Page 1 of 1
little if problem
Posted: 20 Oct 2017, 03:06
by Kobold
wait=0
LButton::
if(wait=0)
{
wait=1
SendInput,x
sleep,12000
wait=0
}
else
{
SendInput,y
}
return
why gives the mousebutton only a x and not a y by state "if wait=1" or else...
plse help
Re: little if problem
Posted: 20 Oct 2017, 03:18
by BoBo
Bc it will never become 1?
Code: Select all
.
.
.
wait=1 ; OK lets wait ...
SendInput,x
sleep,12000
wait=0 ; OK, let's act like an American president and reverse the decision a few moments later!
}
.
.
.
BTW, use
-tags to prevent your request is getting ignored by your supporters.
Re: little if problem
Posted: 20 Oct 2017, 09:44
by Kobold
thx for you answear
hmm...
wait=0
between that the mouse should have an alternative clickoption
after 12 sec it switched back :
wait=1 (first clicloption)
in the time room between wait0-1 is the mousebutton input blocked ? till this script part ended ?
for example i can make several clicks or pressed and every moment it solves the definition of lbutton::... again ?
So the second click have to reconigzes the state wait=0 because the click before changed it for allready 12sec ???
Re: little if problem
Posted: 20 Oct 2017, 10:56
by Xtra
Try this:
Code: Select all
#NoEnv
#SingleInstance Force
wait := 0
LButton::
if (wait = 0)
{
wait := 1
SendInput, x
SetTimer, waitreset, -12000
}
else
{
SendInput, y
}
return
waitreset:
wait := 0
return
Re: little if problem
Posted: 20 Oct 2017, 11:12
by Kobold
it works fine
and its written really simple and system friendly
greatness many thx
)))
Re: little if problem
Posted: 20 Oct 2017, 11:48
by A_AhkUser
Alternatively:
Code: Select all
LButton::SendInput % (((var - A_Now < -12) and (var:=A_Now)) ? false : true) ? "x" : "y"
references:
Expressions
Short-circuit Boolean Evaluation
Ternary operator
A_Now
Re: little if problem
Posted: 20 Oct 2017, 12:42
by Barney
Kobold wrote:
in the time room between wait0-1 is the mousebutton input blocked ? till this script part ended ?
for example i can make several clicks or pressed and every moment it solves the definition of lbutton::... again ?
So the second click have to reconigzes the state wait=0 because the click before changed it for allready 12sec ???
By default, a given hotkey or hotstring subroutine cannot be run a second time if it is already running. Use #MaxThreadsPerHotkey to change this behavior.