Mode gSubmit_13,% obj.Line_Brush_Wrap_Mode
		Gui,14:Submit,NoHide
	}
	Grade_Brush_Window(obj){
		Gui,14:Add,Text,x5 y10 w40 r1 ,Alpha :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha gSubmit_13,% obj.Alpha
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor gSubmit_13,% obj.Color
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_1,Get 
		
		Gui,14:Add,Text,x5 y+10 w40 r1 ,Alpha 2 :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center Limit2 -E0x200 +Border vAlpha2 gSubmit_13,% obj.Alpha2
		Gui,14:Add,Text,x+5 yp+4 w40 r1 ,Color2 :
		Gui,14:Add,Edit,x+5 yp-4 w60 r1 Center Limit6 -E0x200 +Border vColor2 gSubmit_13,% obj.Color2
		Gui,14:Add,Button,x+10 yp w70 h20 -Theme gSet_Color_2,Get 
		
		Gui,14:Add,Text,x10 y+10 w25 r1 ,X :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_X gSubmit_13,% obj.Grade_Brush_X
		Gui,14:Add,Text,x+10 yp+4 w25 r1 ,Y :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_Y gSubmit_13,% obj.Grade_Brush_Y
		Gui,14:Add,Text,x10 y+10 w25 r1 ,W :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_W gSubmit_13,% obj.Grade_Brush_W
		Gui,14:Add,Text,x+10 yp+4 w25 r1 ,H :
		Gui,14:Add,Edit,x+10 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_H gSubmit_13,% obj.Grade_Brush_H
		Gui,14:Add,Button,x+40 yp w70 r1 -Theme gSet_GradeBrush_Positions, Set
		
		Gui,14:Add,Text,x5 y+10 w65 r1 ,Wrap Mode :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_Wrap_Mode gSubmit_13,% obj.Grade_Brush_Wrap_Mode
		Gui,14:Add,Text,x+10 yp+4 w110 r1 ,LinearGradientMode :
		Gui,14:Add,Edit,x+5 yp-4 w40 r1 Center -E0x200 +Border vGrade_Brush_LinearGradientMode gSubmit_13,% obj.Grade_Brush_LinearGradientMode
		Gui,14:Submit,NoHide
	}
	Fine_Control_Window(obj){
		Gui,15:Destroy
		Gui,15:+AlwaysOnTop -Caption -DpiScale +Parent11 
		Gui,15:Color,333333,444444
		Gui,15:Font,cWhite s8 ,Segoe Ui
		Gui,15:Show,x0 y0 w290 h200
	}
	Positioning_Buttons_X_Y(){
		global
		Gui,15:Font,cWhite s8 , ;Segoe Ui
		Gui,15:Add,Button,x35 y10 w50 h25 -Theme vMove_Up gRePosition_Element,Y Up
		Gui,15:Add,Button,x5 y+5 w50 h25 -Theme vMove_Left gRePosition_Element,X Left
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme vMove_Right gRePosition_Element,X Right
		Gui,15:Add,Button,x35 y+5 w50 h25 -Theme vMove_Down gRePosition_Element,Y Down
		
	}
	Positioning_Buttons_X2_Y2(){
		global
		Gui,15:Font,cWhite s8 ,Segoe Ui
		Gui,15:Add,Button,x151 y10 w60 h25 -Theme vMove_Up2 gRePosition_Element,Y2 Up
		Gui,15:Add,Button,x123 y+5 w60 h25 -Theme vMove_Left2 gRePosition_Element,X2 Left
		Gui,15:Add,Button,x+6 yp w60 h25 -Theme vMove_Right2 gRePosition_Element,X2 Right
		Gui,15:Add,Button,x151 y+5 w60 h25 -Theme vMove_Down2 gRePosition_Element,Y2 Down
		
	}
	Positioning_Buttons_X3_Y3_X4_Y4(){
		global
		Gui,15:Font,cWhite s8 , ;Segoe Ui
		Gui,15:Add,Button,x35 y110 w50 h25 -Theme vMove_Up3 gRePosition_Element,Y3 
		Gui,15:Add,Button,x5 y+5 w50 h25 -Theme vMove_Left3 gRePosition_Element,X3 
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme vMove_Right3 gRePosition_Element,X3 
		Gui,15:Add,Button,x35 y+5 w50 h25 -Theme vMove_Down3 gRePosition_Element,Y3 
		
		Gui,15:Add,Button,x151 y110 w60 h25 -Theme vMove_Up4 gRePosition_Element,Y4
		Gui,15:Add,Button,x123 y+5 w60 h25 -Theme vMove_Left4 gRePosition_Element,X4
		Gui,15:Add,Button,x+6 yp w60 h25 -Theme vMove_Right4 gRePosition_Element,X4
		Gui,15:Add,Button,x151 y+5 w60 h25 -Theme vMove_Down4 gRePosition_Element,Y4
	}
	Positioning_Buttons_W_H(){
		global
		Gui,15:Font,cWhite s8 ,Segoe Ui
		Gui,15:Add,Button,x130 y20 w50 h25 -Theme vMinus_Width gReSize_Element,-W
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme vPlus_Width gReSize_Element,+W
		Gui,15:Add,Button,x130 y+10 w50 h25 -Theme vMinus_Height gReSize_Element,-H
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme vPlus_Height gReSize_Element,+H
	}
	Position_Buttons_Polygon(obj){
		global
		Gui,15:Font,cWhite s8 , ;Segoe Ui
		Gui,15:Add,Button,x40 y10 w50 h25 -Theme vMove_Up gRePosition_Polygon_Element,Y Up
		Gui,15:Add,Button,x10 y+5 w50 h25 -Theme vMove_Left gRePosition_Polygon_Element,X Left
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme vMove_Right gRePosition_Polygon_Element,X Right
		Gui,15:Add,Button,x40 y+5 w50 h25 -Theme vMove_Down gRePosition_Polygon_Element,Y Down
		
		Gui,15:Add,ListBox,x150 y10 w80 h90 -Theme
		
		Gui,15:Add,Button,x10 y105 w105 h25 -Theme ,<-- Back
		Gui,15:Add,Button,x+20 y105 w105 h25 -Theme ,Next -->
		
		
		Gui,15:Add,Text,x10 y140 w30 h20 ,X :
		Gui,15:Add,Edit,x+0 w50 h20 Center -E0x200 Border,
		Gui,15:Add,Text,x+15 y140 w30 h20 ,Y :
		Gui,15:Add,Edit,x+0 w50 h20 Center -E0x200 Border,
		Gui,15:Add,Button,x+10 yp w50 h25 -Theme ,Set
		
		Gui,15:Add,Button,x5 y170 w75 h25 -Theme,Add
		Gui,15:Add,Button,x+5  w75 h25 -Theme,Remove
		Gui,15:Add,Button,x+5  w75 h25 -Theme,Insert
		
	}
}
;**********************************************************************************************

; Master Element Class
;**********************************************************************************************
Class Element	{
	__New( Type , path := "" ){
		local Width, Height
		;~ ToolTip, % path "`n" Default_Values.Default_Element_W
		This.Type:=								Type
		This.X:=								Default_Values.Default_Element_X
		This.Y:=								Default_Values.Default_Element_Y
		This.W:=								Default_Values.Default_Element_W
		This.H:=								Default_Values.Default_Element_H
		This.X2:=								Default_Values.Default_Element_X2
		This.Y2:=  								Default_Values.Default_Element_Y2
		This.X3:=								Default_Values.Default_Element_X3
		This.Y3:=								Default_Values.Default_Element_Y3
		This.X4:=								Default_Values.Default_Element_X4
		This.Y4:=								Default_Values.Default_Element_Y4
		This.Alpha:=							Default_Values.Default_Element_Alpha
		This.Color:=							Default_Values.Default_Element_Color
		This.Alpha2:=							Default_Values.Default_Element_Alpha2
		This.Color2:=							Default_Values.Default_Element_Color2
		This.Thickness:=						Default_Values.Default_Element_Thickness
		This.Radius:=							Default_Values.Default_Element_Radius
		This.Hatch:=							Default_Values.Default_Element_Hatch
		This.Notes:=							""
		This.Text:=								Default_Values.Default_Element_Text
		This.Options:=							Default_Values.Default_Element_Options
		This.Font:=								Default_Values.Default_Element_Font
		This.Brush_Type:=						Default_Values.Default_Element_Brush_Type
		This.Hidden:=							Default_Values.Default_Element_Hidden
		This.Line_Brush_X1:=					Default_Values.Default_Element_Line_Brush_X1
		This.Line_Brush_Y1:=					Default_Values.Default_Element_Line_Brush_Y1
		This.Line_Brush_X2:=					Default_Values.Default_Element_Line_Brush_X2
		This.Line_Brush_Y2:=					Default_Values.Default_Element_Line_Brush_Y2
		This.Line_Brush_Wrap_Mode:=				Default_Values.Default_Element_Line_Brush_Wrap_Mode
		This.Grade_Brush_X:=					Default_Values.Default_Element_Grade_Brush_X
		This.Grade_Brush_Y:=					Default_Values.Default_Element_Grade_Brush_Y
		This.Grade_Brush_W:=					Default_Values.Default_Element_Grade_Brush_W
		This.Grade_Brush_H:=					Default_Values.Default_Element_Grade_Brush_H
		This.Grade_Brush_LinearGradientMode:=	Default_Values.Default_Element_Grade_Brush_LinearGradientMode
		This.Grade_Brush_Wrap_Mode:=			Default_Values.Default_Element_Grade_Brush_Wrap_Mode
		This.Start_Angle:=						Default_Values.Default_Element_Start_Angle
		This.End_Angle:=						Default_Values.Default_Element_End_Angle
		This.Polygon_List:=						Default_Values.Default_Element_Polygon_List
		This.Lines_List:=						Default_Values.Default_Element_Lines_List
		
		if( path ){
			;~ SoundBeep, 1500
			This.Path := 						path
		
			This.PicBitmap := 					Gdip_CreateBitmapFromFile( This.Path )
			
			Gdip_GetImageDimensions( This.PicBitmap , Width , Height )
			
			This.X :=							0
			This.Y :=							0
			This.W :=							Width
			This.H := 							Height
			;~ SoundBeep, 500
			;~ ToolTip, % path
			This.SourceX := 					0 
			This.SourceY := 					0
			This.SourceW := 					Width
			This.SourceH :=						Height
			This.SourceWidth := 				Width			
			This.SourceHeight := 				Height
		
		}else	{
			This.Path := ""
			This.SourceX := 					0 
			This.SourceY := 					0
			This.SourceW := 					100
			This.SourceH :=						100
			This.SourceWidth := 				100			
			This.SourceHeight := 				100
		
		}
		
	}
}

;**********************************************************************************************

;    Main Windows Class
;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

class Main_Window	{
	;~ __New(x:=1366,y:=0,w:=1350,h:=700){
	__New(x:=0,y:=0,w:=1350,h:=700){
		This.X:=x, This.Y:=y, This.W:=w, This.H:=h
		This.Create_Main_Window()
		This.Create_Left_Control_Window()
		This.Create_Right_Control_Window()
		This.Create_Element_Control_Window()
		This.Create_Bitmap_Control_Panel()
		This.Inner_Window()
		This.Setup_Gdip()
	}
	Create_Main_Window(){
		global
		Gui,1: +LastFound -DPIScale ;+AlwaysOnTop
		Gui,1:Color,222222,333333
		Gui,1:Font,cWhite s10 q5, Segoe UI
		Gui,1:Add,Progress,% "x0 y0 w" This.W " h3  Background880000"
		Gui,1:Add,Progress,% "x0 y" This.H-3 " w" This.W " h3  Background880000"
		Gui,1:Add,Button,x305 y5 w110 r1 -Theme gRemove_Active_Bitmap,Remove Bitmap
		Gui,1:Add,DDL,x+5 y5 w160 r20 -Theme AltSubmit vActive_Bitmaps_List,
		Gui,1:Add,Button,x+5 yp w110 r1 -Theme gSet_Active_Bitmap,Activate Bitmap
		
		Gui,1:Add,DDL,x+25 y5 w190 r20 -Theme vSelected_New_Element , 
		Gui,1:Add,Button,x+5 yp w130 r1 -Theme gAdd_New_Element,Add
		
		Gui,1:Show,% "x" This.X " y" This.Y " w" This.W " h" This.H ,HB Bitmap Maker
		
	}
	Create_Left_Control_Window(){
		global
		Gui,2:+AlwaysOnTop -DPIScale -Caption +Parent1
		Gui,2:Color,333333,444444
		Gui,2:Font,cWhite s10 q5, Segoe UI
		Gui,2:Add,Progress,% "x297 y0 w3 h" This.H " Background880000"
		Gui,2:Add,Text,x8 y10 w90 h30 vTab1 gSwap_Tabs,Tab 1 trigger
		Gui,2:Add,Text,x+5 y10 w90 h30 vTab2 gSwap_Tabs,Tab 2 trigger
		Gui,2:Add,Text,x+5 y10 w90 h30 vTab3 gSwap_Tabs,Tab 3 trigger
		Gui,2:Add,Progress,x3 y5 w290 h40 Background442222
		Gui,2:Add,Progress,x8 y10 w90 h30 Background3399FF vTab1_Background
		Gui,2:Add,Progress,x+5 y10 w90 h30 Background777777 vTab2_Background
		Gui,2:Add,Progress,x+5 y10 w90 h30 Background777777 vTab3_Background
		Gui,2:Add,Text,cBlack x8 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab1_Text,New
		Gui,2:Add,Text,cBlack x+5 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab2_Text,Load
		Gui,2:Add,Text,cBlack x+5 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab3_Text,Save
		Gui,2:Show,% "x0 y0 w300 h" This.H
		This.Create_Window_2_Tabs()
	}
	Create_Right_Control_Window(){
		global
		Gui,3:+AlwaysOnTop -DPIScale -Caption +Parent1
		Gui,3:Color,333333,444444
		Gui,3:Font,cWhite s10 q5, Segoe UI
		Gui,3:Add,Progress,% "x0 y0 w3 h" This.H " Background880000"
		
		Gui,3:Add,Text,x8 y10 w90 h30 vTab4 gSwap_Tabs,Tab 4 trigger
		Gui,3:Add,Text,x+5 y10 w90 h30 vTab5 gSwap_Tabs,Tab 5 trigger
		Gui,3:Add,Text,x+5 y10 w90 h30 vTab6 gSwap_Tabs,Tab 6 trigger
		Gui,3:Add,Progress,x3 y5 w290 h40 Background442222
		Gui,3:Add,Progress,x8 y10 w90 h30 Background3399FF vTab4_Background
		Gui,3:Add,Progress,x+5 y10 w90 h30 Background777777 vTab5_Background
		Gui,3:Add,Progress,x+5 y10 w90 h30 Background777777 vTab6_Background
		Gui,3:Add,Text,cBlack x8 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab4_Text,Elements
		Gui,3:Add,Text,cBlack x+5 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab5_Text,Defaults
		Gui,3:Add,Text,cBlack x+5 y10 w90 h30 Border Center BackgroundTrans 0x200 vTab6_Text,Tab 6
		
		Gui,3:Show,% "x" This.W-300 " y0 w300 h" This.H
		This.Create_Window_3_Tabs()
	}
	Inner_Window(){
		Gui,4:+AlwaysOnTop -DPIScale -Caption +Parent1 +LastFound 
		Gui,4:Color,004444,444444
		Gui,4:Font,cWhite s10 q5, Segoe UI
		Gui,4:Show,% "x0 y40 w" This.W " h" This.H-50
	}
	Create_Window_2_Tabs(){   ;Tabs 1 - 3
		global
		; Tab 1
		;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
		
		Gui,5:+Parent2 -Caption -DPIScale +AlwaysOnTop 
		Gui,5:Color,333333,444444
		Gui,5:Font,cWhite s10 q5, Segoe UI
		
		Gui,5:Add,Text,x10 y30 w70 r1,Background Color
		Gui,5:Add,Edit,x+10 yp w100 r1 vBitmapBackgroundColor gChange_Bitmap_Background_Color,004444
		
		Gui,5:Add,Text,x10 y+50 w267 r2 Border Center ,New Bitmap 
		
		Gui,5:Add,Text,x5 y+10 w50 r1 ,Name :
		Gui,5:Add,Edit,x+5 yp w200 r1 Center -E0x200 +Border ReadOnly vNew_Bitmap_Name,1
		
		
		Gui,5:Add,Text,x5 y+10 w40 r1 ,X :
		Gui,5:Add,Edit,x+10 yp w140 r1 Center Number -E0x200 +Border vNew_Bitmap_X,% Default_Values.Default_Bitmap_X
		Gui,5:Add,Text,x5 y+10 w40 r1 ,Y :
		Gui,5:Add,Edit,x+10 yp w140 r1 Center Number -E0x200 +Border vNew_Bitmap_Y,% Default_Values.Default_Bitmap_Y
		Gui,5:Add,Text,x5 y+10 w40 r1 ,W :
		Gui,5:Add,Edit,x+10 yp w140 r1 Center Number -E0x200 +Border vNew_Bitmap_W,% Default_Values.Default_Bitmap_W
		Gui,5:Add,Text,x5 y+10 w40 r1 ,H :
		Gui,5:Add,Edit,x+10 yp w140 r1 Center Number -E0x200 +Border vNew_Bitmap_H,% Default_Values.Default_Bitmap_H
		
		Gui,5:Add,Text,x5 y+10 w120 r1 ,Smoothing :
		Gui,5:Add,Edit,x+10 yp w70 r1 Limit1 Center Number -E0x200 +Border vNew_Bitmap_Smoothing,% Default_Values.Default_Bitmap_Smoothing
		
		Gui,5:Add,Button,x20 y+10 w247 r1 -Theme gAdd_New_Bitmap,Add New Bitmap
		
		Gui,5:Show,x5 y50 w287 h640
		
		; Tab 2
		;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
		Gui,6:+Parent2 -Caption -DPIScale +AlwaysOnTop 
		Gui,6:Color,333333,444444
		Gui,6:Font,cWhite s10 q5, Segoe UI
		Gui,6:Add,ListBox,x5 y10 w280 r10 -Theme vList_Of_Saved_Bitmaps,% Saved_Bitmap_List
		
		Gui,6:Add,Button,x5 y+10 w280 r1 -Theme gTest_Load,Load Bitmap
		
		Gui,6:Add,Button,x5 y+20 w280 r1 -Theme gClip_Bitmap,Clipboard Bitmap
		
		Gui,6:Add,CheckBox,x10 y+100 gUnlock_Delete_Bitmap,Unlock
		
		Gui,6:Add,Button,x10 y+10 w267 r1 -Theme Disabled vDelete_Bitmap_Button gDelete_Bitmap,Delete Bitmap
		
		
		Gui,6:Show,Hide x5 y50 w287 h640
		; Tab 3
		;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
		Gui,7:+Parent2 -Caption -DPIScale +AlwaysOnTop 
		Gui,7:Color,333333,444444
		Gui,7:Font,cWhite s10 q5, Segoe UI
		Gui,7:Add,Text,cLime x10 y10 w267 r3 Center Border vDisplay_Current_Bitmap_Name ,`nActive Bitmap : %Active_Bitmap% 
		Gui,7:Add,ListBox,x10 y+20 w267 r10 -Theme vList_Of_Existing_Saves gDump_Name_In_Name_To_Save_Edit,% Saved_Bitmap_List
		Gui,7:Submit,NoHide
		Gui,7:Add,Text,x10 y+20 w100 r1,Name :
		Gui,7:Add,Edit,x10 y+10 w267 r1 -E0x200 +Border vName_To_Save_Files,% List_Of_Existing_Saves
		
		Gui,7:Add,Button,x10 y+20 w267 r1 -Theme gSave_Code,Save Bitmap
		Gui,7:Add,Button,x10 y+10 w267 r1 -Theme gSave_PNG,Save PNG
		
		
		;Added in update 0.1.7
		;-------------------------------------
		Gui,7:Add,Progress,x20 y+50 w200 h30 BackgroundBlack c880000 vSave_Progress,0
		;-----------------------------------
		Gui,7:Show,Hide x5 y50 w287 h640
	}
	Create_Window_3_Tabs(){
		global
		Gui,8:+Parent3 -Caption -DPIScale +AlwaysOnTop 
		Gui,8:Color,333333,444444
		Gui,8:Font,cWhite s10 q5, Segoe UI
		Gui,8:Add,ListBox,x5 y0 w170 r15 -Theme AltSubmit vCurrent_Elements gSwitch_Active_Element,% Element_List
		Gui,8:Add,Checkbox,x+10 yp Checked -Theme vAuto_Draw gSet_Auto_Draw,Auto Draw
		Gui,8:Add,Button,xp y+5 w100 h20 -Theme gForce_Draw,Draw
		Gui,8:Add,Button,xp y+5 w45 h20 -Theme vReOrder_Up gReOrder_Elements,Up
		Gui,8:Add,Button,x+10 yp w45 h20 -Theme vReOrder_Down gReOrder_Elements,Down
		Gui,8:Add,Checkbox,xp-55 y+5 gUnlock_Element_Remove,Unlock
		Gui,8:Add,Button,xp y+5 w100 h20 -Theme Disabled vElement_Remove_Button gRemove_Element,Remove
		Gui,8:Add,Button,xp y+10 w100 h25 -Theme gClone_Element,Clone
		
		This.Create_Tab_4_Element_Window()
		Gui,8:Show,x5 y50 w287 h640
		;---------------------------------------------------------------------
		Gui,9:+Parent3 -Caption -DPIScale +AlwaysOnTop 
		Gui,9:Color,333333,444444
		Gui,9:Font,cWhite s8 q5, Segoe UI
		
		Gui,9:Add,Text,x10 y0 w267 h22 Center Border,Bitmap Defaults
		;-------------------------------Bitmap Defaults
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Bitmap_X gSubmit_Defaults,% Default_Values.Default_Bitmap_X
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Bitmap_Y gSubmit_Defaults,% Default_Values.Default_Bitmap_Y
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,W :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Bitmap_W gSubmit_Defaults,% Default_Values.Default_Bitmap_W
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,H :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Bitmap_H gSubmit_Defaults,% Default_Values.Default_Bitmap_H
		
		Gui,9:Add,Text,x10 y+5 w80 h20 ,Smoothing :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Bitmap_Smoothing gSubmit_Defaults,% Default_Values.Default_Bitmap_Smoothing
		
		Gui,9:Add,Text,x10 y+5 w267 h22 Center Border,Element Defaults
		;-------------------------------Element Defaults
		Gui,9:Add,Text,x10 y+5 w40 h20 ,W :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_W gSubmit_Defaults,% Default_Values.Default_Element_W
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,H :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_H gSubmit_Defaults,% Default_Values.Default_Element_H
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_X gSubmit_Defaults,% Default_Values.Default_Element_X
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Y gSubmit_Defaults,% Default_Values.Default_Element_Y
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X2 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_X2 gSubmit_Defaults,% Default_Values.Default_Element_X2
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y2 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Y2 gSubmit_Defaults,% Default_Values.Default_Element_Y2
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X3 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_X3 gSubmit_Defaults,% Default_Values.Default_Element_X3
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y3 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Y3 gSubmit_Defaults,% Default_Values.Default_Element_Y3
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X4 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_X4 gSubmit_Defaults,% Default_Values.Default_Element_X4
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y4 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Y4 gSubmit_Defaults,% Default_Values.Default_Element_Y4
		
		Gui,9:Add,Text,x10 y+5 w60 h20 ,Alpha :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Alpha gSubmit_Defaults,% Default_Values.Default_Element_Alpha
		Gui,9:Add,Text,x+10 yp+2 w60 h20 ,Color :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Color gSubmit_Defaults,% Default_Values.Default_Element_Color
		
		Gui,9:Add,Text,x10 y+5 w60 h20 ,Alpha2 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Alpha2 gSubmit_Defaults,% Default_Values.Default_Element_Alpha2
		Gui,9:Add,Text,x+10 yp+2 w60 h20 ,Color2 :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Color2 gSubmit_Defaults,% Default_Values.Default_Element_Color2
		
		Gui,9:Add,Text,x3 y+5 w55 h20 ,Hatch :
		Gui,9:Add,Edit,x+0 yp-2 w30 h20 -E0x200 Border Center vDefault_Element_Hatch gSubmit_Defaults,% Default_Values.Default_Element_Hatch
		Gui,9:Add,Text,x+3 yp+2 w55 h20 ,Radius :
		Gui,9:Add,Edit,x+0 yp-2 w30 h20 -E0x200 Border Center vDefault_Element_Radius gSubmit_Defaults,% Default_Values.Default_Element_Radius
		Gui,9:Add,Text,x+3 yp+2 w75 h20 ,Thickness :
		Gui,9:Add,Edit,x+0 yp-2 w30 h20 -E0x200 Border Center vDefault_Element_Thickness gSubmit_Defaults,% Default_Values.Default_Element_Thickness
		
		Gui,9:Add,Text,x5 y+5 w90 h20 ,Start Angle :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_Start_Angle gSubmit_Defaults,% Default_Values.Default_Element_Start_Angle
		Gui,9:Add,Text,x+10 yp+2 w100 h20 ,Sweep Angle :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_End_Angle gSubmit_Defaults,% Default_Values.Default_Element_End_Angle
		
