None of the pages below contain information about the orientation of the coordinate system:
MouseGetPos
CoordMode
Variables : CoordMode
If I wanna use MouseGetPos in my script at the first time, then I need to «jump» through MouseGetPos -> CoordMode, where click the WinMove link in the Remarks section (!!!) to now know that The top left pixel of the screen is at position 0, 0.
And not a single word about mouse coordinates.
Very useful... indeed.
Make Docs2 more newbies friendly
Make Docs2 more newbies friendly
Please post your script code inside [code] ... [/code] block. Thank you.
Re: Make Docs2 more newbies friendly
I guess AutoHotkey inherits its coordinate system from Windows. Could be useful to describe in some of the topics you mention. Do you have a suggestion for how to phrase it and where in those documentation articles to put it? Such suggestions can help Ragnar or others who update the documentation.
I looked for documentation on the WinAPI/Windows coordinate system and found https://learn.microsoft.com/en-us/windows/win32/gdi/window-coordinate-system , which is not ideal perhaps since the context is GDI, but I didn't quickly find a better source general source.
I looked for documentation on the WinAPI/Windows coordinate system and found https://learn.microsoft.com/en-us/windows/win32/gdi/window-coordinate-system , which is not ideal perhaps since the context is GDI, but I didn't quickly find a better source general source.
Re: Make Docs2 more newbies friendly
Oh really?!
Imagine, there are people on this planet who use a computer every day, but nevertheless, almost every word in your sentence is eureka for them!
It's not for me to tell these people what and how to do.
But I would place a separate small section about mouse things in the article designed to learn newbies with Autohotkey. And I made every word «coordinates» in articles about mouse functions a link to this section.
Please post your script code inside [code] ... [/code] block. Thank you.
Re: Make Docs2 more newbies friendly
Since the (searched) coordinate entry in the LH tree selector redirects to CoordMode, would this help?
Sets coordinate mode for the co-ordinate systems used in various built-in functions to be relative to either the active window, client window, or the screen.
itros "ylbbub eht tuO kaerB" a ni kcuts m'I pleH
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