		Gui,9:Add,Text,x10 y+5 w45 h20 ,Text :
		Gui,9:Add,Edit,x+0 yp-2 w90 h20 -E0x200 Border Center vDefault_Element_Text gSubmit_Defaults,% Default_Values.Default_Element_Text
		Gui,9:Add,Text,x+5 yp+2 w45 h20 ,Font :
		Gui,9:Add,Edit,x+0 yp-2 w90 h20 -E0x200 Border Center vDefault_Element_Font gSubmit_Defaults,% Default_Values.Default_Element_Font
		
		Gui,9:Add,Text,x10 y+5 w95 h20 ,Text Options :
		Gui,9:Add,Edit,x+0 yp-2 w180 h20 -E0x200 Border vDefault_Element_Options gSubmit_Defaults,% Default_Values.Default_Element_Options
		
		Gui,9:Add,Text,x10 y+5 w65 h20 ,Hidden :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center Limit1 Number vDefault_Element_Hidden gSubmit_Defaults,% Default_Values.Default_Element_Hidden
		Gui,9:Add,Text,x+15 yp+2 w95 h20 ,Brush Type :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center Limit1 Number vDefault_Element_Brush_Type gSubmit_Defaults,% Default_Values.Default_Element_Brush_Type
		
		Gui,9:Add,Text,x10 y+5 w90 h20 ,Polygon List :
		Gui,9:Add,Edit,x+0 yp-2 w180 h20 -E0x200 Border Center vDefault_Element_Polygon_List gSubmit_Defaults,% Default_Values.Default_Element_Polygon_List
		
		Gui,9:Add,Text,x10 y+5 w90 h20 ,Lines List :
		Gui,9:Add,Edit,x+0 yp-2 w180 h20 -E0x200 Border Center vDefault_Element_Lines_List gSubmit_Defaults,% Default_Values.Default_Element_Lines_List
		
		Gui,9:Add,Text,x10 y+5 w267 h22 Center Border,Line Brush
		
		Gui,9:Add,Text,x10 y+5 w25 h20 ,X1 :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_Line_Brush_X1 gSubmit_Defaults,% Default_Values.Default_Element_Line_Brush_X1
		Gui,9:Add,Text,x+5 yp+2 w25 h20 ,Y1 :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_Line_Brush_Y1 gSubmit_Defaults,% Default_Values.Default_Element_Line_Brush_Y1
		Gui,9:Add,Text,x+5 yp+2 w25 h20 ,X2 :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_Line_Brush_X2 gSubmit_Defaults,% Default_Values.Default_Element_Line_Brush_X2
		Gui,9:Add,Text,x+5 yp+2 w25 h20 ,Y2 :
		Gui,9:Add,Edit,x+0 yp-2 w40 h20 -E0x200 Border Center vDefault_Element_Line_Brush_Y2 gSubmit_Defaults,% Default_Values.Default_Element_Line_Brush_Y2
		
		Gui,9:Add,Text,x10 y+5 w100 h20 ,Wrap Mode :
		Gui,9:Add,Edit,x+10 yp-2 w40 h20 -E0x200 Border Center Limit1 Number vDefault_Element_Line_Brush_Wrap_Mode gSubmit_Defaults,% Default_Values.Default_Element_Line_Brush_Wrap_Mode
		
		Gui,9:Add,Text,x10 y+5 w267 h22 Center Border,Gradient Brush
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,X :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Grade_Brush_X gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_X
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,Y :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Grade_Brush_Y gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_Y
		
		Gui,9:Add,Text,x10 y+5 w40 h20 ,W :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Grade_Brush_W gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_W
		Gui,9:Add,Text,x+10 yp+2 w40 h20 ,H :
		Gui,9:Add,Edit,x+10 yp-2 w60 h20 -E0x200 Border Center vDefault_Element_Grade_Brush_H gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_H
		
		Gui,9:Add,Text,x5 y+5 w150 h20 ,Wrap Mode :
		Gui,9:Add,Edit,x+0 yp-2 w30 h20 -E0x200 Border Center Limit1 Number vDefault_Element_Grade_Brush_Wrap_Mode gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_Wrap_Mode
		Gui,9:Add,Text,x5 y+5 w150 h20 ,Linear Gradient Mode :
		Gui,9:Add,Edit,x+0 yp-2 w30 h20 -E0x200 Border Center Limit1 Number vDefault_Element_Grade_Brush_LinearGradientMode gSubmit_Defaults,% Default_Values.Default_Element_Grade_Brush_LinearGradientMode
		
		Gui,9:Add,Button,x+10 yp-10 w100 h30 -Theme gSave_Defaults,Save
		
		Gui,9:Show,Hide x5 y50 w287 h640
		Gui,9:Submit,NoHide
		;---------------------------------------------------------------------
		Gui,10:+Parent3 -Caption -DPIScale +AlwaysOnTop 
		Gui,10:Color,333333,444444
		Gui,10:Font,cWhite s8 q5, Segoe UI
		Gui,10:Add,DDL,x10 y100 w270 r10 -Theme,Credits||Speed Master- Code Refactor / extra hotkeys|
		;~ Gui,10:Add,Button,x10 y200 w200 h30 -Theme, This is Tab 6
		Gui,10:Show,Hide x5 y50 w287 h640
	}
	Create_Tab_4_Element_Window(){
		Gui,12:+Parent8 -Caption -DPIScale +AlwaysOnTop 
		Gui,12:Color,333333,444444
		Gui,12:Show,x0 y260 w287 h380
	}
	Create_Element_Control_Window(){
		Gui,11:+Parent1 -Caption -DPIScale +AlwaysOnTop 
		Gui,11:Color,333333,444444
		Gui,11:Add,Progress,x0 y0 w250 h3 Background880000
		Gui,11:Add,Progress,x0 y0 w3 h200 Background880000
		Gui,11:Add,Progress,x247 y0 w3 h200 Background880000
		
		Gui,11:Show,x780 y500 w250 h200
	}
	Create_Bitmap_Control_Panel(){
		Gui,16:+Parent1 -Caption -DPIScale +AlwaysOnTop
		Gui,16:Color,333333,444444
		Gui,16:Font,cWhite s10 q5, Segoe UI
		Gui,16:Add,Progress,x0 y0 w350 h3 Background880000
		Gui,16:Add,Progress,x0 y0 w3 h200 Background880000
		Gui,16:Add,Progress,x347 y0 w3 h200 Background880000
		Gui,16:Show,x320 y500 w350 h200
	}
	Setup_Gdip(){
		This.Token:=Gdip_Startup()
		This.HWND:= WinExist()
	}
	Setup_DC(obj){
		obj.hdc1:= GetDC(This.HWND)
		obj.hdc2:=CreateCompatibleDC()
		obj.hbm:=CreateDIBSection(obj.W,obj.H)
		obj.obm:= SelectObject(obj.hdc2,obj.hbm)
		obj.G:= Gdip_GraphicsFromHDC(obj.hdc2)
	}
	Resize_DC(obj,w,h){
		obj.hdc1:= GetDC(This.HWND)
		obj.hdc2:=CreateCompatibleDC()
		obj.hbm:=CreateDIBSection(W,H)
		obj.obm:= SelectObject(obj.hdc2,obj.hbm)
		obj.G:= Gdip_GraphicsFromHDC(obj.hdc2)
	}
}

;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

;    Bitmap Class
;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

class BitMap_Class	{
	__New(x,y,w,h,smoothing,Name,Raster:=""){
		global
		This.X:=x
		This.Y:=y
		This.W:=w
		This.H:=h
		This.Name:=Name
		This.Zoom:=1.00
		This.Bitmap_Elements:=[]
		Windows.Setup_DC(This)
		This.Smoothing:=smoothing
		This.Raster:=Raster
		This.Create_BitMap()
		Gui,4:Add,Text,% "x" This.X " y" This.Y " w" This.W " h" This.H " gMove_Graphics v" This.Name 
		This.move()
	}
	Zoom_Bitmap(){
		Windows.Resize_DC(This,This.W*This.Zoom,This.H*This.Zoom)
		GuiControl,4:Move,% This.Name,% "w" This.W*This.Zoom " h" This.H*This.Zoom
	}
	move(){
		Gdip_GraphicsClear(This.G)
		Gdip_DrawImage(This.G,This.Bitmap,0,0,This.W*This.Zoom,This.H*This.Zoom)
		BitBlt(This.hdc1 , This.X , This.Y , This.W*This.Zoom , This.H*This.Zoom , This.hdc2 ,0,0,This.Raster) 
	}
	Create_BitMap(Save_Flag:=0){
		if(Save_Flag=0){
			;----------------------------------------------
			;Fix memory leak
			Gdip_DisposeImage(This.Bitmap)
			This.Bitmap:=""
			Gdip_DeleteGraphics( This.Bitmap_G )
			This.Bitmap_G:=""
			;----------------------------------------------
			This.Bitmap:=Gdip_CreateBitmap(This.W,This.H),This.Bitmap_G := Gdip_GraphicsFromImage(This.Bitmap),Gdip_SetSmoothingMode(This.Bitmap_G,This.Smoothing)
		}
		else if(Save_Flag=1){
			FileDelete,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Bitmap_Settings:="HB_BITMAP_MAKER(){`n`t;Bitmap Created Using: HB Bitmap Maker`n`tpBitmap := Gdip_CreateBitmap( " This.W " , " This.H " ) , G := Gdip_GraphicsFromImage( pBitmap ) , Gdip_SetSmoothingMode( G , " This.Smoothing " )"
			
			FileAppend,%Bitmap_Settings%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Bitmap_Settings:=""
		}
	}
	Create_Brush(index,Save_Flag:=0){
		if(Save_Flag=0){
			if(This.Bitmap_Elements[index].Brush_Type=1)
				This.Brush1:=New_Brush(This.Bitmap_Elements[index].Color,This.Bitmap_Elements[index].Alpha)
			else if(This.Bitmap_Elements[index].Brush_Type=2)
				This.Brush1:=Gdip_BrushCreateHatch("0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 , This.Bitmap_Elements[index].Hatch)
			else if(This.Bitmap_Elements[index].Brush_Type=3)
				This.Brush1:=Gdip_CreateLineBrush(This.Bitmap_Elements[index].Line_Brush_X1, This.Bitmap_Elements[index].Line_Brush_Y1, This.Bitmap_Elements[index].Line_Brush_X2, This.Bitmap_Elements[index].Line_Brush_Y2, "0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2, This.Bitmap_Elements[index].Line_Brush_Wrap_Mode)
			else if(This.Bitmap_Elements[index].Brush_Type=4)
				This.Brush1:=Gdip_CreateLineBrushFromRect(This.Bitmap_Elements[index].Grade_Brush_X, This.Bitmap_Elements[index].Grade_Brush_Y, This.Bitmap_Elements[index].Grade_Brush_W, This.Bitmap_Elements[index].Grade_Brush_H,"0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2, This.Bitmap_Elements[index].Grade_Brush_LinearGradientMode, This.Bitmap_Elements[index].Grade_Brush_Wrap_Mode)
		}else if(Save_Flag=1){
			if(This.Bitmap_Elements[index].Brush_Type=1)
				Brush:="`n`tBrush := Gdip_BrushCreateSolid( ""0x" This.Bitmap_Elements[index].Alpha This.Bitmap_Elements[index].Color """ )"
			else if(This.Bitmap_Elements[index].Brush_Type=2)
				Brush:="`n`tBrush := Gdip_BrushCreateHatch( ""0x" This.Bitmap_Elements[index].Alpha This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Hatch " )"
			else if(This.Bitmap_Elements[index].Brush_Type=3)
				Brush:="`n`tBrush := Gdip_CreateLineBrush( " This.Bitmap_Elements[index].Line_Brush_X1 " , " This.Bitmap_Elements[index].Line_Brush_Y1 " , " This.Bitmap_Elements[index].Line_Brush_X2 " , " This.Bitmap_Elements[index].Line_Brush_Y2 " , ""0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Line_Brush_Wrap_Mode " )"
			else if(This.Bitmap_Elements[index].Brush_Type=4)
				Brush:="`n`tBrush := Gdip_CreateLineBrushFromRect( " This.Bitmap_Elements[index].Grade_Brush_X " , " This.Bitmap_Elements[index].Grade_Brush_Y " , " This.Bitmap_Elements[index].Grade_Brush_W " , " This.Bitmap_Elements[index].Grade_Brush_H " , ""0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Grade_Brush_LinearGradientMode " , " This.Bitmap_Elements[index].Grade_Brush_Wrap_Mode " )"
			if(This.Bitmap_Elements[index].Notes){
				Notes:="`n`t;" This.Bitmap_Elements[index].Notes
				FileAppend,%Notes%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
				Notes:=""
			}
			FileAppend,%Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Brush:=""
		}
	}
	Create_Pen(Index,Save_Flag){
		if(Save_Flag=0){
			if(This.Bitmap_Elements[index].Brush_Type=1){
				This.Pen1:=New_Pen(This.Bitmap_Elements[index].Color,This.Bitmap_Elements[index].Alpha,This.Bitmap_Elements[index].Thickness)
			}else if(This.Bitmap_Elements[index].Brush_Type=2){
				This.Brush1:=Gdip_BrushCreateHatch("0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 , This.Bitmap_Elements[index].Hatch)
				This.Pen1:=Gdip_CreatePenFromBrush(This.Brush1,This.Bitmap_Elements[index].Thickness)
				Gdip_DeleteBrush(This.Brush1)
			}else if(This.Bitmap_Elements[index].Brush_Type=3){
				This.Brush1:=Gdip_CreateLineBrush(This.Bitmap_Elements[index].Line_Brush_X1, This.Bitmap_Elements[index].Line_Brush_Y1, This.Bitmap_Elements[index].Line_Brush_X2, This.Bitmap_Elements[index].Line_Brush_Y2, "0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2, This.Bitmap_Elements[index].Line_Brush_Wrap_Mode)
				This.Pen1:=Gdip_CreatePenFromBrush(This.Brush1,This.Bitmap_Elements[index].Thickness)
				Gdip_DeleteBrush(This.Brush1)
			}else if(This.Bitmap_Elements[index].Brush_Type=4){
				This.Brush1:=Gdip_CreateLineBrushFromRect(This.Bitmap_Elements[index].Grade_Brush_X, This.Bitmap_Elements[index].Grade_Brush_Y, This.Bitmap_Elements[index].Grade_Brush_W, This.Bitmap_Elements[index].Grade_Brush_H,"0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color,"0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2, This.Bitmap_Elements[index].Grade_Brush_LinearGradientMode, This.Bitmap_Elements[index].Grade_Brush_Wrap_Mode)
				This.Pen1:=Gdip_CreatePenFromBrush(This.Brush1,This.Bitmap_Elements[index].Thickness)
				Gdip_DeleteBrush(This.Brush1)
			}
		}else if(Save_Flag=1){
			if(This.Bitmap_Elements[index].Brush_Type=1){
				Pen:="`n`tPen := Gdip_CreatePen( ""0x" This.Bitmap_Elements[index].Alpha This.Bitmap_Elements[index].Color """ , " This.Bitmap_Elements[index].Thickness " )"
				Brush:=""
				Delete_Brush:=""
			}else if(This.Bitmap_Elements[index].Brush_Type=2){
				Brush:="`n`tBrush := Gdip_BrushCreateHatch( ""0x" This.Bitmap_Elements[index].Alpha This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Hatch " )"
				Pen:=" , Pen := Gdip_CreatePenFromBrush( Brush , " This.Bitmap_Elements[index].Thickness " )"
				Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			}else if(This.Bitmap_Elements[index].Brush_Type=3){
				Brush:="`n`tBrush := Gdip_CreateLineBrush( " This.Bitmap_Elements[index].Line_Brush_X1 " , " This.Bitmap_Elements[index].Line_Brush_Y1 " , " This.Bitmap_Elements[index].Line_Brush_X2 " , " This.Bitmap_Elements[index].Line_Brush_Y2 " , ""0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Line_Brush_Wrap_Mode " )"
				Pen:=" , Pen := Gdip_CreatePenFromBrush( Brush , " This.Bitmap_Elements[index].Thickness " )"
				Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			}else if(This.Bitmap_Elements[index].Brush_Type=4){
				Brush:="`n`tBrush := Gdip_CreateLineBrushFromRect( " This.Bitmap_Elements[index].Grade_Brush_X " , " This.Bitmap_Elements[index].Grade_Brush_Y " , " This.Bitmap_Elements[index].Grade_Brush_W " , " This.Bitmap_Elements[index].Grade_Brush_H " , ""0x" This.Bitmap_Elements[index].Alpha  This.Bitmap_Elements[index].Color """ , ""0x"  This.Bitmap_Elements[index].Alpha2 This.Bitmap_Elements[index].Color2 """ , " This.Bitmap_Elements[index].Grade_Brush_LinearGradientMode " , " This.Bitmap_Elements[index].Grade_Brush_Wrap_Mode " )"
				Pen:=" , Pen := Gdip_CreatePenFromBrush( Brush , " This.Bitmap_Elements[index].Thickness " )"
				Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			}
			FileAppend,%Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Brush:=""
			Pen:=""
			Delete_Brush:=""
		}
	}
	Add_Picture( index , Save_Flag := 0 ){
		if(Save_Flag=0){
			Gdip_DrawImage( This.Bitmap_G , This.Bitmap_Elements[ index ].PicBitmap , This.Bitmap_Elements[ index ].X , This.Bitmap_Elements[index].Y , This.Bitmap_Elements[index].W , This.Bitmap_Elements[index].H , This.Bitmap_Elements[index].SourceX , This.Bitmap_Elements[index].SourceY , This.Bitmap_Elements[index].SourceW , This.Bitmap_Elements[index].SourceH)
		}else if(Save_Flag=1){
			temp := "`n`tpicBitmap := Gdip_CreateBitmapFromFile( """ This.Bitmap_Elements[ index ].Path """ )"
			Temp.= " , Gdip_DrawImage( G , picBitmap , " This.Bitmap_Elements[ index ].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].SourceX " , " This.Bitmap_Elements[index].SourceY " , " This.Bitmap_Elements[index].SourceW " , " This.Bitmap_Elements[index].SourceH " )"
			Temp.= " , Gdip_DisposeImage( picBitmap )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Temp := ""
		}
	}
	Fill_Rectangle(index,Save_Flag:=0){
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Fill_Box(This.Bitmap_G,This.Brush1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H)
			Gdip_DeleteBrush(This.Brush1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_FillRectangle( G , Brush , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , "This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " )"
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
	}
	Fill_Rounded_Rectangle(index,Save_Flag:=0){
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Gdip_FillRoundedRectangle(This.Bitmap_G,This.Brush1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H, This.Bitmap_Elements[index].Radius)
			Gdip_DeleteBrush(This.Brush1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_FillRoundedRectangle( G , Brush , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].Radius " )"
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
	}
	Fill_Circle(index,Save_Flag:=0){
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Gdip_FillEllipse(This.Bitmap_G,This.Brush1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H)
			Gdip_DeleteBrush(This.Brush1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_FillEllipse( G , Brush , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " )"
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
	}
	Fill_Pie(index,Save_Flag:=0){
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Gdip_FillPie(This.Bitmap_G,This.Brush1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H, This.Bitmap_Elements[index].Start_Angle, This.Bitmap_Elements[index].End_Angle)
			Gdip_DeleteBrush(This.Brush1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_FillPie( G , Brush , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].Start_Angle " , " This.Bitmap_Elements[index].End_Angle " )"
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
	}
	Fill_Polygon(index,Save_Flag:=0){
		;~ ToolTip,% This.Bitmap_Elements[index].Polygon_List " here"
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Gdip_FillPolygon(This.Bitmap_G,This.Brush1, This.Bitmap_Elements[index].Polygon_List) ;, FillMode=0)
			Gdip_DeleteBrush(This.Brush1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_FillPolygon( G , Brush , """ This.Bitmap_Elements[index].Polygon_List """ )"
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
		
	}
	Text(Index,Save_Flag:=0){
		This.Create_Brush(index,Save_Flag)
		if(Save_Flag=0){
			Gdip_TextToGraphics(This.Bitmap_G, This.Bitmap_Elements[index].Text , This.Bitmap_Elements[index].Options " c" This.Brush1 " x" This.Bitmap_Elements[index].X " y" This.Bitmap_Elements[index].Y , This.Bitmap_Elements[index].Font , This.Bitmap_Elements[index].W , This.Bitmap_Elements[index].H ) 
		}else if(Save_Flag=1){
			if(This.Bitmap_Elements[index].Notes){
				Notes:="`n`t;" This.Bitmap_Elements[index].Notes
				FileAppend,%Notes%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
				Notes:=""
			}
			Temp:=" , Gdip_TextToGraphics( G , """ This.Bitmap_Elements[index].Text """ , """ This.Bitmap_Elements[index].Options " c"" Brush "" x" This.Bitmap_Elements[index].X " y" This.Bitmap_Elements[index].Y """ , """ This.Bitmap_Elements[index].Font """ , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " )" 
			Delete_Brush:=" , Gdip_DeleteBrush( Brush )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Brush%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Brush:=""
			Temp:=""
		}
	}
	Draw_Rectangle(Index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawRectangle(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawRectangle( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}
	}
	Draw_Rounded_Rectangle(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawRoundedRectangle(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H, This.Bitmap_Elements[index].Radius)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawRoundedRectangle( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].Radius " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}
	}
	Draw_Circle(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawEllipse(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawEllipse( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}
	}
	Draw_Line(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawLine(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].X2,This.Bitmap_Elements[index].Y2)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawLine( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].X2 " , " This.Bitmap_Elements[index].Y2 " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}	
	}
	Draw_Lines(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawLines(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].Lines_List)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawLines( G , Pen , """ This.Bitmap_Elements[index].Lines_List """ )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}	
	}
	Draw_Arc(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawArc(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H, This.Bitmap_Elements[index].Start_Angle, This.Bitmap_Elements[index].End_Angle)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawArc( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].Start_Angle " , " This.Bitmap_Elements[index].End_Angle " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}	
	}
	Draw_Pie(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawPie(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y,This.Bitmap_Elements[index].W,This.Bitmap_Elements[index].H, This.Bitmap_Elements[index].Start_Angle, This.Bitmap_Elements[index].End_Angle)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawPie( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].W " , " This.Bitmap_Elements[index].H " , " This.Bitmap_Elements[index].Start_Angle " , " This.Bitmap_Elements[index].End_Angle " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}	
	}
	Draw_Bezier(index,Save_Flag:=0){
		This.Create_Pen(Index,Save_Flag)
		if(Save_Flag=0){
			Gdip_DrawBezier(This.Bitmap_G,This.Pen1,This.Bitmap_Elements[index].X,This.Bitmap_Elements[index].Y, This.Bitmap_Elements[index].x2, This.Bitmap_Elements[index].y2, This.Bitmap_Elements[index].x3, This.Bitmap_Elements[index].y3, This.Bitmap_Elements[index].x4, This.Bitmap_Elements[index].y4)
			Gdip_DeletePen(This.Pen1)
			This.Move()
		}else if(Save_Flag=1){
			Temp:=" , Gdip_DrawBezier( G , Pen , " This.Bitmap_Elements[index].X " , " This.Bitmap_Elements[index].Y " , " This.Bitmap_Elements[index].x2 " , " This.Bitmap_Elements[index].y2 " , " This.Bitmap_Elements[index].x3 " , " This.Bitmap_Elements[index].y3 " , " This.Bitmap_Elements[index].x4 " , " This.Bitmap_Elements[index].y4 " )"
			Delete_Pen:=" , Gdip_DeletePen( Pen )"
			FileAppend,%Temp%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			FileAppend,%Delete_Pen%,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%Name_To_Save_Files%.txt
			Delete_Pen:=""
			Temp:=""
		}		
	}
}

;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

;    Bitmap Control Panel Class
;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
class Bitmap_Info_Control_Panel	{
	Create_Bitmap_Control_Panel(){
		Gui,17:Destroy
		Gui,17:+Parent16 -Caption +AlwaysOnTop -DPIScale 
		Gui,17:Color,333333,444444
		Gui,17:Font,cWhite s8 q5, Segoe UI
	}
	Show_Bitmap_Control_Panel(){
		Gui,17:Show,x3 y3 w346 h197 
	}
	Bitmap_Position_Controls(){
		global
		Gui,17:Add,Button,x45 y10 w60 h25 -Theme Disabled vBit_Up gMove_Bitmap,Up
		Gui,17:Add,Button,x10 y+5 w60 h25 -Theme Disabled vBit_Left gMove_Bitmap,Left
		Gui,17:Add,Button,x+10 yp w60 h25 -Theme Disabled vBit_Right gMove_Bitmap,Right
		Gui,17:Add,Button,x45 y+5 w60 h25 -Theme Disabled vBit_Down gMove_Bitmap,Down
		
		Gui,17:Add,Button,x160 y40 w80 h25 -Theme Disabled vBit_Minus_Width gAdjust_Bitmap_Width_Height,- Width
		Gui,17:Add,Button,x+5 yp w80 h25 -Theme Disabled vBit_Plus_Width gAdjust_Bitmap_Width_Height,+ Width
		Gui,17:Add,Button,x160 y+10 w80 h25 -Theme Disabled vBit_Minus_Height gAdjust_Bitmap_Width_Height,- Height
		Gui,17:Add,Button,x+5 yp w80 h25 -Theme Disabled vBit_Plus_Height gAdjust_Bitmap_Width_Height,+ Height
	}
	Bitmap_Position_Details(obj){
		global
		Gui,17:Add,Text,x10 y+10 w25 h20 0x200,X :
		Gui,17:Add,Edit,x+5 yp w40 h20 Center Disabled -E0x200 vSet_Bit_X gSubmit_17,% obj.X
		Gui,17:Add,Text,x+10 yp w25 h20 0x200,Y :
		Gui,17:Add,Edit,x+5 yp w40 h20 Center Disabled -E0x200 vSet_Bit_Y gSubmit_17,% obj.Y
		Gui,17:Add,Text,x+10 yp w25 h20 0x200,W :
		Gui,17:Add,Edit,x+5 yp w40 h20 Center Disabled -E0x200 vSet_Bit_W gSubmit_17,% obj.W
		Gui,17:Add,Text,x+10 yp w25 h20 0x200,H :
		Gui,17:Add,Edit,x+5 yp w40 h20 Center Disabled -E0x200 vSet_Bit_H gSubmit_17,% obj.H
	}
	Bitmap_Zoom(obj){
		global
		Gui,17:Add,Text,x10 y+10 w45 h20 0x200,Zoom :
		Gui,17:Add,DDL,x+10 yp w100 r10 -Theme Disabled vZoom_Level gSubmit_17,.25|.50|.75|1.00|1.25|1.50|1.75|2.00|3.00|4.00|5.00|6.00|7.00|8.00|9.00|10.00|15.00|20.00|
		GuiControl,17:Choose,Zoom_Level,% Bitmap_Array[Active_Bitmap].Zoom
	}
	Bitmap_Lock(){
		global
		Gui,17:Add,Checkbox,x170 y5 h25 vBitmap_Control_Lock gUnlock_Bitmap_Controls,Unlock
	}
	Bitmap_Smoothing(){
		global
		Gui,17:Add,Text,x180 y135 w80 h20 Border,Smoothing :
		Gui,17:Add,DDL,xp y+5 w140 r5 -Theme Disabled vBitmap_Smoothing gSubmit_17,0|1|2|3|4|
		GuiControl,17:Choose,Bitmap_Smoothing,% Bitmap_Array[Active_Bitmap].Smoothing+1
	}
}

Set_LineBrush_Positions(){
	isPressed:=0,Set:=0
	CoordMode,Mouse,Client
	While(!GetKeyState("Alt")){
		if(!Set&&!isPressed){
			MouseGetPos,tcx,tcy
			tcx:=floor((tcx-Bitmap_Array[Active_Bitmap].X)/Bitmap_Array[Active_Bitmap].Zoom)
			tcy:=floor((tcy-(Bitmap_Array[Active_Bitmap].Y+40))/Bitmap_Array[Active_Bitmap].Zoom)
			ToolTip,% "Press ""Shift"" to set a position`nPress ""ctrl"" to switch between sets`nPress ""Alt"" to finish`nCurrent Set: " Set+1 "`nX1: " tcx "   Y1: " tcy 
			if(GetKeyState("Shift")&&!isPressed){
				isPressed:=1
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_X1:=tcx
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_Y1:=tcy
				GuiControl,14:,Line_Brush_X1,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_X1
				GuiControl,14:,Line_Brush_Y1,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_Y1
			}else if(GetKeyState("ctrl")&&!isPressed){
				isPressed:=1
				Set:=1
			}
		}else if(Set&&!isPressed){
			MouseGetPos,tcx,tcy
			tcx:=floor((tcx-Bitmap_Array[Active_Bitmap].X)/Bitmap_Array[Active_Bitmap].Zoom)
			tcy:=floor((tcy-(Bitmap_Array[Active_Bitmap].Y+40))/Bitmap_Array[Active_Bitmap].Zoom)
			ToolTip,% "Press ""Shift"" to set a position`nPress ""ctrl"" to switch between sets`nPress ""Alt"" to finish`nCurrent Set: " Set+1 "`nX2: " tcx "   Y2: " tcy 
			if(GetKeyState("Shift")&&!isPressed){
				isPressed:=1
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_X2:=tcx
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_Y2:=tcy
				GuiControl,14:,Line_Brush_X2,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_X2
				GuiControl,14:,Line_Brush_Y2,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Line_Brush_Y2
			}else if(GetKeyState("ctrl")&&!isPressed){
				isPressed:=1
				Set:=0
			}
		}else if(isPressed&&!GetKeyState("Shift")&&!GetKeyState("ctrl")){
			isPressed:=0
		}
		if(GetKeyState("Up"))
			MouseMove,0,-1,,R
		else if(GetKeyState("Down"))
			MouseMove,0,1,,R
		else if(GetKeyState("Left"))
			MouseMove,-1,0,,R
		else if(GetKeyState("Right"))
			MouseMove,1,0,,R
	}
	ToolTip,
}

Set_GradeBrush_Positions(){
	isPressed:=0,Set:=0
	CoordMode,Mouse,Client
	While(!GetKeyState("Alt")){
		if(!Set&&!isPressed){
			MouseGetPos,tcx,tcy
			tcx:=floor((tcx-Bitmap_Array[Active_Bitmap].X)/Bitmap_Array[Active_Bitmap].Zoom)
			tcy:=floor((tcy-(Bitmap_Array[Active_Bitmap].Y+40))/Bitmap_Array[Active_Bitmap].Zoom)
			ToolTip,% "Press ""Shift"" to set a position`nPress ""ctrl"" to switch between sets`nPress ""Alt"" to finish`nCurrent Set: " Set+1 "`nX: " tcx "   Y: " tcy 
			if(GetKeyState("Shift")&&!isPressed){
				isPressed:=1
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_X:=tcx
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_Y:=tcy
				GuiControl,14:,Grade_Brush_X,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_X
				GuiControl,14:,Grade_Brush_Y,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_Y
				
			}else if(GetKeyState("ctrl")&&!isPressed){
				isPressed:=1
				Set:=1
			}
		}else if(Set&&!isPressed){
			MouseGetPos,tcx,tcy
			tcx:=floor((tcx-(Bitmap_Array[Active_Bitmap].X+Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_X))/Bitmap_Array[Active_Bitmap].Zoom)
			tcy:=floor((tcy-(Bitmap_Array[Active_Bitmap].Y+40+Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_Y))/Bitmap_Array[Active_Bitmap].Zoom)
			ToolTip,% "Press ""Shift"" to set a position`nPress ""ctrl"" to switch between sets`nPress ""Alt"" to finish`nCurrent Set: " Set+1 "`nW: " tcx "   H: " tcy 
			if(GetKeyState("Shift")&&!isPressed){
				isPressed:=1
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_W:=tcx
				Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_H:=tcy
				GuiControl,14:,Grade_Brush_W,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_W
				GuiControl,14:,Grade_Brush_H,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Grade_Brush_H
			}else if(GetKeyState("ctrl")&&!isPressed){
				isPressed:=1
				Set:=0
			}
		}else if(isPressed&&!GetKeyState("Shift")&&!GetKeyState("ctrl")){
			isPressed:=0
		}
		if(GetKeyState("Up"))
			MouseMove,0,-1,,R
		else if(GetKeyState("Down"))
			MouseMove,0,1,,R
		else if(GetKeyState("Left"))
			MouseMove,-1,0,,R
		else if(GetKeyState("Right"))
			MouseMove,1,0,,R
	}
	ToolTip,
}

Adjust_Bitmap_Width_Height(){
	if(A_GuiControl="Bit_Minus_Width"){
		if(GetKeyState("Shift")&&Bitmap_Array[Active_Bitmap].W>10){
			Bitmap_Array[Active_Bitmap].W-=10
		}else if(Bitmap_Array[Active_Bitmap].W>1){
			Bitmap_Array[Active_Bitmap].W-=1
		}
	}else if(A_GuiControl="Bit_Plus_Width"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].W+=10
		}else	{
			Bitmap_Array[Active_Bitmap].W+=1
		}
	}else if(A_GuiControl="Bit_Minus_Height"){
		if(GetKeyState("Shift")&&Bitmap_Array[Active_Bitmap].H>10){
			Bitmap_Array[Active_Bitmap].H-=10
		}else if(Bitmap_Array[Active_Bitmap].H>1){
			Bitmap_Array[Active_Bitmap].H-=1
		}
	}else if(A_GuiControl="Bit_Plus_Height"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].H+=10
		}else	{
			Bitmap_Array[Active_Bitmap].H+=1
		}
	}
	GuiControl,4:Move,% Bitmap_Array[Active_Bitmap].Name,% "w" Bitmap_Array[Active_Bitmap].W*Bitmap_Array[Active_Bitmap].Zoom " h" Bitmap_Array[Active_Bitmap].H*Bitmap_Array[Active_Bitmap].Zoom
	GuiControl,17:,Set_Bit_H,% Bitmap_Array[Active_Bitmap].H
	GuiControl,17:,Set_Bit_W,% Bitmap_Array[Active_Bitmap].W
	Bitmap_Array[Active_Bitmap].Zoom_Bitmap()
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
	Loop,% Bitmap_Array.Length()
			Bitmap_Array[A_Index].move()	
}

Move_Bitmap(){
	if(A_GuiControl="Bit_Up"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].Y-=10
		}else	{
			Bitmap_Array[Active_Bitmap].Y-=1
		}
	}else if(A_GuiControl="Bit_Left"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].X-=10
		}else	{
			Bitmap_Array[Active_Bitmap].X-=1
		}
	}else if(A_GuiControl="Bit_Right"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].X+=10
		}else	{
			Bitmap_Array[Active_Bitmap].X+=1
		}
	}else if(A_GuiControl="Bit_Down"){
		if(GetKeyState("Shift")){
			Bitmap_Array[Active_Bitmap].Y+=10
		}else	{
			Bitmap_Array[Active_Bitmap].Y+=1
		}
	}
	GuiControl,4:Move,% Bitmap_Array[Active_Bitmap].Name,% "x" Bitmap_Array[Active_Bitmap].X " y" Bitmap_Array[Active_Bitmap].Y
	GuiControl,17:,Set_Bit_X,% Bitmap_Array[Active_Bitmap].X
	GuiControl,17:,Set_Bit_Y,% Bitmap_Array[Active_Bitmap].Y
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
}

RePosition_Polygon_Element(){
	;~ ToolTip,Here
}

Add_New_Polygon_Point(){
	isPressed:=""
	CoordMode,Mouse,Client
	While(!GetKeyState("ctrl")){
		MouseGetPos,polyX,polyY
		ToolTip,% "Move your cursor to where you want to add the point and then press ""Shift"" `nPress ""Ctrl"" To Finish`n" floor((polyX-Bitmap_Array[Active_Bitmap].X)/Bitmap_Array[Active_Bitmap].Zoom) "`n" floor((polyY-(Bitmap_Array[Active_Bitmap].Y+40))/Bitmap_Array[Active_Bitmap].Zoom)
		If(GetKeyState("Shift")&&!isPressed){
			isPressed:=1
			MouseGetPos,polyX,polyY
			polyX-=Bitmap_Array[Active_Bitmap].X
			polyY-=(Bitmap_Array[Active_Bitmap].Y+40)
			polyX:=floor(polyX/Bitmap_Array[Active_Bitmap].Zoom)
			polyY:=floor(polyY/Bitmap_Array[Active_Bitmap].Zoom)
			Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List.=polyX "," polyY "|"
			GuiControl,13:,Polygon_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List
		}else if(!GetKeyState("Shift")&&isPressed){
			isPressed:=0
		}
		if(GetKeyState("Up"))
			MouseMove,0,-1,,R
		else if(GetKeyState("Down"))
			MouseMove,0,1,,R
		else if(GetKeyState("Left"))
			MouseMove,-1,0,,R
		else if(GetKeyState("Right"))
			MouseMove,1,0,,R
	}
	ToolTip,
	GuiControl,13:,Polygon_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List
}

Add_New_Lines_Point(){
	isPressed:=""
	CoordMode,Mouse,Client
	While(!GetKeyState("ctrl")){
		MouseGetPos,polyX,polyY
		ToolTip,% "Move your cursor to where you want to add the point and then press ""Shift"" `nPress ""Ctrl"" To Finish`n" floor((polyX-Bitmap_Array[Active_Bitmap].X)/Bitmap_Array[Active_Bitmap].Zoom) "`n" floor((polyY-(Bitmap_Array[Active_Bitmap].Y+40))/Bitmap_Array[Active_Bitmap].Zoom)
		If(GetKeyState("Shift")&&!isPressed){
			isPressed:=1
			MouseGetPos,polyX,polyY
			polyX-=Bitmap_Array[Active_Bitmap].X
			polyY-=(Bitmap_Array[Active_Bitmap].Y+40)
			polyX:=floor(polyX/Bitmap_Array[Active_Bitmap].Zoom)
			polyY:=floor(polyY/Bitmap_Array[Active_Bitmap].Zoom)
			Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Lines_List.=polyX "," polyY "|"
			GuiControl,13:,Lines_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Lines_List
		}else if(!GetKeyState("Shift")&&isPressed){
			isPressed:=0
		}
		if(GetKeyState("Up"))
			MouseMove,0,-1,,R
		else if(GetKeyState("Down"))
			MouseMove,0,1,,R
		else if(GetKeyState("Left"))
			MouseMove,-1,0,,R
		else if(GetKeyState("Right"))
			MouseMove,1,0,,R
	}
	ToolTip,
	GuiControl,13:,Polygon_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List
}

Clear_Points(){
	Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Lines_List:=""
	Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List:=""
	GuiControl,13:,Lines_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Lines_List
	GuiControl,13:,Polygon_List,% Bitmap_Array[Active_Bitmap].BitMap_Elements[Active_Element].Polygon_List
}

Unlock_Bitmap_Controls(){
	GuiControlGet,Bitmap_Control_Lock,17:,Bitmap_Control_Lock
	if(Bitmap_Control_Lock){
		Guicontrol,17:Enable,Bit_Up
		Guicontrol,17:Enable,Bit_Down
		Guicontrol,17:Enable,Bit_Left
		Guicontrol,17:Enable,Bit_Right
		Guicontrol,17:Enable,Bit_Minus_Width
		Guicontrol,17:Enable,Bit_Plus_Width
		Guicontrol,17:Enable,Bit_Minus_Height
		Guicontrol,17:Enable,Bit_Plus_Height
		Guicontrol,17:Enable,Set_Bit_W
		Guicontrol,17:Enable,Set_Bit_H
		Guicontrol,17:Enable,Set_Bit_X
		Guicontrol,17:Enable,Set_Bit_Y
		Guicontrol,17:Enable,Zoom_Level
		Guicontrol,17:Enable,Bitmap_Smoothing
	}else	{
		Guicontrol,17:Disable,Bit_Up
		Guicontrol,17:Disable,Bit_Down
		Guicontrol,17:Disable,Bit_Left
		Guicontrol,17:Disable,Bit_Right
		Guicontrol,17:Disable,Bit_Minus_Width
		Guicontrol,17:Disable,Bit_Plus_Width
		Guicontrol,17:Disable,Bit_Minus_Height
		Guicontrol,17:Disable,Bit_Plus_Height
		Guicontrol,17:Disable,Set_Bit_W
		Guicontrol,17:Disable,Set_Bit_H
		Guicontrol,17:Disable,Set_Bit_X
		Guicontrol,17:Disable,Set_Bit_Y
		Guicontrol,17:Disable,Zoom_Level
		Guicontrol,17:Disable,Bitmap_Smoothing
	}
}

 Submit_Defaults(){
	Gui,9:Submit,NoHide
	For k, v in Default_Values
		Default_Values[k]:=%k%
	GuiControl,5:,New_Bitmap_X,% Default_Values.Default_Bitmap_X
	GuiControl,5:,New_Bitmap_Y,% Default_Values.Default_Bitmap_Y
	GuiControl,5:,New_Bitmap_W,% Default_Values.Default_Bitmap_W
	GuiControl,5:,New_Bitmap_H,% Default_Values.Default_Bitmap_H
	GuiControl,5:,New_Bitmap_Smoothing,% Default_Values.Default_Bitmap_Smoothing
}

Submit_17:
	Gui,17:Submit,NoHide
	Bitmap_Array[Active_Bitmap].X:=Set_Bit_X
	Bitmap_Array[Active_Bitmap].Y:=Set_Bit_Y
	Bitmap_Array[Active_Bitmap].W:=Set_Bit_W
	Bitmap_Array[Active_Bitmap].H:=Set_Bit_H
	Bitmap_Array[Active_Bitmap].Zoom:=Zoom_Level
	Bitmap_Array[Active_Bitmap].Smoothing:=Bitmap_Smoothing
	Bitmap_Array[Active_Bitmap].Zoom_Bitmap()
	GuiControl,4:Move,% Bitmap_Array[Active_Bitmap].Name,% "x" Bitmap_Array[Active_Bitmap].X " y" Bitmap_Array[Active_Bitmap].Y " w" Bitmap_Array[Active_Bitmap].W*Bitmap_Array[Active_Bitmap].Zoom " h" Bitmap_Array[Active_Bitmap].H*Bitmap_Array[Active_Bitmap].Zoom
	Move_Bitmap()
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}	
	return

Dump_Name_In_Name_To_Save_Edit(){
	GuiControlGet,List_Of_Existing_Saves,7:,List_Of_Existing_Saves
	GuiControl,7:,Name_To_Save_Files,% List_Of_Existing_Saves 
}

Delete_Bitmap(){
	GuiControlGet,List_Of_Saved_Bitmaps,6:,List_Of_Saved_Bitmaps
	FileDelete,%List_Of_Saved_Bitmaps%.ini
	FileDelete,%A_ScriptDir%\HB Bitmap Maker Folder\Saved Bitmaps Functions\%List_Of_Saved_Bitmaps%.txt
	Load_Saved_Bitmap_List()
	SoundBeep,700
	TrayTip,,Done
	
}

Unlock_Delete_Bitmap(){
	Unlock_Delete_Button:=!Unlock_Delete_Button
	if(Unlock_Delete_Button)
		GuiControl,6:Enable,Delete_Bitmap_Button
	else
		GuiControl,6:Disable,Delete_Bitmap_Button
}

Move_Graphics(){
	CoordMode,Mouse,Client
	While(Getkeystate("LButton")){
		MouseGetPos,x,y
		y-=40
		GuiControl,4:Move,%A_GuiControl%,% "x" x " y" y
		Loop,% Bitmap_Array.Length()	{
			if(Bitmap_Array[A_Index].Name=A_GuiControl){
				Bitmap_Array[A_Index].X:=x
				Bitmap_Array[A_Index].Y:=y
				Loop,% Bitmap_Array.Length()
					Bitmap_Array[A_Index].move()
				break
			}
		}
	}
	Loop,% Bitmap_Array.Length()
			Bitmap_Array[A_Index].move()
	if(Bitmap_Array[Active_Bitmap].Name=A_GuiControl){		
		GuiControl,17:,Set_Bit_X,% Bitmap_Array[Active_Bitmap].X
		GuiControl,17:,Set_Bit_Y,% Bitmap_Array[Active_Bitmap].Y	
		GuiControl,17:,Set_Bit_W,% Bitmap_Array[Active_Bitmap].W	
		GuiControl,17:,Set_Bit_H,% Bitmap_Array[Active_Bitmap].H	
	}	
}

Unlock_Element_Remove(){
	static ElementLock
	ElementLock:=!ElementLock
	if(ElementLock){
		GuiControl,8:Enable,Element_Remove_Button
	}else	{
		GuiControl,8:Disable,Element_Remove_Button
	}
}

2GuiContextMenu(){
	static Tog2
	Tog2:=!Tog2
	if(!Tog2)
		Gui,2:Show,% "x0 y0 w300 h" Windows.H
	else
		Gui,2:Show,% "x-280 y0 w300 h" Windows.H
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
}

3GuiContextMenu(){
	static Tog3
	Tog3:=!Tog3
	if(!Tog3)
		Gui,3:Show,% "x" Windows.W-300 " y0 w300 h" Windows.H
	else
		Gui,3:Show,% "x" Windows.W-20 " y0 w300 h" Windows.H
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
}

11GuiContextMenu(){
	static Tog11
	Tog11:=!Tog11
	if(!Tog11)
		Gui,11:Show,x780 y500 w250 h200
	else
		Gui,11:Show,x780 y680 w250 h200
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
}

16GuiContextMenu(){
	static Tog16
	Tog16:=!Tog16
	if(!Tog16)
		Gui,16:Show,x320 y500 w350 h200
	else
		Gui,16:Show,x320 y680 w350 h200
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
}

Swap_Tabs(){
	if(A_GuiControl="Tab1"){
		Gui,5:Show ;,x10 y70 w300 h500
		Gui,6:Hide
		Gui,7:Hide
		GuiControl,2:+Background3399FF,Tab1_Background
		GuiControl,2:+Background777777,Tab2_Background
		GuiControl,2:+Background777777,Tab3_Background
	}else if(A_GuiControl="Tab2"){
		Gui,5:Hide
		Gui,6:Show ;,x10 y70 w300 h500
		Gui,7:Hide
		GuiControl,2:+Background777777,Tab1_Background
		GuiControl,2:+Background3399FF,Tab2_Background
		GuiControl,2:+Background777777,Tab3_Background
	}else if(A_GuiControl="Tab3"){
		Gui,5:Hide
		Gui,6:Hide
		Gui,7:Show ;,x10 y70 w300 h500
		GuiControl,2:+Background777777,Tab1_Background
		GuiControl,2:+Background777777,Tab2_Background
		GuiControl,2:+Background3399FF,Tab3_Background
	}else if(A_GuiControl="Tab4"){
		Gui,8:Show
		Gui,9:Hide
		Gui,10:Hide ;,x10 y70 w300 h500
		GuiControl,3:+Background3399FF,Tab4_Background
		GuiControl,3:+Background777777,Tab5_Background
		GuiControl,3:+Background777777,Tab6_Background
	}else if(A_GuiControl="Tab5"){
		Gui,8:Hide
		Gui,9:Show
		Gui,10:Hide ;,x10 y70 w300 h500
		GuiControl,3:+Background777777,Tab4_Background
		GuiControl,3:+Background3399FF,Tab5_Background
		GuiControl,3:+Background777777,Tab6_Background
	}else if(A_GuiControl="Tab6"){
		Gui,8:Hide
		Gui,9:Hide
		Gui,10:Show ;,x10 y70 w300 h500
		GuiControl,3:+Background777777,Tab4_Background
		GuiControl,3:+Background777777,Tab5_Background
		GuiControl,3:+Background3399FF,Tab6_Background
	}
	if(A_GuiControl="Tab1"||A_GuiControl="Tab2"||A_GuiControl="Tab3"){
		GuiControl,2:+Redraw,Tab1_Text
		GuiControl,2:+Redraw,Tab2_Text
		GuiControl,2:+Redraw,Tab3_Text
	}else	{
		GuiControl,3:+Redraw,Tab4_Text
		GuiControl,3:+Redraw,Tab5_Text
		GuiControl,3:+Redraw,Tab6_Text
	}
}

Change_Bitmap_Background_Color(){
	Gui,5:Submit,NoHide
	Gui,4:Color,% BitmapBackgroundColor
	sleep,20
	Loop,% Bitmap_Array.Length()
		Bitmap_Array[A_Index].move()
}

Add_Bitmaps_To_Bitmaps_List(){
	temp_Bitmap_List:=""
	Loop,% Bitmap_Array.Length(){
		temp_Bitmap_List.=Bitmap_Array[A_Index].Name "|"
	}
	GuiControl,1:,Active_Bitmaps_List,|
	GuiControl,1:,Active_Bitmaps_List,% temp_Bitmap_List
}

Hide_Element:
	Gui,13:Submit,NoHide
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Hidden:=Hide_Element
	Update_Element_List()
	GuiControl,8:Choose,Current_Elements,% Active_Element
	if(Auto_Draw){
			SetTimer,Force_Draw,-10
		}
	return

Force_Draw(){
	if(Bitmap_Array[Active_Bitmap]){
		Bitmap_Array[Active_Bitmap].Create_BitMap()
		loop, % Bitmap_Array[Active_Bitmap].Bitmap_Elements.Length(){
			if(Bitmap_Array[Active_Bitmap].Bitmap_Elements[A_Index].Hidden!=1)
				Bitmap_Array[Active_Bitmap][Bitmap_Array[Active_Bitmap].Bitmap_Elements[A_Index].Type](A_Index)
		}
		Bitmap_Array[Active_Bitmap].Move()
	}
}
;--------------------------------------------------------------------
;--------------------------------------------------------------------
;--------------------------------------------------------------------
; Refactored Code Credit - Speed Master

ReSize_Element:
keyShift:=GetKeyState("Shift")
(A_GuiControl=="Minus_Width" ) ? ( keyShift && (GetActiveElement("W")>10) ? ResizeElement(-10,0) : (GetActiveElement("W")>1) ? ResizeElement(-1, 0) )	
(A_GuiControl=="Plus_Width"  ) ? ( keyShift ? ResizeElement(10,0) : ResizeElement(1, 0) )	
(A_GuiControl=="Minus_Height") ? ( keyShift && (GetActiveElement("H")>10) ? ResizeElement(0,-10) : (GetActiveElement("H")>1) ? ResizeElement(0, -1) )	
(A_GuiControl=="Plus_Height" ) ? ( keyShift ? ResizeElement(0,10) : ResizeElement(0, 1) )
return

GetActiveElement(key) {
	return Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element][key]
}

ResizeElement(w:=0,h:=0) {
(w) ? Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["W"] +=w
(h) ? Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["H"] +=h
GuiControl,13:,W_Position,% Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["W"]
GuiControl,13:,H_Position,% Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["H"]
}

RePosition_Element() {
	keyShift:=GetKeyState("Shift")
	(A_GuiControl=="Move_Up") 		? 	( keyShift ?	MoveElement(-10,0) 		: MoveElement(-1, 0) )
	(A_GuiControl=="Move_Down") 	? 	( keyShift ?	MoveElement(10, 0) 		: MoveElement( 1, 0) ) 	
	(A_GuiControl=="Move_Left") 	? 	( keyShift ?	MoveElement(0,-10)		: MoveElement( 0,-1) )
	(A_GuiControl=="Move_Right") 	? 	( keyShift ?	MoveElement(0, 10) 		: MoveElement( 0, 1) )

	(A_GuiControl=="Move_Up2") 		? 	( keyShift ?	MoveElement(-10,0,2) 	: MoveElement(-1, 0,2) )
	(A_GuiControl=="Move_Down2") 	? 	( keyShift ?	MoveElement(10, 0,2) 	: MoveElement( 1, 0,2) )
	(A_GuiControl=="Move_Left2") 	? 	( keyShift ?	MoveElement(0,-10,2)	: MoveElement( 0,-1,2) )
	(A_GuiControl=="Move_Right2") 	? 	( keyShift ?	MoveElement(0, 10,2) 	: MoveElement( 0, 1,2) )

	(A_GuiControl=="Move_Up3") 		? 	( keyShift ?	MoveElement(-10,0,3) 	: MoveElement(-1, 0,3) )
	(A_GuiControl=="Move_Down3") 	? 	( keyShift ?	MoveElement(10, 0,3) 	: MoveElement( 1, 0,3) )
	(A_GuiControl=="Move_Left3") 	? 	( keyShift ?	MoveElement(0,-10,3)	: MoveElement( 0,-1,3) )
	(A_GuiControl=="Move_Right3") 	? 	( keyShift ?	MoveElement(0, 10,3) 	: MoveElement( 0, 1,3) )
	
	(A_GuiControl=="Move_Up4") 		? 	( keyShift ?	MoveElement(-10,0,4) 	: MoveElement(-1, 0,4) )
	(A_GuiControl=="Move_Down4") 	? 	( keyShift ?	MoveElement(10, 0,4) 	: MoveElement( 1, 0,4) )
	(A_GuiControl=="Move_Left4") 	? 	( keyShift ?	MoveElement(0,-10,4)	: MoveElement( 0,-1,4) )
	(A_GuiControl=="Move_Right4") 	? 	( keyShift ?	MoveElement(0, 10,4) 	: MoveElement( 0, 1,4) )	
}

MoveElement(y:=0,x:=0,Enum:="") {
Current_Element:=Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]	
(y) ? Current_Element["Y" Enum] +=y
(x) ? Current_Element["X" Enum] +=x
GuiControl,13:,Y%Enum%_Position,% Current_Element["Y" Enum]
GuiControl,13:,X%Enum%_Position,% Current_Element["X" Enum]
	if(Auto_Draw)
		SetTimer,Force_Draw,-10
}

;----------------------------------------------------------------------------
;----------------------------------------------------------------------------
;----------------------------------------------------------------------------
;NEW HOTKEYS - Submitted By: Speed Master

#IfWinActive HB Bitmap Maker

up::MoveElement(-1,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(-1,0,2), MoveElement(-1,0,3), MoveElement(-1,0,4)
down::MoveElement(1,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(1,0,2), MoveElement(1,0,3), MoveElement(1,0,4)
left::MoveElement(0,-1), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,-1,2), MoveElement(0,-1,3), MoveElement(0,-1,4)
right::MoveElement(0,1), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,1,2), MoveElement(0,1,3), MoveElement(0,1,4)

+up::MoveElement(-10,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(-10,0,2), MoveElement(-10,0,3), MoveElement(-10,0,4)
+down::MoveElement(10,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(10,0,2), MoveElement(10,0,3), MoveElement(10,0,4)
+left::MoveElement(0,-10), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,-10,2), MoveElement(0,-10,3), MoveElement(0,-10,4)
+right::MoveElement(0,10), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,10,2), MoveElement(0,10,3), MoveElement(0,10,4)

^up::(GetActiveElement("type")="Draw_Line") ?  MoveElement(-1,0) : (GetActiveElement("H")>1) ? ResizeElement(0,-1)
^down::(GetActiveElement("type")="Draw_Line") ?  MoveElement(1,0) : ResizeElement(0,1)
^left::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,-1) : (GetActiveElement("w")>1) ? ResizeElement(-1,0)
^right::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,1) : ResizeElement(1,0)

^+up::(GetActiveElement("H")>10) ? ResizeElement(0,-10) : (GetActiveElement("H")>1) ? ResizeElement(0,-1)
^+down::ResizeElement(0,10)
^+left::(GetActiveElement("w")>10) ? ResizeElement(-10,0) : (GetActiveElement("W")>1) ? ResizeElement(-1,0)
^+right::ResizeElement(10,0)

#up::(GetActiveElement("type")="Draw_Line") ?  MoveElement(-1,0,2) 
#down::(GetActiveElement("type")="Draw_Line") ?  MoveElement(1,0,2) 
#left::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,-1,2) 
#right::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,1,2) 

^d::Clone_Element()

#If ; end

;End of - Speed Master Code Section
;---------------------------------------------------------------------
;---------------------------------------------------------------------
;---------------------------------------------------------------------


Set_Color_1(){
	CoordMode,Mouse,Screen
	CoordMode,Pixel,Screen
	While(!GetKeyState("ctrl")){
		ToolTip, hover over color and press "ctrl" 
		
	}
	ToolTip,
	MouseGetPos,xt,yt
	PixelGetColor,Color,xt,yt,RGB
	CoordMode,Mouse,Client
	StringTrimLeft,Color,Color,2
	GuiControl,14:,Color,% Color
}
Set_Color_2(){
	CoordMode,Mouse,Screen
	CoordMode,Pixel,Screen
	While(!GetKeyState("ctrl")){
		ToolTip, hover over color and press "ctrl" 
	}
	ToolTip,
	MouseGetPos,xt,yt
	PixelGetColor,Color2,xt,yt,RGB
	CoordMode,Mouse,Client
	StringTrimLeft,Color2,Color2,2
	GuiControl,14:,Color2,% Color2
}
;Submit element values
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Submit_13:
	Gui,13:Submit,NoHide
	Gui,14:Submit,NoHide
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].X:=X_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Y:=Y_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].W:=W_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].H:=H_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Notes:=Notes
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Alpha:=Alpha
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Color:=Color
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].X2:=X2_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Y2:=Y2_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].X3:=X3_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Y3:=Y3_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].X4:=X4_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Y4:=Y4_Position
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Radius:=Radius
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Thickness:=Thickness
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Text:=Text
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Options:=Options
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Font:=Font
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Start_Angle:=Start_Angle
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].End_Angle:=End_Angle
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Polygon_List:=Polygon_List
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Lines_List:=Lines_List
	
	
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].SourceX :=  Sx
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].SourceY :=  Sy
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].SourceW :=  Sw
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].SourceH :=  Sh
	
	
	
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Brush_Type:=Brush_Type
	if(Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Brush_Type=2){
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Hatch:=Hatch
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Alpha2:=Alpha2
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Color2:=Color2
	}
	if(Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Brush_Type=3){
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Line_Brush_X1:=Line_Brush_X1
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Line_Brush_Y1:=Line_Brush_Y1
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Line_Brush_X2:=Line_Brush_X2
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Line_Brush_Y2:=Line_Brush_Y2
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Line_Brush_Wrap_Mode:=Line_Brush_Wrap_Mode
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Alpha2:=Alpha2
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Color2:=Color2
	}
	if(Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Brush_Type=4){
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_X:=Grade_Brush_X
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_Y:=Grade_Brush_Y
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_W:=Grade_Brush_W
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_H:=Grade_Brush_H
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_LinearGradientMode:=Grade_Brush_LinearGradientMode
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Grade_Brush_Wrap_Mode:=Grade_Brush_Wrap_Mode
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Alpha2:=Alpha2
		Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Color2:=Color2
	}
	if(Auto_Draw){
		SetTimer,Force_Draw,-10
	}
	return
Submit_Brush_Type:
	Gui,13:Submit,NoHide
	Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element].Brush_Type:=Brush_Type
	Constructor.Create_Brush_Window(Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element])
	if(Auto_Draw){
		SetTimer,Force_Draw,-10
	}
	return	
	
	
;/*
Layered_Window_SetUp(Smoothing,Window_X,Window_Y,Window_W,Window_H,Window_Name:=1,Window_Options:=""){
	Layered:={}
	Layered.W:=Window_W
	Layered.H:=Window_H
	Layered.X:=Window_X
	Layered.Y:=Window_Y
	Layered.Name:=Window_Name
	Layered.Options:=Window_Options
	Layered.Token:=Gdip_Startup()
	Create_Layered_GUI(Layered)
	Layered.hwnd:=winExist()
	Layered.hbm := CreateDIBSection(Window_W,Window_H)
	Layered.hdc := CreateCompatibleDC()
	Layered.obm := SelectObject(Layered.hdc,Layered.hbm)
	Layered.G := Gdip_GraphicsFromHDC(Layered.hdc)
	Gdip_SetSmoothingMode(Layered.G,Smoothing)
	return Layered
}
Create_Layered_GUI(Layered){
	Gui,% Layered.Name ": +E0x80000 +LastFound " Layered.Options 
	Gui,% Layered.Name ":Show",% "x" Layered.X " y" Layered.Y " w" Layered.W " h" Layered.H " NA"
}	
Layered_Window_ShutDown(This){
	SelectObject(This.hdc,This.obm)
	DeleteObject(This.hbm)
	DeleteDC(This.hdc)
	gdip_deleteGraphics(This.g)
	Gdip_Shutdown(This.Token)
}
Gdip_RotateBitmap(pBitmap, Angle, Dispose=1) { ; returns rotated bitmap. By Learning one.
Gdip_GetImageDimensions(pBitmap, Width, Height)
Gdip_GetRotatedDimensions(Width, Height, Angle, RWidth, RHeight)
Gdip_GetRotatedTranslation(Width, Height, Angle, xTranslation, yTranslation)
pBitmap2 := Gdip_CreateBitmap(RWidth, RHeight)
G2 := Gdip_GraphicsFromImage(pBitmap2), Gdip_SetSmoothingMode(G2, 4), Gdip_SetInterpolationMode(G2, 7)
Gdip_TranslateWorldTransform(G2, xTranslation, yTranslation)
Gdip_RotateWorldTransform(G2, Angle)
Gdip_DrawImage(G2, pBitmap, 0, 0, Width, Height)
Gdip_ResetWorldTransform(G2)
Gdip_DeleteGraphics(G2)
if Dispose
Gdip_DisposeImage(pBitmap)
return pBitmap2
}

New_Brush(colour:="000000",Alpha:="FF"){
	new_colour := "0x" Alpha colour 
	return Gdip_BrushCreateSolid(new_colour)
}
	
New_Pen(colour:="000000",Alpha:="FF",Width:= 5){
	new_colour := "0x" Alpha colour 
	return Gdip_CreatePen(New_Colour,Width)
}	
Fill_Box(pGraphics,pBrush,x,y,w,h)	{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipFillRectangle", Ptr, pGraphics, Ptr, pBrush, "float", x, "float", y, "float", w, "float", h)
}
Draw_Box(pGraphics, pPen, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawRectangle", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h)
}	
Here is a short demo video.
Warning! This video contains cheesy Copyright Free Music. Mute as needed.
[youtube]https://www.youtube.com/watch?v=YRCcL51MNTU&t=319s[/youtube]
I'll add more info as needed.

Feel free to make suggestions, comments, etc.





.
20200107004004.png
20200107004004.png (138.33 KiB) Viewed 9795 times
Last edited by Hellbent on 08 Feb 2024, 05:41, edited 17 times in total.
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

06 Mar 2019, 21:19

Example:

SnapShot_479.png
Working Switch
SnapShot_479.png (19.66 KiB) Viewed 13630 times




Working Switch ( Checkbox ) Script.

Code: Select all

; HB Bitmap Maker Demo v0.1.2 March 8th, 2019
;Paste: https://pastebin.com/TSLSEm8P
;################################################################################################
#SingleInstance,Force
;~ #Include, <GDIP.ahk>   ; Requires GDIP
global Obj:={W:500,H:300,SW:180,SH:74}  
Gui,1:+AlwaysOnTop +LastFound -DPIScale
Gui,1:Color,2B2728
Gui,1:Font,cWhite s12 Bold,Segoe UI
Gui,1:Add,Checkbox,x230 y10 Checked, Normal Checkbox
Gui,1:Add,Button,x200 y240 w200 r1 -Theme , Normal Button
Gui,1:Add,Text,x10 y10 w180 h74 gSwitch_State  		;Switch 1 Trigger
Gui,1:Add,Text,x10 y110 w180 h74 gSwitch_State2		;Switch 2 Trigger
Gui,1:Show,w500 h300,BitMap Maker Demo 2
Obj.Token:=Gdip_Startup()
Obj.HWND:= WinExist()
obj.hdc1:= GetDC(Obj.HWND)
obj.hdc2:=CreateCompatibleDC()
obj.hbm:=CreateDIBSection(obj.W,obj.H)
obj.obm:= SelectObject(obj.hdc2,obj.hbm)
obj.G:= Gdip_GraphicsFromHDC(obj.hdc2)
Gdip_DrawImage( Obj.G, Switch_On(), 10, 10, Obj.SW, Obj.SH)
Gdip_DrawImage( Obj.G, Red_Switch_Off(), 10, 110, Obj.SW*.5, Obj.SH*.5)
BitBlt(obj.hdc1 , 10, 10, Obj.SW, Obj.SH, obj.hdc2 ,10, 10) 
BitBlt(obj.hdc1 , 10, 110, Obj.SW*.5, Obj.SH*.5 , obj.hdc2 ,10, 110) 
return
GuiClose:
GuiContextMenu:
*ESC::
	ExitApp
Switch_State(){
	static State
	if(!State:=!State){
		Gdip_DrawImage( Obj.G, Switch_On(), 10, 10, Obj.SW, Obj.SH)
		BitBlt(obj.hdc1 , 10, 10, Obj.SW, Obj.SH, obj.hdc2 ,10, 10) 
	}else	{
		Gdip_DrawImage( Obj.G, Switch_Off(), 10, 10, Obj.SW, Obj.SH)
		BitBlt(obj.hdc1 , 10, 10, Obj.SW, Obj.SH, obj.hdc2 ,10, 10) 
	}
}
Switch_State2(){
	static State
	if(State:=!State){
		Gdip_DrawImage( Obj.G, Green_Switch_On(), 10, 110, Obj.SW*.5, Obj.SH*.5)
		BitBlt(obj.hdc1 , 10, 110, Obj.SW*.5, Obj.SH*.5 , obj.hdc2 ,10, 110) 
	}else	{
		Gdip_DrawImage( Obj.G, Red_Switch_Off(), 10, 110, Obj.SW*.5, Obj.SH*.5)
		BitBlt(obj.hdc1 , 10, 110, Obj.SW*.5, Obj.SH*.5 , obj.hdc2 ,10, 110) 
	}
}
Green_Switch_On(){
	;Bitmap Created Using: HB Bitmap Maker
	pBitmap:=Gdip_CreateBitmap( 180 , 74 ) 
	 G := Gdip_GraphicsFromImage( pBitmap )
	Gdip_SetSmoothingMode(G , 4 )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRectangle( G , Brush , -1 , -1 , 190 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , 180 , 74 , "0xFF030504" , "0xFF545454" , 1 , 1 )
	Gdip_FillRoundedRectangle( G , Brush , 1 , 1 , 177 , 71 , 25 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 10 , 10 , 160 , 54 , 26 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF101010" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 110 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRoundedRectangle( G , Brush , 28 , 21 , 100 , 40 , 8 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 69 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 87 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillEllipse( G , Brush , 14 , 21 , 40 , 40 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 123 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0x0955ff55" )
	Gdip_FillEllipse( G , Brush , 29 , 22 , 34 , 32 )
	Gdip_DeleteBrush( Brush )
	Gdip_TextToGraphics( G , "ON" , "s16 Bold Center vcenter cFF00ff00 x-3 y15" , "Segoe UI" , 100 , 50 )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 71 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 89 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 120 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 76 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillRoundedRectangle( G , Brush , 90 , 20 , 58 , 39 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 130 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 75 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 90 , 19 , 60 , 34 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 77 , 14 , 85 , 27 , 0 , 180 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 126 , 19 , 36 , 19 , 0 , -90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 77 , 19 , 36 , 19 , 180 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillRectangle( G , Brush , 93 , 19 , 54 , 10 )
	Gdip_DeleteBrush( Brush )
	Gdip_DeleteGraphics( G )
	return pBitmap
}	
Red_Switch_Off(){
	;Bitmap Created Using: HB Bitmap Maker
	pBitmap:=Gdip_CreateBitmap( 180 , 74 ) 
	 G := Gdip_GraphicsFromImage( pBitmap )
	Gdip_SetSmoothingMode( G , 4 )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRectangle( G , Brush , -1 , -1 , 190 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , 180 , 74 , "0xFF030504" , "0xFF545454" , 1 , 1 )
	Gdip_FillRoundedRectangle( G , Brush , 1 , 1 , 177 , 71 , 25 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 10 , 10 , 160 , 54 , 26 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF101010" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 110 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRoundedRectangle( G , Brush , 50 , 21 , 100 , 40 , 8 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 66 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 27 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillEllipse( G , Brush , 127 , 21 , 40 , 40 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0x22FF0000" )
	Gdip_FillEllipse( G , Brush , 116 , 23 , 42 , 32 )
	Gdip_DeleteBrush( Brush )
	Gdip_TextToGraphics( G , "OFF" , "s16 Bold Center vcenter cFFff0000 x87 y15" , "Segoe UI" , 100 , 50 )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 60 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 63 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 16 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 20 , 58 , 39 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 73 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 15 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 19 , 60 , 34 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 19 , 14 , 85 , 27 , 0 , 180 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 68 , 19 , 36 , 19 , 0 , -90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 19 , 19 , 36 , 19 , 180 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillRectangle( G , Brush , 33 , 19 , 54 , 10 )
	Gdip_DeleteBrush( Brush )
	Gdip_DeleteGraphics( G )
	return pBitmap
}
Switch_On(){
	;Bitmap Created Using: HB Bitmap Maker
	pBitmap:=Gdip_CreateBitmap( 180 , 74 ) 
	 G := Gdip_GraphicsFromImage( pBitmap )
	Gdip_SetSmoothingMode(G , 4 )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRectangle( G , Brush , -1 , -1 , 190 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , 180 , 74 , "0xFF030504" , "0xFF545454" , 1 , 1 )
	Gdip_FillRoundedRectangle( G , Brush , 1 , 1 , 177 , 71 , 25 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 10 , 10 , 160 , 54 , 26 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF101010" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 110 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRoundedRectangle( G , Brush , 28 , 21 , 100 , 40 , 8 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 69 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 87 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillEllipse( G , Brush , 14 , 21 , 40 , 40 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 123 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Gdip_TextToGraphics( G , "ON" , "s16 Bold Center vcenter cFFffffff x-3 y15" , "Segoe UI" , 100 , 50 )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 71 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 89 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 120 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 76 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillRoundedRectangle( G , Brush , 90 , 20 , 58 , 39 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 130 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 75 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 90 , 19 , 60 , 34 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 77 , 14 , 85 , 27 , 0 , 180 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 126 , 19 , 36 , 19 , 0 , -90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 77 , 19 , 36 , 19 , 180 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillRectangle( G , Brush , 93 , 19 , 54 , 10 )
	Gdip_DeleteBrush( Brush )
	Gdip_DeleteGraphics( G )
	return pBitmap
}
Switch_Off(){
	;Bitmap Created Using: HB Bitmap Maker
	pBitmap:=Gdip_CreateBitmap( 180 , 74 ) 
	 G := Gdip_GraphicsFromImage( pBitmap )
	Gdip_SetSmoothingMode(G , 4 )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRectangle( G , Brush , -1 , -1 , 190 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , 180 , 74 , "0xFF030504" , "0xFF545454" , 1 , 1 )
	Gdip_FillRoundedRectangle( G , Brush , 1 , 1 , 177 , 71 , 25 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 10 , 10 , 160 , 54 , 26 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF111111" )
	Gdip_FillEllipse( G , Brush , 118 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF101010" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 110 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillRoundedRectangle( G , Brush , 50 , 21 , 100 , 40 , 8 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillEllipse( G , Brush , 66 , 12 , 46 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF000000" )
	Gdip_FillRoundedRectangle( G , Brush , 27 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF2B2728" )
	Gdip_FillEllipse( G , Brush , 127 , 21 , 40 , 40 )
	Gdip_DeleteBrush( Brush )
	Gdip_TextToGraphics( G , "OFF" , "s16 Bold Center vcenter cFFffffff x87 y15" , "Segoe UI" , 100 , 50 )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 60 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 12 , 12 , 50 , 50 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 12 , 60 , 50 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 63 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillEllipse( G , Brush , 16 , 20 , 43 , 39 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF0C0E0D" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 20 , 58 , 39 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 73 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillEllipse( G , Brush , 15 , 19 , 34 , 34 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF212221" )
	Gdip_FillRoundedRectangle( G , Brush , 30 , 19 , 60 , 34 , 5 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 19 , 14 , 85 , 27 , 0 , 180 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 68 , 19 , 36 , 19 , 0 , -90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillPie( G , Brush , 19 , 19 , 36 , 19 , 180 , 90 )
	Gdip_DeleteBrush( Brush )
	Brush := Gdip_BrushCreateSolid( "0xFF474948" )
	Gdip_FillRectangle( G , Brush , 33 , 19 , 54 , 10 )
	Gdip_DeleteBrush( Brush )
	Gdip_DeleteGraphics( G )
	return pBitmap
}
Last edited by Hellbent on 08 Mar 2019, 15:05, edited 2 times in total.
DRocks
Posts: 565
Joined: 08 May 2018, 10:20

Re: [Editor] Gdip Bitmap Maker

06 Mar 2019, 22:25

Wow thats some huge efforts !! Nice to see that. Thanks for for sharing it.
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

08 Mar 2019, 14:51

===========================================================================================
===========================================================================================

Script Update. v0.1.2 (Loading Saved Bitmaps)

Details in Op.

===========================================================================================
===========================================================================================
DRocks wrote:
06 Mar 2019, 22:25
Wow thats some huge efforts !! Nice to see that. Thanks for for sharing it.
I hope you enjoy.
DRocks
Posts: 565
Joined: 08 May 2018, 10:20

Re: [Editor] Gdip Bitmap Maker

08 Mar 2019, 17:44

Did you draw the on off switch with it?
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

08 Mar 2019, 17:49

DRocks wrote:
08 Mar 2019, 17:44
Did you draw the on off switch with it?
Yes of course.

Here is the Data for one of them. It can be loaded into the editor.

Code: Select all

[Bitmap Properties]
X=519
Y=180
W=180
H=74
Name=2
Smoothing=4
Number Of Elements=25
[Bitmap Element 1]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=2B2728
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=90
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=
Start_Angle=
Text=
Thickness=
Type=Fill_Rectangle
W=190
X=-1
X2=
X3=
X4=
Y=-1
Y2=
Y3=
Y4=
[Bitmap Element 2]
Alpha=FF
Alpha2=FF
Brush_Type=4
Color=030504
Color2=545454
End_Angle=
Font=
Grade_Brush_H=74
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=180
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=71
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=25
Start_Angle=
Text=
Thickness=
Type=Fill_Rounded_Rectangle
W=177
X=1
X2=
X3=
X4=
Y=1
Y2=
Y3=
Y4=
[Bitmap Element 3]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=000000
Color2=F0F0F0
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=54
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=26
Start_Angle=
Text=
Thickness=
Type=Fill_Rounded_Rectangle
W=160
X=10
X2=
X3=
X4=
Y=10
Y2=
Y3=
Y4=
[Bitmap Element 4]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=111111
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=22
Start_Angle=
Text=
Thickness=
Type=Fill_Circle
W=50
X=12
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 5]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=111111
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=26
Start_Angle=
Text=
Thickness=
Type=Fill_Circle
W=50
X=118
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 6]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=101010
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=5
Start_Angle=
Text=
Thickness=
Type=Fill_Rounded_Rectangle
W=110
X=30
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 7]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=000000
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=5
Start_Angle=
Text=
Thickness=
Type=Fill_Circle
W=46
X=12
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 8]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=2B2728
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=40
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=8
Start_Angle=
Text=
Thickness=
Type=Fill_Rounded_Rectangle
W=100
X=50
X2=
X3=
X4=
Y=21
Y2=
Y3=
Y4=
[Bitmap Element 9]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=000000
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=5
Start_Angle=
Text=
Thickness=
Type=Fill_Circle
W=46
X=66
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 10]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=000000
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=5
Start_Angle=
Text=
Thickness=
Type=Fill_Rounded_Rectangle
W=60
X=27
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 11]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=2B2728
Color2=00FF00
End_Angle=
Font=
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=40
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=
Radius=26
Start_Angle=
Text=
Thickness=
Type=Fill_Circle
W=40
X=127
X2=
X3=
X4=
Y=21
Y2=
Y3=
Y4=
[Bitmap Element 12]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=ffffff
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=8
Start_Angle=
Text=OFF
Thickness=
Type=Text
W=100
X=87
X2=
X3=
X4=
Y=15
Y2=
Y3=
Y4=
[Bitmap Element 13]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=8
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=50
X=60
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 14]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=8
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=50
X=12
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 15]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=50
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Rounded_Rectangle
W=60
X=30
X2=
X3=
X4=
Y=12
Y2=
Y3=
Y4=
[Bitmap Element 16]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=0C0E0D
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=39
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=43
X=63
X2=
X3=
X4=
Y=20
Y2=
Y3=
Y4=
[Bitmap Element 17]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=0C0E0D
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=39
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=43
X=16
X2=
X3=
X4=
Y=20
Y2=
Y3=
Y4=
[Bitmap Element 18]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=0C0E0D
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=39
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Rounded_Rectangle
W=58
X=30
X2=
X3=
X4=
Y=20
Y2=
Y3=
Y4=
[Bitmap Element 19]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=34
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=34
X=73
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=
[Bitmap Element 20]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=34
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Circle
W=34
X=15
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=
[Bitmap Element 21]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=212221
Color2=00FF00
End_Angle=
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=34
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=
Text=OFF
Thickness=
Type=Fill_Rounded_Rectangle
W=60
X=30
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=
[Bitmap Element 22]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=474948
Color2=00FF00
End_Angle=180
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=27
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=0
Text=OFF
Thickness=
Type=Fill_Pie
W=85
X=19
X2=
X3=
X4=
Y=14
Y2=
Y3=
Y4=
[Bitmap Element 23]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=474948
Color2=00FF00
End_Angle=-90
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=19
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=0
Text=OFF
Thickness=
Type=Fill_Pie
W=36
X=68
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=
[Bitmap Element 24]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=474948
Color2=00FF00
End_Angle=90
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=19
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=180
Text=OFF
Thickness=
Type=Fill_Pie
W=36
X=19
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=
[Bitmap Element 25]
Alpha=FF
Alpha2=FF
Brush_Type=1
Color=474948
Color2=00FF00
End_Angle=90
Font=Segoe UI
Grade_Brush_H=50
Grade_Brush_LinearGradientMode=1
Grade_Brush_W=50
Grade_Brush_Wrap_Mode=1
Grade_Brush_X=0
Grade_Brush_Y=0
H=10
Hatch=38
Hidden=0
Line_Brush_Wrap_Mode=1
Line_Brush_X1=0
Line_Brush_X2=50
Line_Brush_Y1=0
Line_Brush_Y2=50
Notes=
Options=s16 Bold Center vcenter
Radius=5
Start_Angle=180
Text=OFF
Thickness=
Type=Fill_Rectangle
W=54
X=33
X2=
X3=
X4=
Y=19
Y2=
Y3=
Y4=

DRocks
Posts: 565
Joined: 08 May 2018, 10:20

Re: [Editor] Gdip Bitmap Maker

08 Mar 2019, 17:50

Ok well wow. This is looking very good and I could guess it was done with photoshop or Affinity Designer.. good job man your scripts get more and more advanced
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

09 Mar 2019, 19:46

Updated to version v0.1.3

New Bitmap Control Panel.
Helgef
Posts: 4709
Joined: 17 Jul 2016, 01:02
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Re: [Editor] Gdip Bitmap Maker

10 Mar 2019, 09:03

Really cool stuff, well done, thanks for sharing.

Cheers :clap:.
burque505
Posts: 1731
Joined: 22 Jan 2017, 19:37

Re: [Editor] Gdip Bitmap Maker

10 Mar 2019, 12:48

HB, that's beautiful stuff, thank you! Just FYI, your sample looks really good at 125% (i.e. 120dpi) on my Win7 Pro 64-bit setup (AHK_L 1.1.30.01). Bravo!!!
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

10 Mar 2019, 14:17

Helgef wrote:
10 Mar 2019, 09:03
Really cool stuff, well done, thanks for sharing.

Cheers :clap:.
Thank you.
burque505 wrote:
10 Mar 2019, 12:48
HB, that's beautiful stuff, thank you! Just FYI, your sample looks really good at 125% (i.e. 120dpi) on my Win7 Pro 64-bit setup (AHK_L 1.1.30.01). Bravo!!!
From some testing I've done, It looks like -DPIScale works with gdip. So the issue of text on a gui ignoring -DPIScale doesn't seem to be a problem if it is gdip that is creating the text. The editor itself is another issue. Changing the font on computers that have a higher dpi helps, but isn't a great solution.

As I move forwards with this project I am planning on incorporating more and more custom controls made with the editor, but for now anyone that has a higher dpi is going to have scaling issues.
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

11 Mar 2019, 12:49

Resize-able, Multi-Colored, 3-State Buttons


SnapShot_480.png
SnapShot_480.png (27.98 KiB) Viewed 13423 times

Code: Select all

;Paste: https://pastebin.com/jx3jRWMd
#SingleInstance,Force
global Main:={X:300,Y:300,W:800,H:200}
global Button:=[]
Main:=Layered_Window_SetUp(4,Main.X,Main.Y,Main.W,Main.H,1,"+AlwaysOnTop -Caption -DPIScale")
Gui,1:Hide
Gui,1:Add,Text,x0 y0 w600 h30 gMove_Window

Brush:=New_Brush("1C2125")
Fill_Box(Main.G,Brush,0,0,Main.W,Main.H)
Brush:=New_Brush("444444")
Gdip_FillRoundedRectangle( Main.G , Brush , 10 , 5 , 580 , 23 , 5 )
Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , 580 , 23 , "0xFF88bbff" , "0xff336699" , 1 , 1 )
Gdip_TextToGraphics( Main.G , "Click Here To Move Window  -  Right Click Window To Exit" , "s12 Bold Center vcenter c" Brush " x0 y5" , "Segoe UI" , 580 , 23 )
Gdip_DeleteBrush( Brush )
UpdateLayeredWindow(Main.hwnd,Main.hdc)

Button.Push(New Button_Type1(x:=20,y:=30,w:=70,h:=30,"Paste",FontSize:=10,Button.Length()+1,"Button_Press","1",Color:="0xFF44494D"))
Button.Push(New Button_Type1(x+=w,y,w,h,"Hellbent",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Copy",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"New",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Add",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Run",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Color",FontSize,Button.Length()+1,"Button_Press","1",Color))

Button.Push(New Button_Type1(x:=20,y:=y+h,w:=80,h:=35,"Paste",FontSize:=12,Button.Length()+1,"Button_Press","1",Color:="0xFF3399FF"))
Button.Push(New Button_Type1(x+=w,y,w,h,"Hellbent",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Copy",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"New",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Add",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Run",FontSize,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"Color",FontSize,Button.Length()+1,"Button_Press","1",Color))

Button.Push(New Button_Type1(x:=20,y:=y+h+20,w:=270,h:=50,"Hellbent",FontSize:=16,Button.Length()+1,"Button_Press","1",Color:="0xFF0066AA"))
Button.Push(New Button_Type1(x+=w+10,y,w:=70,h:=70,"HB",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))

Button.Push(New Button_Type1(x:=380,y,w:=40,h:=30,"1",FontSize:=12,Button.Length()+1,"Button_Press","1",Color:="0xFF00FF00"))
Button.Push(New Button_Type1(x+=w,y,w,h,"2",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"3",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"4",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"5",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"6",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"7",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"8",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"9",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"0",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))

Button.Push(New Button_Type1(x:=380,y+=h,w:=40,h:=30,"+",FontSize:=12,Button.Length()+1,"Button_Press","1",Color:="0xFFFF00FF"))
Button.Push(New Button_Type1(x+=w,y,w,h,"-",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"=",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"*",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"%",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"#",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"/",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"\",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,"""",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))
Button.Push(New Button_Type1(x+=w,y,w,h,":",FontSize:=12,Button.Length()+1,"Button_Press","1",Color))

Button.Push(New Button_Type1(x:=600,y:=10,w:=150,h:=25,"Some Random Text",FontSize:=10,Button.Length()+1,"Button_Press","1",Color:="0xffff0000"))
Button.Push(New Button_Type1(x,y+=h,w,h,"Some Random Text",FontSize:=10,Button.Length()+1,"Button_Press","1",Color:="0xffffff00"))
Button.Push(New Button_Type1(x,y+=h,w,h,"Some Random Text",FontSize:=10,Button.Length()+1,"Button_Press","1",Color:="0xffffffff"))
Button.Push(New Button_Type1(x,y+=h,w,h,"Some Random Text",FontSize:=10,Button.Length()+1,"Button_Press","1",Color:="0xff00ffff"))

Gui,1:Show
UpdateLayeredWindow(Main.hwnd,Main.hdc)
SetTimer,Watch_Hover,50
return
GuiContextMenu:
*Esc::
	ExitApp

Move_Window(){
	SetTimer,Watch_Hover,Off
	PostMessage,0xA1,2
	While(GetKeyState("LButton"))
		sleep, 10
	SetTimer,Watch_Hover,On
}

Button_Press(){
	if(!Button[A_GuiControl].Draw_Pressed())
		return
	SoundBeep,% Random(400,900)
}

Random(Min,Max){
	Random,OUT,Min,Max
	return Out
}

Watch_Hover(){
	Static Index,lctrl,Hover_On
	MouseGetPos,,,,ctrl,2
	GuiControlGet,cName,1:Name,%ctrl%
	if(!Hover_On&&ctrl){
		loop,% Button.Length()	{
			if(cName=Button[A_Index].Name){
				Button[A_Index].Draw_Hover()
				lctrl:=ctrl,Index:=A_Index,Hover_On:=1
				break
			}
		}
	}else if(Hover_On=1){
		if((!ctrl||lctrl!=ctrl)&&Button[Index].isPressed=0){
			Button[Index].Draw_Default()
			Hover_On:=0
		}
	}
}

class Button_Type1	{
	__New(x,y,w,h,text,FontSize,name,label,Window,Color:="0xFF3399FF"){
		This.X:=X
		This.Y:=Y
		This.W:=W 
		This.H:=H
		This.FontSize:=FontSize
		This.Text:=Text
		This.Name:=Name
		This.Label:=Label
		This.Color:=Color
		This.Window:=Window
		This.isPressed:=0
		This.Default_Bitmap:=This.Create_Default_Button()
		This.Hover_Bitmap:=This.Create_Hover_Button()
		This.Pressed_Bitmap:=This.Create_Pressed_Button()
		This.Add_Trigger()
		This.Draw_Default()
	}
	Add_Trigger(){
		global
		Gui,% This.Window ":Add",Text,% "x" This.X " y" This.Y " w" This.W " h" This.H " v" This.Name " g" This.Label
	}
	Create_Default_Button(){
		;Bitmap Created Using: HB Bitmap Maker
		pBitmap:=Gdip_CreateBitmap( This.W , This.H ) 
		 G := Gdip_GraphicsFromImage( pBitmap )
		Gdip_SetSmoothingMode( G , 4 )
		Brush := Gdip_BrushCreateSolid( "0xFF1C2125" )
		Gdip_FillRectangle( G , Brush , -1 , -1 , This.W+2 , This.H+2 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF161B1F" )
		Gdip_FillRoundedRectangle( G , Brush , 2 , 3 , This.W-5 , This.H-7 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF262B2F" )
		Gdip_FillRoundedRectangle( G , Brush , 3 , 4 , This.W-7 , This.H-9 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , This.W , This.H-10 , "0xFF3F444A" , "0xFF24292D" , 1 , 1 )
		Gdip_FillRoundedRectangle( G , Brush , 4 , 5 , This.W-9 , This.H-11 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF272C32" )
		Gdip_FillRoundedRectangle( G , Brush , 5 , 7 , This.W-11 , This.H-14 , 5 )
		Gdip_DeleteBrush( Brush )
		Gdip_TextToGraphics( G , This.Text , "s" This.FontSize " Bold Center vcenter caaF0F0F0 x0 y0" , "Segoe UI" , This.W , This.H )
		Gdip_DeleteGraphics( G )
		return pBitmap
	}
	Create_Hover_Button(){
		;Bitmap Created Using: HB Bitmap Maker
		pBitmap:=Gdip_CreateBitmap( This.W , This.H ) 
		 G := Gdip_GraphicsFromImage( pBitmap )
		Gdip_SetSmoothingMode( G , 4 )
		Brush := Gdip_BrushCreateSolid( "0xFF1C2125" )
		Gdip_FillRectangle( G , Brush , -1 , -1 , This.W+2 , This.H+2 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF151A20" )
		Gdip_FillRoundedRectangle( G , Brush , 2 , 3 , This.W-5 , This.H-7 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF2B3036" )
		Gdip_FillRoundedRectangle( G , Brush , 3 , 4 , This.W-7 , This.H-9 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , This.W , This.H-10 , "0xFF464D55" , "0xFF1E2329" , 1 , 1 )
		Gdip_FillRoundedRectangle( G , Brush , 4 , 5 , This.W-9 , This.H-11 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , This.W-30 , This.H+21 , "0xFF2D343C" , This.Color , 1 , 1 )
		Gdip_FillRoundedRectangle( G , Brush , 4 , 7 , This.W-9 , This.H-13 , 5 )
		Gdip_DeleteBrush( Brush )
		Gdip_TextToGraphics( G , This.Text , "s" This.FontSize " Bold Center vcenter caaF0F0F0 x0 y0" , "Segoe UI" , This.W , This.H )
		Gdip_DeleteGraphics( G )
		return pBitmap
	}
	Create_Pressed_Button(){
		;Bitmap Created Using: HB Bitmap Maker
		pBitmap:=Gdip_CreateBitmap( This.W , This.H ) 
		 G := Gdip_GraphicsFromImage( pBitmap )
		Gdip_SetSmoothingMode( G , 4 )
		Brush := Gdip_BrushCreateSolid( "0xFF1C2125" )
		Gdip_FillRectangle( G , Brush , -1 , -1 , This.W+2 , This.H+2 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_BrushCreateSolid( "0xFF31363B" )
		Gdip_FillRoundedRectangle( G , Brush , 2 , 3 , This.W-5 , This.H-6 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , This.W , This.H , "0xFF151A20" , "0xFF151A20" , 1 , 1 )
		Gdip_FillRoundedRectangle( G , Brush , 2 , 3 , This.W-5 , This.H-8 , 5 )
		Gdip_DeleteBrush( Brush )
		Brush := Gdip_CreateLineBrushFromRect( 0 , 0 , This.W-7 , This.H-10 , "0xFF22272D" , "0xFF33383E" , 1 , 1 )
		Gdip_FillRoundedRectangle( G , Brush , 3 , 4 , This.W-7 , This.H-10 , 5 )
		Gdip_DeleteBrush( Brush )
		Gdip_TextToGraphics( G , This.Text , "s" This.FontSize " Bold Center vcenter caaF0F0F0 x0 y-1" , "Segoe UI" , This.W , This.H )
		Gdip_DeleteGraphics( G )
		return pBitmap
	}
	Draw_Default(){
		Gdip_DrawImage( Main.G, This.Default_Bitmap, This.X, This.Y, This.W, This.H)
		UpdateLayeredWindow(Main.hwnd,Main.hdc)
	}
	Draw_Hover(){
		Gdip_DrawImage( Main.G, This.Hover_Bitmap, This.X, This.Y, This.W, This.H)
		UpdateLayeredWindow(Main.hwnd,Main.hdc)
	}
	Draw_Pressed(){
		Gdip_DrawImage( Main.G, This.Pressed_Bitmap, This.X, This.Y, This.W, This.H)
		UpdateLayeredWindow(Main.hwnd,Main.hdc)
		This.isPressed:=1
		While(GetKeyState("LButton"))
			sleep,10
		This.isPressed:=0
		MouseGetPos,,,,ctrl,2
		GuiControlGet,cName,1:Name,%ctrl%
		if(cName!=This.Name){
			This.Draw_Default()
			return false
		}else	{
			This.Draw_Hover()
			return true
		}
	}
}

;                         GDIP LIB
;############################################################################################################################################
;############################################################################################################################################
;############################################################################################################################################
;############################################################################################################################################
;Shit that I (Hellbent) added
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

Layered_Window_SetUp(Smoothing,Window_X,Window_Y,Window_W,Window_H,Window_Name:=1,Window_Options:=""){
	Layered:={}
	Layered.W:=Window_W
	Layered.H:=Window_H
	Layered.X:=Window_X
	Layered.Y:=Window_Y
	Layered.Name:=Window_Name
	Layered.Options:=Window_Options
	Layered.Token:=Gdip_Startup()
	Create_Layered_GUI(Layered)
	Layered.hwnd:=winExist()
	Layered.hbm := CreateDIBSection(Window_W,Window_H)
	Layered.hdc := CreateCompatibleDC()
	Layered.obm := SelectObject(Layered.hdc,Layered.hbm)
	Layered.G := Gdip_GraphicsFromHDC(Layered.hdc)
	Gdip_SetSmoothingMode(Layered.G,Smoothing)
	return Layered
}

Create_Layered_GUI(Layered){
	Gui,% Layered.Name ": +E0x80000 +LastFound " Layered.Options 
	Gui,% Layered.Name ":Show",% "x" Layered.X " y" Layered.Y " w" Layered.W " h" Layered.H " NA"
}
	
Layered_Window_ShutDown(This){
	SelectObject(This.hdc,This.obm)
	DeleteObject(This.hbm)
	DeleteDC(This.hdc)
	gdip_deleteGraphics(This.g)
	Gdip_Shutdown(This.Token)
}

Gdip_RotateBitmap(pBitmap, Angle, Dispose=1) { ; returns rotated bitmap. By Learning one.
Gdip_GetImageDimensions(pBitmap, Width, Height)
Gdip_GetRotatedDimensions(Width, Height, Angle, RWidth, RHeight)
Gdip_GetRotatedTranslation(Width, Height, Angle, xTranslation, yTranslation)

pBitmap2 := Gdip_CreateBitmap(RWidth, RHeight)
G2 := Gdip_GraphicsFromImage(pBitmap2), Gdip_SetSmoothingMode(G2, 4), Gdip_SetInterpolationMode(G2, 7)
Gdip_TranslateWorldTransform(G2, xTranslation, yTranslation)
Gdip_RotateWorldTransform(G2, Angle)
Gdip_DrawImage(G2, pBitmap, 0, 0, Width, Height)

Gdip_ResetWorldTransform(G2)
Gdip_DeleteGraphics(G2)
if Dispose
Gdip_DisposeImage(pBitmap)
return pBitmap2
}

New_Brush(colour:="000000",Alpha:="FF"){
	new_colour := "0x" Alpha colour 
	return Gdip_BrushCreateSolid(new_colour)
}
	
New_Pen(colour:="000000",Alpha:="FF",Width:= 5)
	{
		new_colour := "0x" Alpha colour 
		return Gdip_CreatePen(New_Colour,Width)
	}	
Fill_Box(pGraphics,pBrush,x,y,w,h)	
	{
		;~ Gdip_FillRectangle(G, Brush, x, y, w, h)
		Ptr := A_PtrSize ? "UPtr" : "UInt"
		return DllCall("gdiplus\GdipFillRectangle"
					, Ptr, pGraphics
					, Ptr, pBrush
					, "float", x
					, "float", y
					, "float", w
					, "float", h)
	}
Draw_Box(pGraphics, pPen, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawRectangle", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h)
}	
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
;&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
; Gdip standard library v1.45 by tic (Tariq Porter) 07/09/11
; Modifed by Rseding91 using fincs 64 bit compatible Gdip library 5/1/2013
; Supports: Basic, _L ANSi, _L Unicode x86 and _L Unicode x64
;
; Updated 2/20/2014 - fixed Gdip_CreateRegion() and Gdip_GetClipRegion() on AHK Unicode x86
; Updated 5/13/2013 - fixed Gdip_SetBitmapToClipboard() on AHK Unicode x64
;
;#####################################################################################
;#####################################################################################
UpdateLayeredWindow(hwnd, hdc, x="", y="", w="", h="", Alpha=255)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if ((x != "") && (y != ""))
		VarSetCapacity(pt, 8), NumPut(x, pt, 0, "UInt"), NumPut(y, pt, 4, "UInt")

	if (w = "") ||(h = "")
		WinGetPos,,, w, h, ahk_id %hwnd%
   
	return DllCall("UpdateLayeredWindow"
					, Ptr, hwnd
					, Ptr, 0
					, Ptr, ((x = "") && (y = "")) ? 0 : &pt
					, "int64*", w|h<<32
					, Ptr, hdc
					, "int64*", 0
					, "uint", 0
					, "UInt*", Alpha<<16|1<<24
					, "uint", 2)
}

BitBlt(ddc, dx, dy, dw, dh, sdc, sx, sy, Raster=""){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdi32\BitBlt", Ptr, dDC, "int", dx, "int", dy, "int", dw, "int", dh, Ptr, sDC, "int", sx, "int", sy, "uint", Raster ? Raster : 0x00CC0020)
}
StretchBlt(ddc, dx, dy, dw, dh, sdc, sx, sy, sw, sh, Raster=""){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdi32\StretchBlt", Ptr, ddc, "int", dx, "int", dy, "int", dw, "int", dh, Ptr, sdc, "int", sx, "int", sy, "int", sw, "int", sh, "uint", Raster ? Raster : 0x00CC0020)
}
SetStretchBltMode(hdc, iStretchMode=4){
	return DllCall("gdi32\SetStretchBltMode", A_PtrSize ? "UPtr" : "UInt", hdc, "int", iStretchMode)
}
SetImage(hwnd, hBitmap){
	SendMessage, 0x172, 0x0, hBitmap,, ahk_id %hwnd%
	E := ErrorLevel
	DeleteObject(E)
	return E
}
SetSysColorToControl(hwnd, SysColor=15){
   WinGetPos,,, w, h, ahk_id %hwnd%
   bc := DllCall("GetSysColor", "Int", SysColor, "UInt")
   pBrushClear := Gdip_BrushCreateSolid(0xff000000 | (bc >> 16 | bc & 0xff00 | (bc & 0xff) << 16))
   pBitmap := Gdip_CreateBitmap(w, h), G := Gdip_GraphicsFromImage(pBitmap)
   Gdip_FillRectangle(G, pBrushClear, 0, 0, w, h)
   hBitmap := Gdip_CreateHBITMAPFromBitmap(pBitmap)
   SetImage(hwnd, hBitmap)
   Gdip_DeleteBrush(pBrushClear)
   Gdip_DeleteGraphics(G), Gdip_DisposeImage(pBitmap), DeleteObject(hBitmap)
   return 0
}
Gdip_BitmapFromScreen(Screen=0, Raster=""){
	if (Screen = 0)
	{
		Sysget, x, 76
		Sysget, y, 77	
		Sysget, w, 78
		Sysget, h, 79
	}
	else if (SubStr(Screen, 1, 5) = "hwnd:")
	{
		Screen := SubStr(Screen, 6)
		if !WinExist( "ahk_id " Screen)
			return -2
		WinGetPos,,, w, h, ahk_id %Screen%
		x := y := 0
		hhdc := GetDCEx(Screen, 3)
	}
	else if (Screen&1 != "")
	{
		Sysget, M, Monitor, %Screen%
		x := MLeft, y := MTop, w := MRight-MLeft, h := MBottom-MTop
	}
	else
	{
		StringSplit, S, Screen, |
		x := S1, y := S2, w := S3, h := S4
	}

	if (x = "") || (y = "") || (w = "") || (h = "")
		return -1

	chdc := CreateCompatibleDC(), hbm := CreateDIBSection(w, h, chdc), obm := SelectObject(chdc, hbm), hhdc := hhdc ? hhdc : GetDC()
	BitBlt(chdc, 0, 0, w, h, hhdc, x, y, Raster)
	ReleaseDC(hhdc)
	
	pBitmap := Gdip_CreateBitmapFromHBITMAP(hbm)
	SelectObject(chdc, obm), DeleteObject(hbm), DeleteDC(hhdc), DeleteDC(chdc)
	return pBitmap
}
Gdip_BitmapFromHWND(hwnd){
	WinGetPos,,, Width, Height, ahk_id %hwnd%
	hbm := CreateDIBSection(Width, Height), hdc := CreateCompatibleDC(), obm := SelectObject(hdc, hbm)
	PrintWindow(hwnd, hdc)
	pBitmap := Gdip_CreateBitmapFromHBITMAP(hbm)
	SelectObject(hdc, obm), DeleteObject(hbm), DeleteDC(hdc)
	return pBitmap
}
CreateRectF(ByRef RectF, x, y, w, h){
   VarSetCapacity(RectF, 16)
   NumPut(x, RectF, 0, "float"), NumPut(y, RectF, 4, "float"), NumPut(w, RectF, 8, "float"), NumPut(h, RectF, 12, "float")
}
CreateRect(ByRef Rect, x, y, w, h){
	VarSetCapacity(Rect, 16)
	NumPut(x, Rect, 0, "uint"), NumPut(y, Rect, 4, "uint"), NumPut(w, Rect, 8, "uint"), NumPut(h, Rect, 12, "uint")
}
CreateSizeF(ByRef SizeF, w, h){
   VarSetCapacity(SizeF, 8)
   NumPut(w, SizeF, 0, "float"), NumPut(h, SizeF, 4, "float")     
}
CreatePointF(ByRef PointF, x, y){
   VarSetCapacity(PointF, 8)
   NumPut(x, PointF, 0, "float"), NumPut(y, PointF, 4, "float")     
}
CreateDIBSection(w, h, hdc="", bpp=32, ByRef ppvBits=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	hdc2 := hdc ? hdc : GetDC()
	VarSetCapacity(bi, 40, 0)
	NumPut(w, bi, 4, "uint"), NumPut(h, bi, 8, "uint"), NumPut(40, bi, 0, "uint"), NumPut(1, bi, 12, "ushort"), NumPut(0, bi, 16, "uInt"), NumPut(bpp, bi, 14, "ushort")
	hbm := DllCall("CreateDIBSection", Ptr, hdc2, Ptr, &bi, "uint", 0, A_PtrSize ? "UPtr*" : "uint*", ppvBits, Ptr, 0, "uint", 0, Ptr)
	if !hdc
		ReleaseDC(hdc2)
	return hbm
}
PrintWindow(hwnd, hdc, Flags=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("PrintWindow", Ptr, hwnd, Ptr, hdc, "uint", Flags)
}
DestroyIcon(hIcon){
	return DllCall("DestroyIcon", A_PtrSize ? "UPtr" : "UInt", hIcon)
}
PaintDesktop(hdc){
	return DllCall("PaintDesktop", A_PtrSize ? "UPtr" : "UInt", hdc)
}
CreateCompatibleBitmap(hdc, w, h){
	return DllCall("gdi32\CreateCompatibleBitmap", A_PtrSize ? "UPtr" : "UInt", hdc, "int", w, "int", h)
}
CreateCompatibleDC(hdc=0){
   return DllCall("CreateCompatibleDC", A_PtrSize ? "UPtr" : "UInt", hdc)
}
SelectObject(hdc, hgdiobj){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("SelectObject", Ptr, hdc, Ptr, hgdiobj)
}
DeleteObject(hObject){
   return DllCall("DeleteObject", A_PtrSize ? "UPtr" : "UInt", hObject)
}
GetDC(hwnd=0){
	return DllCall("GetDC", A_PtrSize ? "UPtr" : "UInt", hwnd)
}
GetDCEx(hwnd, flags=0, hrgnClip=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
    return DllCall("GetDCEx", Ptr, hwnd, Ptr, hrgnClip, "int", flags)
}
ReleaseDC(hdc, hwnd=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("ReleaseDC", Ptr, hwnd, Ptr, hdc)
}
DeleteDC(hdc){
   return DllCall("DeleteDC", A_PtrSize ? "UPtr" : "UInt", hdc)
}
Gdip_LibraryVersion(){
	return 1.45
}
Gdip_LibrarySubVersion(){
	return 1.47
}
Gdip_BitmapFromBRA(ByRef BRAFromMemIn, File, Alternate=0){
	Static FName = "ObjRelease"
	if !BRAFromMemIn
		return -1
	Loop, Parse, BRAFromMemIn, `n
	{
		if (A_Index = 1)
		{
			StringSplit, Header, A_LoopField, |
			if (Header0 != 4 || Header2 != "BRA!")
				return -2
		}
		else if (A_Index = 2)
		{
			StringSplit, Info, A_LoopField, |
			if (Info0 != 3)
				return -3
		}
		else
			break
	}
	if !Alternate
		StringReplace, File, File, \, \\, All
	RegExMatch(BRAFromMemIn, "mi`n)^" (Alternate ? File "\|.+?\|(\d+)\|(\d+)" : "\d+\|" File "\|(\d+)\|(\d+)") "$", FileInfo)
	if !FileInfo
		return -4
	hData := DllCall("GlobalAlloc", "uint", 2, Ptr, FileInfo2, Ptr)
	pData := DllCall("GlobalLock", Ptr, hData, Ptr)
	DllCall("RtlMoveMemory", Ptr, pData, Ptr, &BRAFromMemIn+Info2+FileInfo1, Ptr, FileInfo2)
	DllCall("GlobalUnlock", Ptr, hData)
	DllCall("ole32\CreateStreamOnHGlobal", Ptr, hData, "int", 1, A_PtrSize ? "UPtr*" : "UInt*", pStream)
	DllCall("gdiplus\GdipCreateBitmapFromStream", Ptr, pStream, A_PtrSize ? "UPtr*" : "UInt*", pBitmap)
	If (A_PtrSize)
		%FName%(pStream)
	Else
		DllCall(NumGet(NumGet(1*pStream)+8), "uint", pStream)
	return pBitmap
}
Gdip_DrawRectangle(pGraphics, pPen, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawRectangle", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h)
}
Gdip_DrawRoundedRectangle(pGraphics, pPen, x, y, w, h, r){
	Gdip_SetClipRect(pGraphics, x-r, y-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x+w-r, y-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x-r, y+h-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x+w-r, y+h-r, 2*r, 2*r, 4)
	E := Gdip_DrawRectangle(pGraphics, pPen, x, y, w, h)
	Gdip_ResetClip(pGraphics)
	Gdip_SetClipRect(pGraphics, x-(2*r), y+r, w+(4*r), h-(2*r), 4)
	Gdip_SetClipRect(pGraphics, x+r, y-(2*r), w-(2*r), h+(4*r), 4)
	Gdip_DrawEllipse(pGraphics, pPen, x, y, 2*r, 2*r)
	Gdip_DrawEllipse(pGraphics, pPen, x+w-(2*r), y, 2*r, 2*r)
	Gdip_DrawEllipse(pGraphics, pPen, x, y+h-(2*r), 2*r, 2*r)
	Gdip_DrawEllipse(pGraphics, pPen, x+w-(2*r), y+h-(2*r), 2*r, 2*r)
	Gdip_ResetClip(pGraphics)
	return E
}
Gdip_DrawEllipse(pGraphics, pPen, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawEllipse", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h)
}
Gdip_DrawBezier(pGraphics, pPen, x1, y1, x2, y2, x3, y3, x4, y4){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawBezier", Ptr, pgraphics, Ptr, pPen, "float", x1, "float", y1, "float", x2, "float", y2, "float", x3, "float", y3, "float", x4, "float", y4)
}
Gdip_DrawArc(pGraphics, pPen, x, y, w, h, StartAngle, SweepAngle){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawArc", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h, "float", StartAngle, "float", SweepAngle)
}
Gdip_DrawPie(pGraphics, pPen, x, y, w, h, StartAngle, SweepAngle){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawPie", Ptr, pGraphics, Ptr, pPen, "float", x, "float", y, "float", w, "float", h, "float", StartAngle, "float", SweepAngle)
}
Gdip_DrawLine(pGraphics, pPen, x1, y1, x2, y2){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipDrawLine", Ptr, pGraphics, Ptr, pPen, "float", x1, "float", y1, "float", x2, "float", y2)
}
Gdip_DrawLines(pGraphics, pPen, Points){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	StringSplit, Points, Points, |
	VarSetCapacity(PointF, 8*Points0)   
	Loop, %Points0%
	{
		StringSplit, Coord, Points%A_Index%, `,
		NumPut(Coord1, PointF, 8*(A_Index-1), "float"), NumPut(Coord2, PointF, (8*(A_Index-1))+4, "float")
	}
	return DllCall("gdiplus\GdipDrawLines", Ptr, pGraphics, Ptr, pPen, Ptr, &PointF, "int", Points0)
}
Gdip_FillRectangle(pGraphics, pBrush, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipFillRectangle", Ptr, pGraphics, Ptr, pBrush, "float", x, "float", y, "float", w, "float", h)
}
Gdip_FillRoundedRectangle(pGraphics, pBrush, x, y, w, h, r){
	Region := Gdip_GetClipRegion(pGraphics)
	Gdip_SetClipRect(pGraphics, x-r, y-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x+w-r, y-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x-r, y+h-r, 2*r, 2*r, 4)
	Gdip_SetClipRect(pGraphics, x+w-r, y+h-r, 2*r, 2*r, 4)
	E := Gdip_FillRectangle(pGraphics, pBrush, x, y, w, h)
	Gdip_SetClipRegion(pGraphics, Region, 0)
	Gdip_SetClipRect(pGraphics, x-(2*r), y+r, w+(4*r), h-(2*r), 4)
	Gdip_SetClipRect(pGraphics, x+r, y-(2*r), w-(2*r), h+(4*r), 4)
	Gdip_FillEllipse(pGraphics, pBrush, x, y, 2*r, 2*r)
	Gdip_FillEllipse(pGraphics, pBrush, x+w-(2*r), y, 2*r, 2*r)
	Gdip_FillEllipse(pGraphics, pBrush, x, y+h-(2*r), 2*r, 2*r)
	Gdip_FillEllipse(pGraphics, pBrush, x+w-(2*r), y+h-(2*r), 2*r, 2*r)
	Gdip_SetClipRegion(pGraphics, Region, 0)
	Gdip_DeleteRegion(Region)
	return E
}
Gdip_FillPolygon(pGraphics, pBrush, Points, FillMode=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	StringSplit, Points, Points, |
	VarSetCapacity(PointF, 8*Points0)   
	Loop, %Points0%
	{
		StringSplit, Coord, Points%A_Index%, `,
		NumPut(Coord1, PointF, 8*(A_Index-1), "float"), NumPut(Coord2, PointF, (8*(A_Index-1))+4, "float")
	}   
	return DllCall("gdiplus\GdipFillPolygon", Ptr, pGraphics, Ptr, pBrush, Ptr, &PointF, "int", Points0, "int", FillMode)
}
Gdip_FillPie(pGraphics, pBrush, x, y, w, h, StartAngle, SweepAngle){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipFillPie", Ptr, pGraphics, Ptr, pBrush, "float", x, "float", y, "float", w, "float", h, "float", StartAngle, "float", SweepAngle)
}
Gdip_FillEllipse(pGraphics, pBrush, x, y, w, h){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipFillEllipse", Ptr, pGraphics, Ptr, pBrush, "float", x, "float", y, "float", w, "float", h)
}
Gdip_FillRegion(pGraphics, pBrush, Region){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipFillRegion", Ptr, pGraphics, Ptr, pBrush, Ptr, Region)
}
Gdip_FillPath(pGraphics, pBrush, Path)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	return DllCall("gdiplus\GdipFillPath", Ptr, pGraphics, Ptr, pBrush, Ptr, Path)
}
Gdip_DrawImagePointsRect(pGraphics, pBitmap, Points, sx="", sy="", sw="", sh="", Matrix=1)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	StringSplit, Points, Points, |
	VarSetCapacity(PointF, 8*Points0)   
	Loop, %Points0%
	{
		StringSplit, Coord, Points%A_Index%, `,
		NumPut(Coord1, PointF, 8*(A_Index-1), "float"), NumPut(Coord2, PointF, (8*(A_Index-1))+4, "float")
	}

	if (Matrix&1 = "")
		ImageAttr := Gdip_SetImageAttributesColorMatrix(Matrix)
	else if (Matrix != 1)
		ImageAttr := Gdip_SetImageAttributesColorMatrix("1|0|0|0|0|0|1|0|0|0|0|0|1|0|0|0|0|0|" Matrix "|0|0|0|0|0|1")
		
	if (sx = "" && sy = "" && sw = "" && sh = "")
	{
		sx := 0, sy := 0
		sw := Gdip_GetImageWidth(pBitmap)
		sh := Gdip_GetImageHeight(pBitmap)
	}

	E := DllCall("gdiplus\GdipDrawImagePointsRect"
				, Ptr, pGraphics
				, Ptr, pBitmap
				, Ptr, &PointF
				, "int", Points0
				, "float", sx
				, "float", sy
				, "float", sw
				, "float", sh
				, "int", 2
				, Ptr, ImageAttr
				, Ptr, 0
				, Ptr, 0)
	if ImageAttr
		Gdip_DisposeImageAttributes(ImageAttr)
	return E
}
Gdip_DrawImage(pGraphics, pBitmap, dx="", dy="", dw="", dh="", sx="", sy="", sw="", sh="", Matrix=1)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if (Matrix&1 = "")
		ImageAttr := Gdip_SetImageAttributesColorMatrix(Matrix)
	else if (Matrix != 1)
		ImageAttr := Gdip_SetImageAttributesColorMatrix("1|0|0|0|0|0|1|0|0|0|0|0|1|0|0|0|0|0|" Matrix "|0|0|0|0|0|1")

	if (sx = "" && sy = "" && sw = "" && sh = "")
	{
		if (dx = "" && dy = "" && dw = "" && dh = "")
		{
			sx := dx := 0, sy := dy := 0
			sw := dw := Gdip_GetImageWidth(pBitmap)
			sh := dh := Gdip_GetImageHeight(pBitmap)
		}
		else
		{
			sx := sy := 0
			sw := Gdip_GetImageWidth(pBitmap)
			sh := Gdip_GetImageHeight(pBitmap)
		}
	}

	E := DllCall("gdiplus\GdipDrawImageRectRect"
				, Ptr, pGraphics
				, Ptr, pBitmap
				, "float", dx
				, "float", dy
				, "float", dw
				, "float", dh
				, "float", sx
				, "float", sy
				, "float", sw
				, "float", sh
				, "int", 2
				, Ptr, ImageAttr
				, Ptr, 0
				, Ptr, 0)
	if ImageAttr
		Gdip_DisposeImageAttributes(ImageAttr)
	return E
}
Gdip_SetImageAttributesColorMatrix(Matrix)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	VarSetCapacity(ColourMatrix, 100, 0)
	Matrix := RegExReplace(RegExReplace(Matrix, "^[^\d-\.]+([\d\.])", "$1", "", 1), "[^\d-\.]+", "|")
	StringSplit, Matrix, Matrix, |
	Loop, 25
	{
		Matrix := (Matrix%A_Index% != "") ? Matrix%A_Index% : Mod(A_Index-1, 6) ? 0 : 1
		NumPut(Matrix, ColourMatrix, (A_Index-1)*4, "float")
	}
	DllCall("gdiplus\GdipCreateImageAttributes", A_PtrSize ? "UPtr*" : "uint*", ImageAttr)
	DllCall("gdiplus\GdipSetImageAttributesColorMatrix", Ptr, ImageAttr, "int", 1, "int", 1, Ptr, &ColourMatrix, Ptr, 0, "int", 0)
	return ImageAttr
}

Gdip_GraphicsFromImage(pBitmap)
{
	DllCall("gdiplus\GdipGetImageGraphicsContext", A_PtrSize ? "UPtr" : "UInt", pBitmap, A_PtrSize ? "UPtr*" : "UInt*", pGraphics)
	return pGraphics
}
Gdip_GraphicsFromHDC(hdc)
{
    DllCall("gdiplus\GdipCreateFromHDC", A_PtrSize ? "UPtr" : "UInt", hdc, A_PtrSize ? "UPtr*" : "UInt*", pGraphics)
    return pGraphics
}
Gdip_GetDC(pGraphics)
{
	DllCall("gdiplus\GdipGetDC", A_PtrSize ? "UPtr" : "UInt", pGraphics, A_PtrSize ? "UPtr*" : "UInt*", hdc)
	return hdc
}
Gdip_ReleaseDC(pGraphics, hdc)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	return DllCall("gdiplus\GdipReleaseDC", Ptr, pGraphics, Ptr, hdc)
}
Gdip_GraphicsClear(pGraphics, ARGB=0x00ffffff)
{
    return DllCall("gdiplus\GdipGraphicsClear", A_PtrSize ? "UPtr" : "UInt", pGraphics, "int", ARGB)
}
Gdip_BlurBitmap(pBitmap, Blur)
{
	if (Blur > 100) || (Blur < 1)
		return -1	
	sWidth := Gdip_GetImageWidth(pBitmap), sHeight := Gdip_GetImageHeight(pBitmap)
	dWidth := sWidth//Blur, dHeight := sHeight//Blur
	pBitmap1 := Gdip_CreateBitmap(dWidth, dHeight)
	G1 := Gdip_GraphicsFromImage(pBitmap1)
	Gdip_SetInterpolationMode(G1, 7)
	Gdip_DrawImage(G1, pBitmap, 0, 0, dWidth, dHeight, 0, 0, sWidth, sHeight)
	Gdip_DeleteGraphics(G1)
	pBitmap2 := Gdip_CreateBitmap(sWidth, sHeight)
	G2 := Gdip_GraphicsFromImage(pBitmap2)
	Gdip_SetInterpolationMode(G2, 7)
	Gdip_DrawImage(G2, pBitmap1, 0, 0, sWidth, sHeight, 0, 0, dWidth, dHeight)
	Gdip_DeleteGraphics(G2)
	Gdip_DisposeImage(pBitmap1)
	return pBitmap2
}
Gdip_SaveBitmapToFile(pBitmap, sOutput, Quality=75)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	SplitPath, sOutput,,, Extension
	if Extension not in BMP,DIB,RLE,JPG,JPEG,JPE,JFIF,GIF,TIF,TIFF,PNG
		return -1
	Extension := "." Extension
	DllCall("gdiplus\GdipGetImageEncodersSize", "uint*", nCount, "uint*", nSize)
	VarSetCapacity(ci, nSize)
	DllCall("gdiplus\GdipGetImageEncoders", "uint", nCount, "uint", nSize, Ptr, &ci)
	if !(nCount && nSize)
		return -2
	If (A_IsUnicode){
		StrGet_Name := "StrGet"
		Loop, %nCount%
		{
			sString := %StrGet_Name%(NumGet(ci, (idx := (48+7*A_PtrSize)*(A_Index-1))+32+3*A_PtrSize), "UTF-16")
			if !InStr(sString, "*" Extension)
				continue
			
			pCodec := &ci+idx
			break
		}
	} else {
		Loop, %nCount%
		{
			Location := NumGet(ci, 76*(A_Index-1)+44)
			nSize := DllCall("WideCharToMultiByte", "uint", 0, "uint", 0, "uint", Location, "int", -1, "uint", 0, "int",  0, "uint", 0, "uint", 0)
			VarSetCapacity(sString, nSize)
			DllCall("WideCharToMultiByte", "uint", 0, "uint", 0, "uint", Location, "int", -1, "str", sString, "int", nSize, "uint", 0, "uint", 0)
			if !InStr(sString, "*" Extension)
				continue
			pCodec := &ci+76*(A_Index-1)
			break
		}
	}
	
	if !pCodec
		return -3
	if (Quality != 75)
	{
		Quality := (Quality < 0) ? 0 : (Quality > 100) ? 100 : Quality
		if Extension in .JPG,.JPEG,.JPE,.JFIF
		{
			DllCall("gdiplus\GdipGetEncoderParameterListSize", Ptr, pBitmap, Ptr, pCodec, "uint*", nSize)
			VarSetCapacity(EncoderParameters, nSize, 0)
			DllCall("gdiplus\GdipGetEncoderParameterList", Ptr, pBitmap, Ptr, pCodec, "uint", nSize, Ptr, &EncoderParameters)
			Loop, % NumGet(EncoderParameters, "UInt")      ;%
			{
				elem := (24+(A_PtrSize ? A_PtrSize : 4))*(A_Index-1) + 4 + (pad := A_PtrSize = 8 ? 4 : 0)
				if (NumGet(EncoderParameters, elem+16, "UInt") = 1) && (NumGet(EncoderParameters, elem+20, "UInt") = 6)
				{
					p := elem+&EncoderParameters-pad-4
					NumPut(Quality, NumGet(NumPut(4, NumPut(1, p+0)+20, "UInt")), "UInt")
					break
				}
			}      
		}
	}
	if (!A_IsUnicode)
	{
		nSize := DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sOutput, "int", -1, Ptr, 0, "int", 0)
		VarSetCapacity(wOutput, nSize*2)
		DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sOutput, "int", -1, Ptr, &wOutput, "int", nSize)
		VarSetCapacity(wOutput, -1)
		if !VarSetCapacity(wOutput)
			return -4
		E := DllCall("gdiplus\GdipSaveImageToFile", Ptr, pBitmap, Ptr, &wOutput, Ptr, pCodec, "uint", p ? p : 0)
	}
	else
		E := DllCall("gdiplus\GdipSaveImageToFile", Ptr, pBitmap, Ptr, &sOutput, Ptr, pCodec, "uint", p ? p : 0)
	return E ? -5 : 0
}
Gdip_GetPixel(pBitmap, x, y)
{
	DllCall("gdiplus\GdipBitmapGetPixel", A_PtrSize ? "UPtr" : "UInt", pBitmap, "int", x, "int", y, "uint*", ARGB)
	return ARGB
}
Gdip_SetPixel(pBitmap, x, y, ARGB)
{
   return DllCall("gdiplus\GdipBitmapSetPixel", A_PtrSize ? "UPtr" : "UInt", pBitmap, "int", x, "int", y, "int", ARGB)
}
Gdip_GetImageWidth(pBitmap){
   DllCall("gdiplus\GdipGetImageWidth", A_PtrSize ? "UPtr" : "UInt", pBitmap, "uint*", Width)
   return Width
}
Gdip_GetImageHeight(pBitmap){
   DllCall("gdiplus\GdipGetImageHeight", A_PtrSize ? "UPtr" : "UInt", pBitmap, "uint*", Height)
   return Height
}
Gdip_GetImageDimensions(pBitmap, ByRef Width, ByRef Height){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	DllCall("gdiplus\GdipGetImageWidth", Ptr, pBitmap, "uint*", Width)
	DllCall("gdiplus\GdipGetImageHeight", Ptr, pBitmap, "uint*", Height)
}
Gdip_GetDimensions(pBitmap, ByRef Width, ByRef Height){
	Gdip_GetImageDimensions(pBitmap, Width, Height)
}
Gdip_GetImagePixelFormat(pBitmap){
	DllCall("gdiplus\GdipGetImagePixelFormat", A_PtrSize ? "UPtr" : "UInt", pBitmap, A_PtrSize ? "UPtr*" : "UInt*", Format)
	return Format
}
Gdip_GetDpiX(pGraphics){
	DllCall("gdiplus\GdipGetDpiX", A_PtrSize ? "UPtr" : "uint", pGraphics, "float*", dpix)
	return Round(dpix)
}
Gdip_GetDpiY(pGraphics){
	DllCall("gdiplus\GdipGetDpiY", A_PtrSize ? "UPtr" : "uint", pGraphics, "float*", dpiy)
	return Round(dpiy)
}
Gdip_GetImageHorizontalResolution(pBitmap){
	DllCall("gdiplus\GdipGetImageHorizontalResolution", A_PtrSize ? "UPtr" : "uint", pBitmap, "float*", dpix)
	return Round(dpix)
}
Gdip_GetImageVerticalResolution(pBitmap){
	DllCall("gdiplus\GdipGetImageVerticalResolution", A_PtrSize ? "UPtr" : "uint", pBitmap, "float*", dpiy)
	return Round(dpiy)
}
Gdip_BitmapSetResolution(pBitmap, dpix, dpiy){
	return DllCall("gdiplus\GdipBitmapSetResolution", A_PtrSize ? "UPtr" : "uint", pBitmap, "float", dpix, "float", dpiy)
}
Gdip_CreateBitmapFromFile(sFile, IconNumber=1, IconSize=""){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	, PtrA := A_PtrSize ? "UPtr*" : "UInt*"
	SplitPath, sFile,,, ext
	if ext in exe,dll
	{
		Sizes := IconSize ? IconSize : 256 "|" 128 "|" 64 "|" 48 "|" 32 "|" 16
		BufSize := 16 + (2*(A_PtrSize ? A_PtrSize : 4))
		
		VarSetCapacity(buf, BufSize, 0)
		Loop, Parse, Sizes, |
		{
			DllCall("PrivateExtractIcons", "str", sFile, "int", IconNumber-1, "int", A_LoopField, "int", A_LoopField, PtrA, hIcon, PtrA, 0, "uint", 1, "uint", 0)
			if !hIcon
				continue
			if !DllCall("GetIconInfo", Ptr, hIcon, Ptr, &buf)
			{
				DestroyIcon(hIcon)
				continue
			}
			hbmMask  := NumGet(buf, 12 + ((A_PtrSize ? A_PtrSize : 4) - 4))
			hbmColor := NumGet(buf, 12 + ((A_PtrSize ? A_PtrSize : 4) - 4) + (A_PtrSize ? A_PtrSize : 4))
			if !(hbmColor && DllCall("GetObject", Ptr, hbmColor, "int", BufSize, Ptr, &buf))
			{
				DestroyIcon(hIcon)
				continue
			}
			break
		}
		if !hIcon
			return -1
		Width := NumGet(buf, 4, "int"), Height := NumGet(buf, 8, "int")
		hbm := CreateDIBSection(Width, -Height), hdc := CreateCompatibleDC(), obm := SelectObject(hdc, hbm)
		if !DllCall("DrawIconEx", Ptr, hdc, "int", 0, "int", 0, Ptr, hIcon, "uint", Width, "uint", Height, "uint", 0, Ptr, 0, "uint", 3)
		{
			DestroyIcon(hIcon)
			return -2
		}
		VarSetCapacity(dib, 104)
		DllCall("GetObject", Ptr, hbm, "int", A_PtrSize = 8 ? 104 : 84, Ptr, &dib) ; sizeof(DIBSECTION) = 76+2*(A_PtrSize=8?4:0)+2*A_PtrSize
		Stride := NumGet(dib, 12, "Int"), Bits := NumGet(dib, 20 + (A_PtrSize = 8 ? 4 : 0)) ; padding
		DllCall("gdiplus\GdipCreateBitmapFromScan0", "int", Width, "int", Height, "int", Stride, "int", 0x26200A, Ptr, Bits, PtrA, pBitmapOld)
		pBitmap := Gdip_CreateBitmap(Width, Height)
		G := Gdip_GraphicsFromImage(pBitmap)
		, Gdip_DrawImage(G, pBitmapOld, 0, 0, Width, Height, 0, 0, Width, Height)
		SelectObject(hdc, obm), DeleteObject(hbm), DeleteDC(hdc)
		Gdip_DeleteGraphics(G), Gdip_DisposeImage(pBitmapOld)
		DestroyIcon(hIcon)
	}
	else
	{
		if (!A_IsUnicode)
		{
			VarSetCapacity(wFile, 1024)
			DllCall("kernel32\MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sFile, "int", -1, Ptr, &wFile, "int", 512)
			DllCall("gdiplus\GdipCreateBitmapFromFile", Ptr, &wFile, PtrA, pBitmap)
		}
		else
			DllCall("gdiplus\GdipCreateBitmapFromFile", Ptr, &sFile, PtrA, pBitmap)
	}
	
	return pBitmap
}
Gdip_CreateBitmapFromHBITMAP(hBitmap, Palette=0){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	DllCall("gdiplus\GdipCreateBitmapFromHBITMAP", Ptr, hBitmap, Ptr, Palette, A_PtrSize ? "UPtr*" : "uint*", pBitmap)
	return pBitmap
}
Gdip_CreateHBITMAPFromBitmap(pBitmap, Background=0xffffffff){
	DllCall("gdiplus\GdipCreateHBITMAPFromBitmap", A_PtrSize ? "UPtr" : "UInt", pBitmap, A_PtrSize ? "UPtr*" : "uint*", hbm, "int", Background)
	return hbm
}
Gdip_CreateBitmapFromHICON(hIcon){
	DllCall("gdiplus\GdipCreateBitmapFromHICON", A_PtrSize ? "UPtr" : "UInt", hIcon, A_PtrSize ? "UPtr*" : "uint*", pBitmap)
	return pBitmap
}
Gdip_CreateHICONFromBitmap(pBitmap){
	DllCall("gdiplus\GdipCreateHICONFromBitmap", A_PtrSize ? "UPtr" : "UInt", pBitmap, A_PtrSize ? "UPtr*" : "uint*", hIcon)
	return hIcon
}
Gdip_CreateBitmap(Width, Height, Format=0x26200A){
    DllCall("gdiplus\GdipCreateBitmapFromScan0", "int", Width, "int", Height, "int", 0, "int", Format, A_PtrSize ? "UPtr" : "UInt", 0, A_PtrSize ? "UPtr*" : "uint*", pBitmap)
    Return pBitmap
}
Gdip_CreateBitmapFromClipboard(){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	if !DllCall("OpenClipboard", Ptr, 0)
		return -1
	if !DllCall("IsClipboardFormatAvailable", "uint", 8)
		return -2
	if !hBitmap := DllCall("GetClipboardData", "uint", 2, Ptr)
		return -3
	if !pBitmap := Gdip_CreateBitmapFromHBITMAP(hBitmap)
		return -4
	if !DllCall("CloseClipboard")
		return -5
	DeleteObject(hBitmap)
	return pBitmap
}
Gdip_SetBitmapToClipboard(pBitmap){
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	off1 := A_PtrSize = 8 ? 52 : 44, off2 := A_PtrSize = 8 ? 32 : 24
	hBitmap := Gdip_CreateHBITMAPFromBitmap(pBitmap)
	DllCall("GetObject", Ptr, hBitmap, "int", VarSetCapacity(oi, A_PtrSize = 8 ? 104 : 84, 0), Ptr, &oi)
	hdib := DllCall("GlobalAlloc", "uint", 2, Ptr, 40+NumGet(oi, off1, "UInt"), Ptr)
	pdib := DllCall("GlobalLock", Ptr, hdib, Ptr)
	DllCall("RtlMoveMemory", Ptr, pdib, Ptr, &oi+off2, Ptr, 40)
	DllCall("RtlMoveMemory", Ptr, pdib+40, Ptr, NumGet(oi, off2 - (A_PtrSize ? A_PtrSize : 4), Ptr), Ptr, NumGet(oi, off1, "UInt"))
	DllCall("GlobalUnlock", Ptr, hdib)
	DllCall("DeleteObject", Ptr, hBitmap)
	DllCall("OpenClipboard", Ptr, 0)
	DllCall("EmptyClipboard")
	DllCall("SetClipboardData", "uint", 8, Ptr, hdib)
	DllCall("CloseClipboard")
}
Gdip_CloneBitmapArea(pBitmap, x, y, w, h, Format=0x26200A){
	DllCall("gdiplus\GdipCloneBitmapArea", "float", x, "float", y, "float", w, "float", h, "int", Format, A_PtrSize ? "UPtr" : "UInt", pBitmap, A_PtrSize ? "UPtr*" : "UInt*", pBitmapDest)
	return pBitmapDest
}
Gdip_CreatePen(ARGB, w){
   DllCall("gdiplus\GdipCreatePen1", "UInt", ARGB, "float", w, "int", 2, A_PtrSize ? "UPtr*" : "UInt*", pPen)
   return pPen
}
Gdip_CreatePenFromBrush(pBrush, w){
	DllCall("gdiplus\GdipCreatePen2", A_PtrSize ? "UPtr" : "UInt", pBrush, "float", w, "int", 2, A_PtrSize ? "UPtr*" : "UInt*", pPen)
	return pPen
}
Gdip_BrushCreateSolid(ARGB=0xff000000){
	DllCall("gdiplus\GdipCreateSolidFill", "UInt", ARGB, A_PtrSize ? "UPtr*" : "UInt*", pBrush)
	return pBrush
}
Gdip_BrushCreateHatch(ARGBfront, ARGBback, HatchStyle=0){
	DllCall("gdiplus\GdipCreateHatchBrush", "int", HatchStyle, "UInt", ARGBfront, "UInt", ARGBback, A_PtrSize ? "UPtr*" : "UInt*", pBrush)
	return pBrush
}

;#####################################################################################

Gdip_CreateTextureBrush(pBitmap, WrapMode=1, x=0, y=0, w="", h="")
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	, PtrA := A_PtrSize ? "UPtr*" : "UInt*"
	
	if !(w && h)
		DllCall("gdiplus\GdipCreateTexture", Ptr, pBitmap, "int", WrapMode, PtrA, pBrush)
	else
		DllCall("gdiplus\GdipCreateTexture2", Ptr, pBitmap, "int", WrapMode, "float", x, "float", y, "float", w, "float", h, PtrA, pBrush)
	return pBrush
}

Gdip_CreateLineBrush(x1, y1, x2, y2, ARGB1, ARGB2, WrapMode=1)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	CreatePointF(PointF1, x1, y1), CreatePointF(PointF2, x2, y2)
	DllCall("gdiplus\GdipCreateLineBrush", Ptr, &PointF1, Ptr, &PointF2, "Uint", ARGB1, "Uint", ARGB2, "int", WrapMode, A_PtrSize ? "UPtr*" : "UInt*", LGpBrush)
	return LGpBrush
}

Gdip_CreateLineBrushFromRect(x, y, w, h, ARGB1, ARGB2, LinearGradientMode=1, WrapMode=1)
{
	CreateRectF(RectF, x, y, w, h)
	DllCall("gdiplus\GdipCreateLineBrushFromRect", A_PtrSize ? "UPtr" : "UInt", &RectF, "int", ARGB1, "int", ARGB2, "int", LinearGradientMode, "int", WrapMode, A_PtrSize ? "UPtr*" : "UInt*", LGpBrush)
	return LGpBrush
}

Gdip_CloneBrush(pBrush)
{
	DllCall("gdiplus\GdipCloneBrush", A_PtrSize ? "UPtr" : "UInt", pBrush, A_PtrSize ? "UPtr*" : "UInt*", pBrushClone)
	return pBrushClone
}

Gdip_DeletePen(pPen)
{
   return DllCall("gdiplus\GdipDeletePen", A_PtrSize ? "UPtr" : "UInt", pPen)
}

Gdip_DeleteBrush(pBrush)
{
   return DllCall("gdiplus\GdipDeleteBrush", A_PtrSize ? "UPtr" : "UInt", pBrush)
}

Gdip_DisposeImage(pBitmap)
{
   return DllCall("gdiplus\GdipDisposeImage", A_PtrSize ? "UPtr" : "UInt", pBitmap)
}

Gdip_DeleteGraphics(pGraphics)
{
   return DllCall("gdiplus\GdipDeleteGraphics", A_PtrSize ? "UPtr" : "UInt", pGraphics)
}

Gdip_DisposeImageAttributes(ImageAttr)
{
	return DllCall("gdiplus\GdipDisposeImageAttributes", A_PtrSize ? "UPtr" : "UInt", ImageAttr)
}

Gdip_DeleteFont(hFont)
{
   return DllCall("gdiplus\GdipDeleteFont", A_PtrSize ? "UPtr" : "UInt", hFont)
}

Gdip_DeleteStringFormat(hFormat)
{
   return DllCall("gdiplus\GdipDeleteStringFormat", A_PtrSize ? "UPtr" : "UInt", hFormat)
}

Gdip_DeleteFontFamily(hFamily)
{
   return DllCall("gdiplus\GdipDeleteFontFamily", A_PtrSize ? "UPtr" : "UInt", hFamily)
}

Gdip_DeleteMatrix(Matrix)
{
   return DllCall("gdiplus\GdipDeleteMatrix", A_PtrSize ? "UPtr" : "UInt", Matrix)
}

Gdip_TextToGraphics(pGraphics, Text, Options, Font="Arial", Width="", Height="", Measure=0)
{
	IWidth := Width, IHeight:= Height
	
	RegExMatch(Options, "i)X([\-\d\.]+)(p*)", xpos)
	RegExMatch(Options, "i)Y([\-\d\.]+)(p*)", ypos)
	RegExMatch(Options, "i)W([\-\d\.]+)(p*)", Width)
	RegExMatch(Options, "i)H([\-\d\.]+)(p*)", Height)
	RegExMatch(Options, "i)C(?!(entre|enter))([a-f\d]+)", Colour)
	RegExMatch(Options, "i)Top|Up|Bottom|Down|vCentre|vCenter", vPos)
	RegExMatch(Options, "i)NoWrap", NoWrap)
	RegExMatch(Options, "i)R(\d)", Rendering)
	RegExMatch(Options, "i)S(\d+)(p*)", Size)

	if !Gdip_DeleteBrush(Gdip_CloneBrush(Colour2))
		PassBrush := 1, pBrush := Colour2
	
	if !(IWidth && IHeight) && (xpos2 || ypos2 || Width2 || Height2 || Size2)
		return -1

	Style := 0, Styles := "Regular|Bold|Italic|BoldItalic|Underline|Strikeout"
	Loop, Parse, Styles, |
	{
		if RegExMatch(Options, "\b" A_loopField)
		Style |= (A_LoopField != "StrikeOut") ? (A_Index-1) : 8
	}
  
	Align := 0, Alignments := "Near|Left|Centre|Center|Far|Right"
	Loop, Parse, Alignments, |
	{
		if RegExMatch(Options, "\b" A_loopField)
			Align |= A_Index//2.1      ; 0|0|1|1|2|2
	}

	xpos := (xpos1 != "") ? xpos2 ? IWidth*(xpos1/100) : xpos1 : 0
	ypos := (ypos1 != "") ? ypos2 ? IHeight*(ypos1/100) : ypos1 : 0
	Width := Width1 ? Width2 ? IWidth*(Width1/100) : Width1 : IWidth
	Height := Height1 ? Height2 ? IHeight*(Height1/100) : Height1 : IHeight
	if !PassBrush
		Colour := "0x" (Colour2 ? Colour2 : "ff000000")
	Rendering := ((Rendering1 >= 0) && (Rendering1 <= 5)) ? Rendering1 : 4
	Size := (Size1 > 0) ? Size2 ? IHeight*(Size1/100) : Size1 : 12

	hFamily := Gdip_FontFamilyCreate(Font)
	hFont := Gdip_FontCreate(hFamily, Size, Style)
	FormatStyle := NoWrap ? 0x4000 | 0x1000 : 0x4000
	hFormat := Gdip_StringFormatCreate(FormatStyle)
	pBrush := PassBrush ? pBrush : Gdip_BrushCreateSolid(Colour)
	if !(hFamily && hFont && hFormat && pBrush && pGraphics)
		return !pGraphics ? -2 : !hFamily ? -3 : !hFont ? -4 : !hFormat ? -5 : !pBrush ? -6 : 0
   
	CreateRectF(RC, xpos, ypos, Width, Height)
	Gdip_SetStringFormatAlign(hFormat, Align)
	Gdip_SetTextRenderingHint(pGraphics, Rendering)
	ReturnRC := Gdip_MeasureString(pGraphics, Text, hFont, hFormat, RC)

	if vPos
	{
		StringSplit, ReturnRC, ReturnRC, |
		
		if (vPos = "vCentre") || (vPos = "vCenter")
			ypos += (Height-ReturnRC4)//2
		else if (vPos = "Top") || (vPos = "Up")
			ypos := 0
		else if (vPos = "Bottom") || (vPos = "Down")
			ypos := Height-ReturnRC4
		
		CreateRectF(RC, xpos, ypos, Width, ReturnRC4)
		ReturnRC := Gdip_MeasureString(pGraphics, Text, hFont, hFormat, RC)
	}

	if !Measure
		E := Gdip_DrawString(pGraphics, Text, hFont, hFormat, pBrush, RC)

	if !PassBrush
		Gdip_DeleteBrush(pBrush)
	Gdip_DeleteStringFormat(hFormat)   
	Gdip_DeleteFont(hFont)
	Gdip_DeleteFontFamily(hFamily)
	return E ? E : ReturnRC
}

Gdip_DrawString(pGraphics, sString, hFont, hFormat, pBrush, ByRef RectF)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if (!A_IsUnicode)
	{
		nSize := DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sString, "int", -1, Ptr, 0, "int", 0)
		VarSetCapacity(wString, nSize*2)
		DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sString, "int", -1, Ptr, &wString, "int", nSize)
	}
	
	return DllCall("gdiplus\GdipDrawString"
					, Ptr, pGraphics
					, Ptr, A_IsUnicode ? &sString : &wString
					, "int", -1
					, Ptr, hFont
					, Ptr, &RectF
					, Ptr, hFormat
					, Ptr, pBrush)
}

Gdip_MeasureString(pGraphics, sString, hFont, hFormat, ByRef RectF)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	VarSetCapacity(RC, 16)
	if !A_IsUnicode
	{
		nSize := DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sString, "int", -1, "uint", 0, "int", 0)
		VarSetCapacity(wString, nSize*2)   
		DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &sString, "int", -1, Ptr, &wString, "int", nSize)
	}
	
	DllCall("gdiplus\GdipMeasureString"
					, Ptr, pGraphics
					, Ptr, A_IsUnicode ? &sString : &wString
					, "int", -1
					, Ptr, hFont
					, Ptr, &RectF
					, Ptr, hFormat
					, Ptr, &RC
					, "uint*", Chars
					, "uint*", Lines)
	
	return &RC ? NumGet(RC, 0, "float") "|" NumGet(RC, 4, "float") "|" NumGet(RC, 8, "float") "|" NumGet(RC, 12, "float") "|" Chars "|" Lines : 0
}

; Near = 0
; Center = 1
; Far = 2
Gdip_SetStringFormatAlign(hFormat, Align)
{
   return DllCall("gdiplus\GdipSetStringFormatAlign", A_PtrSize ? "UPtr" : "UInt", hFormat, "int", Align)
}


Gdip_StringFormatCreate(Format=0, Lang=0)
{
   DllCall("gdiplus\GdipCreateStringFormat", "int", Format, "int", Lang, A_PtrSize ? "UPtr*" : "UInt*", hFormat)
   return hFormat
}

Gdip_FontCreate(hFamily, Size, Style=0)
{
   DllCall("gdiplus\GdipCreateFont", A_PtrSize ? "UPtr" : "UInt", hFamily, "float", Size, "int", Style, "int", 0, A_PtrSize ? "UPtr*" : "UInt*", hFont)
   return hFont
}

Gdip_FontFamilyCreate(Font)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if (!A_IsUnicode)
	{
		nSize := DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &Font, "int", -1, "uint", 0, "int", 0)
		VarSetCapacity(wFont, nSize*2)
		DllCall("MultiByteToWideChar", "uint", 0, "uint", 0, Ptr, &Font, "int", -1, Ptr, &wFont, "int", nSize)
	}
	
	DllCall("gdiplus\GdipCreateFontFamilyFromName"
					, Ptr, A_IsUnicode ? &Font : &wFont
					, "uint", 0
					, A_PtrSize ? "UPtr*" : "UInt*", hFamily)
	
	return hFamily
}

Gdip_CreateAffineMatrix(m11, m12, m21, m22, x, y)
{
   DllCall("gdiplus\GdipCreateMatrix2", "float", m11, "float", m12, "float", m21, "float", m22, "float", x, "float", y, A_PtrSize ? "UPtr*" : "UInt*", Matrix)
   return Matrix
}

Gdip_CreateMatrix()
{
   DllCall("gdiplus\GdipCreateMatrix", A_PtrSize ? "UPtr*" : "UInt*", Matrix)
   return Matrix
}
Gdip_CreatePath(BrushMode=0)
{
	DllCall("gdiplus\GdipCreatePath", "int", BrushMode, A_PtrSize ? "UPtr*" : "UInt*", Path)
	return Path
}

Gdip_AddPathEllipse(Path, x, y, w, h)
{
	return DllCall("gdiplus\GdipAddPathEllipse", A_PtrSize ? "UPtr" : "UInt", Path, "float", x, "float", y, "float", w, "float", h)
}

Gdip_AddPathPolygon(Path, Points)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	StringSplit, Points, Points, |
	VarSetCapacity(PointF, 8*Points0)   
	Loop, %Points0%
	{
		StringSplit, Coord, Points%A_Index%, `,
		NumPut(Coord1, PointF, 8*(A_Index-1), "float"), NumPut(Coord2, PointF, (8*(A_Index-1))+4, "float")
	}   

	return DllCall("gdiplus\GdipAddPathPolygon", Ptr, Path, Ptr, &PointF, "int", Points0)
}

Gdip_DeletePath(Path)
{
	return DllCall("gdiplus\GdipDeletePath", A_PtrSize ? "UPtr" : "UInt", Path)
}

Gdip_SetTextRenderingHint(pGraphics, RenderingHint)
{
	return DllCall("gdiplus\GdipSetTextRenderingHint", A_PtrSize ? "UPtr" : "UInt", pGraphics, "int", RenderingHint)
}

Gdip_SetInterpolationMode(pGraphics, InterpolationMode)
{
   return DllCall("gdiplus\GdipSetInterpolationMode", A_PtrSize ? "UPtr" : "UInt", pGraphics, "int", InterpolationMode)
}
Gdip_SetSmoothingMode(pGraphics, SmoothingMode)
{
   return DllCall("gdiplus\GdipSetSmoothingMode", A_PtrSize ? "UPtr" : "UInt", pGraphics, "int", SmoothingMode)
}
Gdip_SetCompositingMode(pGraphics, CompositingMode=0)
{
   return DllCall("gdiplus\GdipSetCompositingMode", A_PtrSize ? "UPtr" : "UInt", pGraphics, "int", CompositingMode)
}

Gdip_Startup()
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if !DllCall("GetModuleHandle", "str", "gdiplus", Ptr)
		DllCall("LoadLibrary", "str", "gdiplus")
	VarSetCapacity(si, A_PtrSize = 8 ? 24 : 16, 0), si := Chr(1)
	DllCall("gdiplus\GdiplusStartup", A_PtrSize ? "UPtr*" : "uint*", pToken, Ptr, &si, Ptr, 0)
	return pToken
}

Gdip_Shutdown(pToken)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	DllCall("gdiplus\GdiplusShutdown", Ptr, pToken)
	if hModule := DllCall("GetModuleHandle", "str", "gdiplus", Ptr)
		DllCall("FreeLibrary", Ptr, hModule)
	return 0
}

Gdip_RotateWorldTransform(pGraphics, Angle, MatrixOrder=0)
{
	return DllCall("gdiplus\GdipRotateWorldTransform", A_PtrSize ? "UPtr" : "UInt", pGraphics, "float", Angle, "int", MatrixOrder)
}

Gdip_ScaleWorldTransform(pGraphics, x, y, MatrixOrder=0)
{
	return DllCall("gdiplus\GdipScaleWorldTransform", A_PtrSize ? "UPtr" : "UInt", pGraphics, "float", x, "float", y, "int", MatrixOrder)
}

Gdip_TranslateWorldTransform(pGraphics, x, y, MatrixOrder=0)
{
	return DllCall("gdiplus\GdipTranslateWorldTransform", A_PtrSize ? "UPtr" : "UInt", pGraphics, "float", x, "float", y, "int", MatrixOrder)
}

Gdip_ResetWorldTransform(pGraphics)
{
	return DllCall("gdiplus\GdipResetWorldTransform", A_PtrSize ? "UPtr" : "UInt", pGraphics)
}

Gdip_GetRotatedTranslation(Width, Height, Angle, ByRef xTranslation, ByRef yTranslation)
{
	pi := 3.14159, TAngle := Angle*(pi/180)	

	Bound := (Angle >= 0) ? Mod(Angle, 360) : 360-Mod(-Angle, -360)
	if ((Bound >= 0) && (Bound <= 90))
		xTranslation := Height*Sin(TAngle), yTranslation := 0
	else if ((Bound > 90) && (Bound <= 180))
		xTranslation := (Height*Sin(TAngle))-(Width*Cos(TAngle)), yTranslation := -Height*Cos(TAngle)
	else if ((Bound > 180) && (Bound <= 270))
		xTranslation := -(Width*Cos(TAngle)), yTranslation := -(Height*Cos(TAngle))-(Width*Sin(TAngle))
	else if ((Bound > 270) && (Bound <= 360))
		xTranslation := 0, yTranslation := -Width*Sin(TAngle)
}

Gdip_GetRotatedDimensions(Width, Height, Angle, ByRef RWidth, ByRef RHeight)
{
	pi := 3.14159, TAngle := Angle*(pi/180)
	if !(Width && Height)
		return -1
	RWidth := Ceil(Abs(Width*Cos(TAngle))+Abs(Height*Sin(TAngle)))
	RHeight := Ceil(Abs(Width*Sin(TAngle))+Abs(Height*Cos(Tangle)))
}


Gdip_ImageRotateFlip(pBitmap, RotateFlipType=1)
{
	return DllCall("gdiplus\GdipImageRotateFlip", A_PtrSize ? "UPtr" : "UInt", pBitmap, "int", RotateFlipType)
}

Gdip_SetClipRect(pGraphics, x, y, w, h, CombineMode=0)
{
   return DllCall("gdiplus\GdipSetClipRect",  A_PtrSize ? "UPtr" : "UInt", pGraphics, "float", x, "float", y, "float", w, "float", h, "int", CombineMode)
}

Gdip_SetClipPath(pGraphics, Path, CombineMode=0)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	return DllCall("gdiplus\GdipSetClipPath", Ptr, pGraphics, Ptr, Path, "int", CombineMode)
}

Gdip_ResetClip(pGraphics)
{
   return DllCall("gdiplus\GdipResetClip", A_PtrSize ? "UPtr" : "UInt", pGraphics)
}

Gdip_GetClipRegion(pGraphics)
{
	Region := Gdip_CreateRegion()
	DllCall("gdiplus\GdipGetClip", A_PtrSize ? "UPtr" : "UInt", pGraphics, "UInt*", Region)
	return Region
}

Gdip_SetClipRegion(pGraphics, Region, CombineMode=0)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	return DllCall("gdiplus\GdipSetClipRegion", Ptr, pGraphics, Ptr, Region, "int", CombineMode)
}

Gdip_CreateRegion()
{
	DllCall("gdiplus\GdipCreateRegion", "UInt*", Region)
	return Region
}

Gdip_DeleteRegion(Region)
{
	return DllCall("gdiplus\GdipDeleteRegion", A_PtrSize ? "UPtr" : "UInt", Region)
}


Gdip_LockBits(pBitmap, x, y, w, h, ByRef Stride, ByRef Scan0, ByRef BitmapData, LockMode = 3, PixelFormat = 0x26200a)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	CreateRect(Rect, x, y, w, h)
	VarSetCapacity(BitmapData, 16+2*(A_PtrSize ? A_PtrSize : 4), 0)
	E := DllCall("Gdiplus\GdipBitmapLockBits", Ptr, pBitmap, Ptr, &Rect, "uint", LockMode, "int", PixelFormat, Ptr, &BitmapData)
	Stride := NumGet(BitmapData, 8, "Int")
	Scan0 := NumGet(BitmapData, 16, Ptr)
	return E
}

Gdip_UnlockBits(pBitmap, ByRef BitmapData)
{
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	return DllCall("Gdiplus\GdipBitmapUnlockBits", Ptr, pBitmap, Ptr, &BitmapData)
}

Gdip_SetLockBitPixel(ARGB, Scan0, x, y, Stride)
{
	Numput(ARGB, Scan0+0, (x*4)+(y*Stride), "UInt")
}

;#####################################################################################

Gdip_GetLockBitPixel(Scan0, x, y, Stride)
{
	return NumGet(Scan0+0, (x*4)+(y*Stride), "UInt")
}

;#####################################################################################

Gdip_PixelateBitmap(pBitmap, ByRef pBitmapOut, BlockSize)
{
	static PixelateBitmap
	
	Ptr := A_PtrSize ? "UPtr" : "UInt"
	
	if (!PixelateBitmap)
	{
		if A_PtrSize != 8 ; x86 machine code
		MCode_PixelateBitmap =
		(LTrim Join
		558BEC83EC3C8B4514538B5D1C99F7FB56578BC88955EC894DD885C90F8E830200008B451099F7FB8365DC008365E000894DC88955F08945E833FF897DD4
		397DE80F8E160100008BCB0FAFCB894DCC33C08945F88945FC89451C8945143BD87E608B45088D50028BC82BCA8BF02BF2418945F48B45E02955F4894DC4
		8D0CB80FAFCB03CA895DD08BD1895DE40FB64416030145140FB60201451C8B45C40FB604100145FC8B45F40FB604020145F883C204FF4DE475D6034D18FF
		4DD075C98B4DCC8B451499F7F98945148B451C99F7F989451C8B45FC99F7F98945FC8B45F899F7F98945F885DB7E648B450C8D50028BC82BCA83C103894D
		C48BC82BCA41894DF48B4DD48945E48B45E02955E48D0C880FAFCB03CA895DD08BD18BF38A45148B7DC48804178A451C8B7DF488028A45FC8804178A45F8
		8B7DE488043A83C2044E75DA034D18FF4DD075CE8B4DCC8B7DD447897DD43B7DE80F8CF2FEFFFF837DF0000F842C01000033C08945F88945FC89451C8945
		148945E43BD87E65837DF0007E578B4DDC034DE48B75E80FAF4D180FAFF38B45088D500203CA8D0CB18BF08BF88945F48B45F02BF22BFA2955F48945CC0F
		B6440E030145140FB60101451C0FB6440F010145FC8B45F40FB604010145F883C104FF4DCC75D8FF45E4395DE47C9B8B4DF00FAFCB85C9740B8B451499F7
		F9894514EB048365140033F63BCE740B8B451C99F7F989451CEB0389751C3BCE740B8B45FC99F7F98945FCEB038975FC3BCE740B8B45F899F7F98945F8EB
		038975F88975E43BDE7E5A837DF0007E4C8B4DDC034DE48B75E80FAF4D180FAFF38B450C8D500203CA8D0CB18BF08BF82BF22BFA2BC28B55F08955CC8A55
		1488540E038A551C88118A55FC88540F018A55F888140183C104FF4DCC75DFFF45E4395DE47CA68B45180145E0015DDCFF4DC80F8594FDFFFF8B451099F7
		FB8955F08945E885C00F8E450100008B45EC0FAFC38365DC008945D48B45E88945CC33C08945F88945FC89451C8945148945103945EC7E6085DB7E518B4D
		D88B45080FAFCB034D108D50020FAF4D18034DDC8BF08BF88945F403CA2BF22BFA2955F4895DC80FB6440E030145140FB60101451C0FB6440F010145FC8B
		45F40FB604080145F883C104FF4DC875D8FF45108B45103B45EC7CA08B4DD485C9740B8B451499F7F9894514EB048365140033F63BCE740B8B451C99F7F9
		89451CEB0389751C3BCE740B8B45FC99F7F98945FCEB038975FC3BCE740B8B45F899F7F98945F8EB038975F88975103975EC7E5585DB7E468B4DD88B450C
		0FAFCB034D108D50020FAF4D18034DDC8BF08BF803CA2BF22BFA2BC2895DC88A551488540E038A551C88118A55FC88540F018A55F888140183C104FF4DC8
		75DFFF45108B45103B45EC7CAB8BC3C1E0020145DCFF4DCC0F85CEFEFFFF8B4DEC33C08945F88945FC89451C8945148945103BC87E6C3945F07E5C8B4DD8
		8B75E80FAFCB034D100FAFF30FAF4D188B45088D500203CA8D0CB18BF08BF88945F48B45F02BF22BFA2955F48945C80FB6440E030145140FB60101451C0F
		B6440F010145FC8B45F40FB604010145F883C104FF4DC875D833C0FF45108B4DEC394D107C940FAF4DF03BC874068B451499F7F933F68945143BCE740B8B
		451C99F7F989451CEB0389751C3BCE740B8B45FC99F7F98945FCEB038975FC3BCE740B8B45F899F7F98945F8EB038975F88975083975EC7E63EB0233F639
		75F07E4F8B4DD88B75E80FAFCB034D080FAFF30FAF4D188B450C8D500203CA8D0CB18BF08BF82BF22BFA2BC28B55F08955108A551488540E038A551C8811
		8A55FC88540F018A55F888140883C104FF4D1075DFFF45088B45083B45EC7C9F5F5E33C05BC9C21800
		)
		else ; x64 machine code
		MCode_PixelateBitmap =
		(LTrim Join
		4489442418488954241048894C24085355565741544155415641574883EC28418BC1448B8C24980000004C8BDA99488BD941F7F9448BD0448BFA8954240C
		448994248800000085C00F8E9D020000418BC04533E4458BF299448924244C8954241041F7F933C9898C24980000008BEA89542404448BE889442408EB05
		4C8B5C24784585ED0F8E1A010000458BF1418BFD48897C2418450FAFF14533D233F633ED4533E44533ED4585C97E5B4C63BC2490000000418D040A410FAF
		C148984C8D441802498BD9498BD04D8BD90FB642010FB64AFF4403E80FB60203E90FB64AFE4883C2044403E003F149FFCB75DE4D03C748FFCB75D0488B7C
		24188B8C24980000004C8B5C2478418BC59941F7FE448BE8418BC49941F7FE448BE08BC59941F7FE8BE88BC69941F7FE8BF04585C97E4048639C24900000
		004103CA4D8BC1410FAFC94863C94A8D541902488BCA498BC144886901448821408869FF408871FE4883C10448FFC875E84803D349FFC875DA8B8C249800
		0000488B5C24704C8B5C24784183C20448FFCF48897C24180F850AFFFFFF8B6C2404448B2424448B6C24084C8B74241085ED0F840A01000033FF33DB4533
		DB4533D24533C04585C97E53488B74247085ED7E42438D0C04418BC50FAF8C2490000000410FAFC18D04814863C8488D5431028BCD0FB642014403D00FB6
		024883C2044403D80FB642FB03D80FB642FA03F848FFC975DE41FFC0453BC17CB28BCD410FAFC985C9740A418BC299F7F98BF0EB0233F685C9740B418BC3
		99F7F9448BD8EB034533DB85C9740A8BC399F7F9448BD0EB034533D285C9740A8BC799F7F9448BC0EB034533C033D24585C97E4D4C8B74247885ED7E3841
		8D0C14418BC50FAF8C2490000000410FAFC18D04814863C84A8D4431028BCD40887001448818448850FF448840FE4883C00448FFC975E8FFC2413BD17CBD
		4C8B7424108B8C2498000000038C2490000000488B5C24704503E149FFCE44892424898C24980000004C897424100F859EFDFFFF448B7C240C448B842480
		000000418BC09941F7F98BE8448BEA89942498000000896C240C85C00F8E3B010000448BAC2488000000418BCF448BF5410FAFC9898C248000000033FF33
		ED33F64533DB4533D24533C04585FF7E524585C97E40418BC5410FAFC14103C00FAF84249000000003C74898488D541802498BD90FB642014403D00FB602
		4883C2044403D80FB642FB03F00FB642FA03E848FFCB75DE488B5C247041FFC0453BC77CAE85C9740B418BC299F7F9448BE0EB034533E485C9740A418BC3
		99F7F98BD8EB0233DB85C9740A8BC699F7F9448BD8EB034533DB85C9740A8BC599F7F9448BD0EB034533D24533C04585FF7E4E488B4C24784585C97E3541
		8BC5410FAFC14103C00FAF84249000000003C74898488D540802498BC144886201881A44885AFF448852FE4883C20448FFC875E941FFC0453BC77CBE8B8C
		2480000000488B5C2470418BC1C1E00203F849FFCE0F85ECFEFFFF448BAC24980000008B6C240C448BA4248800000033FF33DB4533DB4533D24533C04585
		FF7E5A488B7424704585ED7E48418BCC8BC5410FAFC94103C80FAF8C2490000000410FAFC18D04814863C8488D543102418BCD0FB642014403D00FB60248
		83C2044403D80FB642FB03D80FB642FA03F848FFC975DE41FFC0453BC77CAB418BCF410FAFCD85C9740A418BC299F7F98BF0EB0233F685C9740B418BC399
		F7F9448BD8EB034533DB85C9740A8BC399F7F9448BD0EB034533D285C9740A8BC799F7F9448BC0EB034533C033D24585FF7E4E4585ED7E42418BCC8BC541
		0FAFC903CA0FAF8C2490000000410FAFC18D04814863C8488B442478488D440102418BCD40887001448818448850FF448840FE4883C00448FFC975E8FFC2
		413BD77CB233C04883C428415F415E415D415C5F5E5D5BC3
		)
		
		VarSetCapacity(PixelateBitmap, StrLen(MCode_PixelateBitmap)//2)
		Loop % StrLen(MCode_PixelateBitmap)//2		;%
			NumPut("0x" SubStr(MCode_PixelateBitmap, (2*A_Index)-1, 2), PixelateBitmap, A_Index-1, "UChar")
		DllCall("VirtualProtect", Ptr, &PixelateBitmap, Ptr, VarSetCapacity(PixelateBitmap), "uint", 0x40, A_PtrSize ? "UPtr*" : "UInt*", 0)
	}

	Gdip_GetImageDimensions(pBitmap, Width, Height)
	
	if (Width != Gdip_GetImageWidth(pBitmapOut) || Height != Gdip_GetImageHeight(pBitmapOut))
		return -1
	if (BlockSize > Width || BlockSize > Height)
		return -2

	E1 := Gdip_LockBits(pBitmap, 0, 0, Width, Height, Stride1, Scan01, BitmapData1)
	E2 := Gdip_LockBits(pBitmapOut, 0, 0, Width, Height, Stride2, Scan02, BitmapData2)
	if (E1 || E2)
		return -3

	E := DllCall(&PixelateBitmap, Ptr, Scan01, Ptr, Scan02, "int", Width, "int", Height, "int", Stride1, "int", BlockSize)
	
	Gdip_UnlockBits(pBitmap, BitmapData1), Gdip_UnlockBits(pBitmapOut, BitmapData2)
	return 0
}

;#####################################################################################

Gdip_ToARGB(A, R, G, B)
{
	return (A << 24) | (R << 16) | (G << 8) | B
}

;#####################################################################################

Gdip_FromARGB(ARGB, ByRef A, ByRef R, ByRef G, ByRef B)
{
	A := (0xff000000 & ARGB) >> 24
	R := (0x00ff0000 & ARGB) >> 16
	G := (0x0000ff00 & ARGB) >> 8
	B := 0x000000ff & ARGB
}

;#####################################################################################

Gdip_AFromARGB(ARGB)
{
	return (0xff000000 & ARGB) >> 24
}

;#####################################################################################

Gdip_RFromARGB(ARGB)
{
	return (0x00ff0000 & ARGB) >> 16
}

;#####################################################################################

Gdip_GFromARGB(ARGB)
{
	return (0x0000ff00 & ARGB) >> 8
}

;#####################################################################################

Gdip_BFromARGB(ARGB)
{
	return 0x000000ff & ARGB
}

;#####################################################################################

StrGetB(Address, Length=-1, Encoding=0)
{
	; Flexible parameter handling:
	if Length is not integer
	Encoding := Length,  Length := -1

	; Check for obvious errors.
	if (Address+0 < 1024)
		return

	; Ensure 'Encoding' contains a numeric identifier.
	if Encoding = UTF-16
		Encoding = 1200
	else if Encoding = UTF-8
		Encoding = 65001
	else if SubStr(Encoding,1,2)="CP"
		Encoding := SubStr(Encoding,3)

	if !Encoding ; "" or 0
	{
		; No conversion necessary, but we might not want the whole string.
		if (Length == -1)
			Length := DllCall("lstrlen", "uint", Address)
		VarSetCapacity(String, Length)
		DllCall("lstrcpyn", "str", String, "uint", Address, "int", Length + 1)
	}
	else if Encoding = 1200 ; UTF-16
	{
		char_count := DllCall("WideCharToMultiByte", "uint", 0, "uint", 0x400, "uint", Address, "int", Length, "uint", 0, "uint", 0, "uint", 0, "uint", 0)
		VarSetCapacity(String, char_count)
		DllCall("WideCharToMultiByte", "uint", 0, "uint", 0x400, "uint", Address, "int", Length, "str", String, "int", char_count, "uint", 0, "uint", 0)
	}
	else if Encoding is integer
	{
		; Convert from target encoding to UTF-16 then to the active code page.
		char_count := DllCall("MultiByteToWideChar", "uint", Encoding, "uint", 0, "uint", Address, "int", Length, "uint", 0, "int", 0)
		VarSetCapacity(String, char_count * 2)
		char_count := DllCall("MultiByteToWideChar", "uint", Encoding, "uint", 0, "uint", Address, "int", Length, "uint", &String, "int", char_count * 2)
		String := StrGetB(&String, char_count, 1200)
	}
	
	return String
}
burque505
Posts: 1731
Joined: 22 Jan 2017, 19:37

Re: [Editor] Gdip Bitmap Maker

11 Mar 2019, 13:10

Wow. That's amazing. Thanks, HB!
Regards, burque505
electrified
Posts: 24
Joined: 18 Jan 2019, 11:06

Re: [Editor] Gdip Bitmap Maker

12 Mar 2019, 21:52

Excellent project and very well done indeed. I am following the progress on your youtube channel ever since you posted it for the first time and cannot wait to see where it will go.
I can only hope to get to such level of coding knowledge some day.

Bravo and keep up the good work :)
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

13 Mar 2019, 14:29

electrified wrote:
12 Mar 2019, 21:52
Excellent project and very well done indeed. I am following the progress on your youtube channel ever since you posted it for the first time and cannot wait to see where it will go.
I can only hope to get to such level of coding knowledge some day.

Bravo and keep up the good work :)
Thanks electrified. If you make something with this, i'd love to see it.
burque505 wrote:
11 Mar 2019, 13:10
Wow. That's amazing. Thanks, HB!
Regards, burque505
Thanks burque505. I still need to refine the way I write the button classes, but now that I have a easy way to create the designs I can invest some time in them.

If you have any pointers feel free to say so.
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

13 Mar 2019, 19:23

Updated to: v0.1.5 March 13th, 2019
User avatar
SpeedMaster
Posts: 494
Joined: 12 Nov 2016, 16:09

Re: [Editor] Gdip Bitmap Maker

17 Mar 2019, 11:43

:| Interesting project thanks :D
Hellbent wrote:
06 Mar 2019, 21:17
Feel free to make suggestions, comments, etc.
Use functions + ternary to make one-liner 8-)
https://www.autohotkey.com/boards/viewtopic.php?p=266184#p266184

Replace line (2159 to 2292) to test

Code: Select all

ReSize_Element:
keyShift:=GetKeyState("Shift")
(A_GuiControl=="Minus_Width" ) ? ( keyShift && (GetActiveElement("W")>10) ? ResizeElement(-10,0) : (GetActiveElement("W")>1) ? ResizeElement(-1, 0) )	
(A_GuiControl=="Plus_Width"  ) ? ( keyShift ? ResizeElement(10,0) : ResizeElement(1, 0) )	
(A_GuiControl=="Minus_Height") ? ( keyShift && (GetActiveElement("H")>10) ? ResizeElement(0,-10) : (GetActiveElement("H")>1) ? ResizeElement(0, -1) )	
(A_GuiControl=="Plus_Height" ) ? ( keyShift ? ResizeElement(0,10) : ResizeElement(0, 1) )
return

GetActiveElement(key) {
	return Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element][key]
}

ResizeElement(w:=0,h:=0) {
(w) ? Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["W"] +=w
(h) ? Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["H"] +=h
GuiControl,13:,W_Position,% Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["W"]
GuiControl,13:,H_Position,% Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]["H"]
}

RePosition_Element() {
	keyShift:=GetKeyState("Shift")
	(A_GuiControl=="Move_Up") 		? 	( keyShift ?	MoveElement(-10,0) 		: MoveElement(-1, 0) )
	(A_GuiControl=="Move_Down") 	? 	( keyShift ?	MoveElement(10, 0) 		: MoveElement( 1, 0) ) 	
	(A_GuiControl=="Move_Left") 	? 	( keyShift ?	MoveElement(0,-10)		: MoveElement( 0,-1) )
	(A_GuiControl=="Move_Right") 	? 	( keyShift ?	MoveElement(0, 10) 		: MoveElement( 0, 1) )

	(A_GuiControl=="Move_Up2") 		? 	( keyShift ?	MoveElement(-10,0,2) 	: MoveElement(-1, 0,2) )
	(A_GuiControl=="Move_Down2") 	? 	( keyShift ?	MoveElement(10, 0,2) 	: MoveElement( 1, 0,2) )
	(A_GuiControl=="Move_Left2") 	? 	( keyShift ?	MoveElement(0,-10,2)	: MoveElement( 0,-1,2) )
	(A_GuiControl=="Move_Right2") 	? 	( keyShift ?	MoveElement(0, 10,2) 	: MoveElement( 0, 1,2) )

	(A_GuiControl=="Move_Up3") 		? 	( keyShift ?	MoveElement(-10,0,3) 	: MoveElement(-1, 0,3) )
	(A_GuiControl=="Move_Down3") 	? 	( keyShift ?	MoveElement(10, 0,3) 	: MoveElement( 1, 0,3) )
	(A_GuiControl=="Move_Left3") 	? 	( keyShift ?	MoveElement(0,-10,3)	: MoveElement( 0,-1,3) )
	(A_GuiControl=="Move_Right3") 	? 	( keyShift ?	MoveElement(0, 10,3) 	: MoveElement( 0, 1,3) )
	
	(A_GuiControl=="Move_Up4") 		? 	( keyShift ?	MoveElement(-10,0,4) 	: MoveElement(-1, 0,4) )
	(A_GuiControl=="Move_Down4") 	? 	( keyShift ?	MoveElement(10, 0,4) 	: MoveElement( 1, 0,4) )
	(A_GuiControl=="Move_Left4") 	? 	( keyShift ?	MoveElement(0,-10,4)	: MoveElement( 0,-1,4) )
	(A_GuiControl=="Move_Right4") 	? 	( keyShift ?	MoveElement(0, 10,4) 	: MoveElement( 0, 1,4) )	
}

MoveElement(y:=0,x:=0,Enum:="") {
Current_Element:=Bitmap_Array[Active_Bitmap].Bitmap_Elements[Active_Element]	
(y) ? Current_Element["Y" Enum] +=y
(x) ? Current_Element["X" Enum] +=x
GuiControl,13:,Y%Enum%_Position,% Current_Element["Y" Enum]
GuiControl,13:,X%Enum%_Position,% Current_Element["X" Enum]
	if(Auto_Draw)
		SetTimer,Force_Draw,-10
}
Also one-liner keyboard shotcuts to move and resize.

Code: Select all

#IfWinActive HB Bitmap Maker

up::MoveElement(-1,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(-1,0,2), MoveElement(-1,0,3), MoveElement(-1,0,4)
down::MoveElement(1,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(1,0,2), MoveElement(1,0,3), MoveElement(1,0,4)
left::MoveElement(0,-1), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,-1,2), MoveElement(0,-1,3), MoveElement(0,-1,4)
right::MoveElement(0,1), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,1,2), MoveElement(0,1,3), MoveElement(0,1,4)

+up::MoveElement(-10,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(-10,0,2), MoveElement(-10,0,3), MoveElement(-10,0,4)
+down::MoveElement(10,0), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(10,0,2), MoveElement(10,0,3), MoveElement(10,0,4)
+left::MoveElement(0,-10), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,-10,2), MoveElement(0,-10,3), MoveElement(0,-10,4)
+right::MoveElement(0,10), (GetActiveElement("type")="Draw_Line" || GetActiveElement("type")="Draw_Bezier") ? MoveElement(0,10,2), MoveElement(0,10,3), MoveElement(0,10,4)

^up::(GetActiveElement("type")="Draw_Line") ?  MoveElement(-1,0) : (GetActiveElement("H")>1) ? ResizeElement(0,-1)
^down::(GetActiveElement("type")="Draw_Line") ?  MoveElement(1,0) : ResizeElement(0,1)
^left::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,-1) : (GetActiveElement("w")>1) ? ResizeElement(-1,0)
^right::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,1) : ResizeElement(1,0)

^+up::(GetActiveElement("H")>10) ? ResizeElement(0,-10) : (GetActiveElement("H")>1) ? ResizeElement(0,-1)
^+down::ResizeElement(0,10)
^+left::(GetActiveElement("w")>10) ? ResizeElement(-10,0) : (GetActiveElement("W")>1) ? ResizeElement(-1,0)
^+right::ResizeElement(10,0)

#up::(GetActiveElement("type")="Draw_Line") ?  MoveElement(-1,0,2) 
#down::(GetActiveElement("type")="Draw_Line") ?  MoveElement(1,0,2) 
#left::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,-1,2) 
#right::(GetActiveElement("type")="Draw_Line") ?  MoveElement(0,1,2) 

^d::Clone_Element()
gui, +AlwaysOnTop (annoying, unnecessary and counterproductive ;) )

Cheers
User avatar
Hellbent
Posts: 2102
Joined: 23 Sep 2017, 13:34

Re: [Editor] Gdip Bitmap Maker

23 Mar 2019, 21:03

SpeedMaster wrote:
17 Mar 2019, 11:43
Hey thanks for that SpeedMaster. I was planning on condensing the code to more one liners and reusable functions once I have the core features added in (thus far it has simply been a race to get a working prototype that I could use to find what I wanted, liked or disliked, and to see how the pieces needed to fit together.)
Although I don't normally use many ternary statements (at least not until the in's and out's have been worked out.) I will likely over time start using them more and more (I don't like reading them for now and they make debugging more painful then it needs to be for me.) you have provided a example that has eluded me in the past, and that is adding AND, and OR to them (&&,||). I had tried a while ago to add them to a ternary statement but for whatever reason it didn't work, I had even done a google search for it, but found nothing so was left with the conclusion that it couldn't be done. So again thank you for that example, it will come in handy in the future as I perhaps start using more ternary statements.

As for the hotkeys.
:clap:
I don't normally like using hotkeys (the irony is not lost on me), but some of the suggested functionality is too good to ignore. I'll have to be sure to add them in on the next update. :salute:


As for +AlwaysOnTop
lol by default I always add that to my scripts, likewise ESC::, or ^ESC::. It's just habit. i'll be sure to remove it or add a toggle to the gui for it on the next update.

Thank you again for your time and your feedback, it has been very helpful.
User avatar
SpeedMaster
Posts: 494
Joined: 12 Nov 2016, 16:09

Re: [Editor] Gdip Bitmap Maker

26 Mar 2019, 06:20

Hellbent wrote:
23 Mar 2019, 21:03
Thank you again for your time and your feedback, it has been very helpful.
You're welcome and good luck with your project. :)
User avatar
Delta Pythagorean
Posts: 626
Joined: 13 Feb 2017, 13:44
Location: Somewhere in the US
Contact:

Re: [Editor] Gdip Bitmap Maker

28 Mar 2019, 03:17

Any chance you could add the ability do add images?

[AHK]......: v2.0.6 | 64-bit
[OS].......: Windows 11 | 22H2 (OS Build: 22621.1555)
[GITHUB]...: github.com/DelPyth
[PAYPAL]...: paypal.me/DelPyth
[DISCORD]..: tophatcat


You should consider migrating to v2. Practice with small features first such as learning how to do Guis!
Remember to use [code] ... [/code] for your multi-line scripts for the forums.

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